zink: rename renderpass attrib value

this never really meant "swapchain", it just meant that load isn't needed

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16877>
This commit is contained in:
Mike Blumenkrantz 2022-06-03 13:52:45 -04:00 committed by Marge Bot
parent 5897ade22d
commit e6ec9ca0ab
2 changed files with 5 additions and 5 deletions

View File

@ -59,8 +59,8 @@ create_render_pass2(struct zink_screen *screen, struct zink_render_pass_state *s
pstate->attachments[i].samples = attachments[i].samples = rt->samples;
attachments[i].loadOp = rt->clear_color ? VK_ATTACHMENT_LOAD_OP_CLEAR :
/* TODO: need replicate EXT */
//rt->resolve || rt->swapchain ?
rt->swapchain ?
//rt->resolve || rt->invalid ?
rt->invalid ?
VK_ATTACHMENT_LOAD_OP_DONT_CARE :
VK_ATTACHMENT_LOAD_OP_LOAD;
@ -256,7 +256,7 @@ zink_render_pass_attachment_get_barrier_info(const struct zink_rt_attrib *rt, bo
if (color) {
*pipeline = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
*access |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
if (!rt->clear_color && !rt->swapchain)
if (!rt->clear_color && !rt->invalid)
*access |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
return rt->fbfetch ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
@ -353,7 +353,7 @@ zink_init_color_attachment(struct zink_context *ctx, unsigned i, struct zink_rt_
rt->format = surf->info.format[0];
rt->samples = MAX3(transient ? transient->base.nr_samples : 0, psurf->texture->nr_samples, 1);
rt->clear_color = zink_fb_clear_enabled(ctx, i) && !zink_fb_clear_first_needs_explicit(&ctx->fb_clears[i]);
rt->swapchain = ctx->new_swapchain && (psurf->texture->bind & PIPE_BIND_DISPLAY_TARGET);
rt->invalid = ctx->new_swapchain && (psurf->texture->bind & PIPE_BIND_DISPLAY_TARGET);
rt->fbfetch = (ctx->fbfetch_outputs & BITFIELD_BIT(i)) > 0;
} else {
memset(rt, 0, sizeof(struct zink_rt_attrib));

View File

@ -40,7 +40,7 @@ struct zink_rt_attrib {
bool fbfetch;
};
union {
bool swapchain;
bool invalid;
bool needs_write;
};
bool resolve;