mesa/docs/gallium
Emma Anholt e9b491f9b5 gallium: Remove now-unused shader caps.
The only interesting ones here were LOWER_IF_THRESHOLD (which previously
had connected to some lowering in GLSL that was broken in the face of side
effects), and FMA (which turned GLSL IR's fma() into TGSI_OPCODE_FMA
instead of MAD).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>
2022-05-05 22:25:03 +00:00
..
cso gallium: add rasterizer depth_clamp enable bit 2021-09-09 18:29:26 +00:00
buffermapping.rst util: Rename pipe_debug_callback to util_debug_callback 2022-04-01 01:52:43 +00:00
context.rst gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices 2021-08-21 00:08:11 +00:00
cso.rst
debugging.rst gallium: when tracing is enabled for threaded drivers, trace the driver thread 2021-04-21 14:28:44 +00:00
distro.rst
format.rst docs/gallium: Document the index buffer format convention 2021-06-01 23:40:47 +00:00
glossary.rst
index.rst docs: Add some documentation of game GL buffer object mapping behavior. 2021-03-09 09:24:23 -08:00
intro.rst
pipeline.txt
postprocess.rst docs: move gallium specific docs into gallium folder 2020-07-07 10:22:08 +00:00
resources.rst
screen.rst gallium: Remove now-unused shader caps. 2022-05-05 22:25:03 +00:00
tgsi.rst gallium: rename fine derivative cap 2022-03-17 16:44:42 +00:00