gallium: Remove now-unused shader caps.

The only interesting ones here were LOWER_IF_THRESHOLD (which previously
had connected to some lowering in GLSL that was broken in the face of side
effects), and FMA (which turned GLSL IR's fma() into TGSI_OPCODE_FMA
instead of MAD).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>
This commit is contained in:
Emma Anholt 2022-03-28 15:37:33 -07:00 committed by Marge Bot
parent 9617184bc2
commit e9b491f9b5
25 changed files with 1 additions and 113 deletions

View File

@ -552,10 +552,6 @@ The integer capabilities:
* ``PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK``: Whether pipe_grid_info::last_block
is implemented by the driver. See struct pipe_grid_info for more details.
* ``PIPE_CAP_COMPUTE_SHADER_DERIVATIVE``: True if the driver supports derivatives (and texture lookups with implicit derivatives) in compute shaders.
* ``PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS``: Whether the TGSI pass to shrink IO
arrays should be skipped and enforce keeping the declared array sizes instead.
A driver might rely on the input mapping that was defined with the original
GLSL code.
* ``PIPE_CAP_IMAGE_LOAD_FORMATTED``: True if a format for image loads does not need to be specified in the shader IR
* ``PIPE_CAP_IMAGE_STORE_FORMATTED``: True if a format for image stores does not need to be specified in the shader IR
* ``PIPE_CAP_THROTTLE``: Whether or not gallium frontends should throttle pipe_context
@ -740,8 +736,6 @@ MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
* ``PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and
DLDEXP are supported.
* ``PIPE_SHADER_CAP_LDEXP_SUPPORTED``: Whether LDEXP is supported.
* ``PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED``: Whether FMA and DFMA (doubles only)
are supported.
* ``PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE``: Whether the driver doesn't
ignore tgsi_declaration_range::Last for shader inputs and outputs.
* ``PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT``: This is the maximum number
@ -755,13 +749,6 @@ MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
* ``PIPE_SHADER_CAP_SUPPORTED_IRS``: Supported representations of the
program. It should be a mask of ``pipe_shader_ir`` bits.
* ``PIPE_SHADER_CAP_MAX_SHADER_IMAGES``: Maximum number of image units.
* ``PIPE_SHADER_CAP_LOWER_IF_THRESHOLD``: IF and ELSE branches with a lower
cost than this value should be lowered by gallium frontends for better
performance. This is a tunable for the GLSL compiler and the behavior is
specific to the compiler.
* ``PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS``: Whether the merge registers
TGSI pass is skipped. This might reduce code size and register pressure if
the underlying driver has a real backend compiler.
* ``PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS``: If atomic counters are separate,
how many HW counters are available for this stage. (0 uses SSBO atomics).
* ``PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS``: If atomic counters are

View File

@ -155,9 +155,6 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -485,9 +485,6 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -361,7 +361,6 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
case PIPE_CAP_IMAGE_STORE_FORMATTED:
case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:

View File

@ -950,7 +950,6 @@ agx_get_shader_param(struct pipe_screen* pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
@ -971,8 +970,6 @@ agx_get_shader_param(struct pipe_screen* pscreen,
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
return 0;
default:

View File

@ -523,10 +523,7 @@ crocus_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:

View File

@ -461,7 +461,6 @@ d3d12_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0; /* not implemented */
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
@ -487,10 +486,6 @@ d3d12_get_shader_param(struct pipe_screen *pscreen,
screen->opts.ResourceBindingTier >= D3D12_RESOURCE_BINDING_TIER_3) ?
PIPE_MAX_SHADER_IMAGES : D3D12_PS_CS_UAV_REGISTER_COUNT;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0; /* unsure */
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:

View File

@ -410,7 +410,6 @@ etna_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return false;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
@ -420,8 +419,6 @@ etna_screen_get_shader_param(struct pipe_screen *pscreen,
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -647,11 +647,8 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:

View File

@ -362,12 +362,9 @@ i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -521,10 +521,7 @@ iris_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:

View File

@ -370,12 +370,9 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
@ -428,12 +425,9 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -384,7 +384,6 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
case PIPE_CAP_FBFETCH_COHERENT:
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
case PIPE_CAP_IMAGE_ATOMIC_INC_WRAP:
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
@ -507,8 +506,6 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen,
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* The chip could handle more sampler views than samplers */
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
@ -526,9 +523,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -413,7 +413,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
case PIPE_CAP_FBFETCH_COHERENT:
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS: /* could be done */
case PIPE_CAP_INTEGER_MULTIPLY_32X16: /* could be done */
@ -543,14 +542,9 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
return 1;
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 1;
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:

View File

@ -424,7 +424,6 @@ panfrost_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
@ -451,8 +450,6 @@ panfrost_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
return 0;
default:

View File

@ -314,11 +314,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
@ -410,11 +407,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -645,18 +645,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen,
}
return ir;
}
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||
rscreen->b.family == CHIP_CYPRESS ||
rscreen->b.family == CHIP_HEMLOCK)
return 1;
return 0;
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:

View File

@ -437,8 +437,6 @@ static int si_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_typ
return 0;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
return 4;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
if (shader == PIPE_SHADER_COMPUTE) {
@ -457,9 +455,7 @@ static int si_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_typ
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:

View File

@ -548,12 +548,9 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
@ -619,12 +616,9 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
@ -739,8 +733,6 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
* the TGIS instruction into other instructions we do support.
*/
return 0;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return sws->have_sm5;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return sws->have_gl43 ? SVGA_MAX_IMAGES : 0;
@ -753,8 +745,6 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
return sws->have_gl43 ? SVGA_MAX_ATOMIC_BUFFERS : 0;
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:

View File

@ -10962,7 +10962,7 @@ emit_instruction(struct svga_shader_emitter_v10 *emit,
/* The following opcodes should never be seen here. We return zero
* for all the PIPE_CAP_TGSI_DROUND_SUPPORTED, DFRACEXP_DLDEXP_SUPPORTED,
* FMA_SUPPORTED, LDEXP_SUPPORTED queries.
* LDEXP_SUPPORTED queries.
*/
case TGSI_OPCODE_LDEXP:
case TGSI_OPCODE_DSSG:

View File

@ -431,7 +431,6 @@ v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
@ -469,9 +468,6 @@ v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* We use NIR's loop unrolling */
return 0;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0;
default:
fprintf(stderr, "unknown shader param %d\n", param);
return 0;

View File

@ -302,7 +302,6 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
@ -316,8 +315,6 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;

View File

@ -342,8 +342,6 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
return (vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SRGB_WRITE_CONTROL) ||
(vscreen->caps.caps.v2.host_feature_check_version < 1);
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_INPUT_ADDR;
case PIPE_CAP_SHAREABLE_SHADERS:
/* Shader creation emits the shader through the context's command buffer
* in virgl_encode_shader_state().
@ -444,8 +442,6 @@ virgl_get_shader_param(struct pipe_screen *screen,
return vscreen->caps.caps.v2.max_atomic_counters[shader];
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return vscreen->caps.caps.v2.max_atomic_counter_buffers[shader];
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:

View File

@ -965,7 +965,6 @@ zink_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0; /* not implemented */
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
@ -1006,10 +1005,6 @@ zink_get_shader_param(struct pipe_screen *pscreen,
ZINK_MAX_SHADER_IMAGES);
return 0;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0; /* unsure */
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:

View File

@ -942,7 +942,6 @@ enum pipe_cap
PIPE_CAP_MAX_VARYINGS,
PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK,
PIPE_CAP_COMPUTE_SHADER_DERIVATIVES,
PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS,
PIPE_CAP_IMAGE_LOAD_FORMATTED,
PIPE_CAP_IMAGE_STORE_FORMATTED,
PIPE_CAP_THROTTLE,
@ -1102,14 +1101,11 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
PIPE_SHADER_CAP_DROUND_SUPPORTED, /* all rounding modes */
PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED,
PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED,
PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE,
PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT,
PIPE_SHADER_CAP_MAX_SHADER_BUFFERS,
PIPE_SHADER_CAP_SUPPORTED_IRS,
PIPE_SHADER_CAP_MAX_SHADER_IMAGES,
PIPE_SHADER_CAP_LOWER_IF_THRESHOLD,
PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS,
PIPE_SHADER_CAP_LDEXP_SUPPORTED,
PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS,
PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS,