Commit Graph

114073 Commits

Author SHA1 Message Date
Eric Engestrom c251e2e662 gitlab-ci: don't remove a package we don't install anymore
Fixes: 85dace1c0b ("gitlab-ci: remove software-properties-common")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-08-05 15:43:26 +01:00
Andrii Simiklit dc471f2ef8 etnaviv: fix a null pointer dereference
This issue was found by cppcheck

Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
2019-08-05 15:31:43 +02:00
Connor Abbott 74470baebb ac/nir: Lower large indirect variables to scratch
results from radeonsi NIR:

Totals from affected shaders:
SGPRS: 704 -> 464 (-34.09 %)
VGPRS: 2056 -> 672 (-67.32 %)
Spilled SGPRs: 24 -> 0 (-100.00 %)
Spilled VGPRs: 28406 -> 0 (-100.00 %)
Private memory VGPRs: 0 -> 3182 (0.00 %)
Scratch size: 1064 -> 3228 (203.38 %) dwords per thread
Code Size: 935260 -> 40180 (-95.70 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 28 -> 70 (150.00 %)
Wait states: 0 -> 0 (0.00 %)

results from radv:

Totals from affected shaders:
SGPRS: 80 -> 48 (-40.00 %)
VGPRS: 204 -> 108 (-47.06 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 256 (0.00 %) dwords per thread
Code Size: 15792 -> 9504 (-39.82 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 1 -> 2 (100.00 %)
Wait states: 0 -> 0 (0.00 %)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-08-05 11:45:18 +02:00
Timothy Arceri 3c9144f9e5 drirc: Add discard workaround for Divinity: Original Sin EE
This adds an additional work around for the game to fix the blocky
shadows as reported in bug 105282

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105282
2019-08-05 15:35:00 +10:00
Erico Nunes 486b33558a lima/ppir: simplify load uni/temp op lowering and scheduling
The load uniform/temporary operations output only to a pipeline
register, which must be consumed by another op in the same instruction
later.
The current implementation delays the decision of who will consume this
result to until the scheduling step. If the consumer node is not able to
use the pipeline register, a mov node may have to be created, during the
scheduler step.

As part of the ppir scheduler simplification, and now that the ppir
scheduler supports pipeline register dependencies, this can be
simplified by always creating a single mov node outputting to a normal
register that can be used directly by all consumers.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:19 +02:00
Erico Nunes fd29c4d6c5 lima/ppir: simplify select op lowering and scheduling
The select operation relies on the select condition coming from the
result of the the alu scalar mult slot, in the same instruction.
The current implementation creates a mov node to be the predecessor of
select, and then relies on an exception during scheduling to ensure that
both ops are inserted in the same instruction.

Now that the ppir scheduler supports pipeline register dependencies,
this can be simplified by making the mov explicitly output to the fmul
pipeline register, and the scheduler can place it without an exception.

Since the select condition can only be placed in the scalar mult slot,
differently than a regular mov, define a separate op for it.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:18 +02:00
Erico Nunes eb82637c2f lima/ppir: support pipeline registers in scheduler
The ppir scheduler grew to be rather complicated and containing many
exceptions as it also has to take care of inserting additional nodes
when it is mandatory for nodes to be in the same instruction.
As such, the lima lowering and scheduling process can be difficult to
understand and maintain.
The ppir lowering step created nodes hoping that the scheduler would
notice the exception and do the right thing.

This proposal adds a simple refactor to the scheduler so that it places
nodes with pipeline registers in the same instruction.
With the scheduler handling this in a general way, it is possible to
create same-instruction dependencies by using pipeline registers during
the lowering stage.
This is simpler to maintain because now we can make these dependencies
explicit in a single place (lowering), and we can drop exceptions from
scheduling.
Reducing the complexity of the scheduler is also useful as preparatory
work to support control flow in ppir.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-04 13:38:11 +02:00
Eric Engestrom a1da8eccbe docs: fix "empty array" meson syntax
On recent versions of Meson (0.47+) these are synonymous, but we still
support older versions than that, so let's use the correct syntax to
avoid confusing users of old Meson versions.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-04 12:21:19 +01:00
Eric Engestrom 1361ab3c82 egl: drop unnecessary function deref
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-08-04 11:26:20 +01:00
Eric Engestrom e7e3fd5c03 glx: drop unnecessary pointer deref for function calls
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-08-04 11:26:20 +01:00
Eric Engestrom 9668d7f539 introduce c11_compat.h to provide C11 things in C99
Right now, all it does is provide the new standard `static_assert()` name.

Fixes: fbf7c38da3 ("egl/wayland: use bitset.h for `formats` bit set")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Bhushan Shah <bshah@kde.org>
2019-08-04 11:14:25 +01:00
Eric Engestrom 64ffc289be travis: add MacOS Scons build
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2019-08-04 11:11:32 +01:00
Eric Engestrom 8f1cdac793 symbols-check: fix `nm` invocation on MacOS
According to Mac OSX's man page [1], this is how we should get the list
of exported symbols:
  nm -g -P foo.dylib

-g to only show the exported symbols
-P to show it in a "portable" format, ie. readable by a script

Since this is supported by GNU nm as well, let's use that everywhere,
although some care needs to be taken as there are some differences in
the output.

[1] https://www.unix.com/man-page/osx/1/nm/

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-04 11:06:27 +01:00
Eric Engestrom 59f8809f3c symbols-check: discard platform symbols early
(as the comment there already claimed)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-04 11:06:27 +01:00
Eric Engestrom 81b3d141b3 symbols-check: skip test if we can't get the symbols list
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-04 11:06:27 +01:00
Vasily Khoruzhick c780af7771 lima/ppir: move alu vec to scalar lowering into NIR
Utgard PP is vec4, but some operations are scalar, utilize
NIR vec to scalar lowering pass and indicate operations that we
want to lower.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-08-04 02:17:12 +00:00
Jason Ekstrand aebca3961b iris: Fix handling of SIMD32 fragment shaders
The brw_wm_prog_data_dispatch_grf_start_reg and _prog_offset helpers
read the _NPixelDispatchEnable fields from 3DSTATE_PS to figure out
which bits to pull out of the prog data and stuff where.  Therefore,
they need to be called with the final set of _NPixelDispatchEnable bits
after we've done the workaround for SIMD32 and 16x MSAA.  Otherwise, if
you end up with a somewhat odd combination of enables, the GRF start reg
and KSP data ends up in the wrong slots.  In particular, running
SIMD32-only is broken but several other combinations are as well.

Fixes: 5445c176e2 "iris: Disable SIMD32 when using a 16x MSAA..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-03 22:24:40 +00:00
Bas Nieuwenhuizen 9f37c9903b mesa: Rename GLX_USE_TLS to USE_ELF_TLS.
These days it is not GLX only and it does not work with all TLS
implementations.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-03 20:18:17 +02:00
Bas Nieuwenhuizen d7ca1efc6c meson: Do not use GLX_USE_TLS on Android.
The asm code expects a specific kind of implementation, but Android
uses something different (emutls).

Turns out mesa has a fallback with pthread_getspecific, with an
optimizaiton if only a single thread is used. emutls also uses
getspecific, so lets just use the optimized mesa implementation.

Fixes: 20294dceeb "mesa: Enable asm unconditionally, now that gen_matypes is gone."
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-03 18:40:04 +02:00
Christian Gmeiner 2dd598c129 etnaviv: s/boolean/bool
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Philipp Zabel <philipp.zabel@gmail.com>
2019-08-03 12:32:28 +02:00
Andreas Baierl 5254e53deb lima/ppir: Add gl_FrontFace handling
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-03 08:04:12 +00:00
Jason Ekstrand b62b0cfa71 intel/nir: Add 1-bit opcodes to brw_cmod_for_nir_comparison_op
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-08-03 00:35:48 +00:00
Jason Ekstrand c02c3ff612 intel/nir: Add a common nir comparison -> cmod helper
We already had one in the vec4 code, we just had move it.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-08-03 00:35:48 +00:00
Eric Engestrom 2fd30e3722 util: fix pointer type on NetBSD
NetBSD expects a `void *` argument [1] as the printf-style arguments to
the formatting string, so we need to cast the `const` away.

[1] https://netbsd.gw.com/cgi-bin/man-cgi?pthread_setname_np++NetBSD-current

Suggested-by: Kamil Rytarowski <n54@gmx.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-08-03 00:20:21 +00:00
Eric Engestrom b558fa4dfe meson: remove unused field
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom 9a07606b84 meson: replace last uses of libxmlconfig with idep_xmlconfig
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom 178811d8f6 meson: drop unused dep_{thread,dl}
Unused as of last commit.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom d2d85b950d meson: replace libmesa_util with idep_mesautil
This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.

Next commit will remove the ones that were only added for that reason.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Alyssa Rosenzweig 8ddb38209d pan/midgard: Print texture outmod
I have no idea who thought this was a good idea.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 16:54:53 -07:00
Alyssa Rosenzweig ad864a0bbb pan/midgard: Promote all 16 uniforms
Now that register spilling is in place, this is reasonable. It turns out
for some shaders, it's actually better to cap at 8 work registers and
extra >8 uniform reigsters and tolerate the spilling, since the extra
resulting threads make up for the spillage. So incidentally, the shader
that spills here is in -bterrain, which jumps from 19fps to 21fps as a
result of this change.

total instructions in shared programs: 3513 -> 3448 (-1.85%)
instructions in affected programs: 776 -> 711 (-8.38%)
helped: 20
HURT: 0
helped stats (abs) min: 1 max: 8 x̄: 3.25 x̃: 2
helped stats (rel) min: 3.57% max: 16.00% x̄: 8.37% x̃: 7.19%
95% mean confidence interval for instructions value: -4.28 -2.22
95% mean confidence interval for instructions %-change: -10.02% -6.73%
Instructions are helped.

total bundles in shared programs: 2067 -> 2024 (-2.08%)
bundles in affected programs: 515 -> 472 (-8.35%)
helped: 19
HURT: 1
helped stats (abs) min: 1 max: 6 x̄: 2.37 x̃: 2
helped stats (rel) min: 2.13% max: 17.86% x̄: 10.19% x̃: 11.11%
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 3.23% max: 3.23% x̄: 3.23% x̃: 3.23%
95% mean confidence interval for bundles value: -3.01 -1.29
95% mean confidence interval for bundles %-change: -12.13% -6.91%
Bundles are helped.

total quadwords in shared programs: 3468 -> 3426 (-1.21%)
quadwords in affected programs: 764 -> 722 (-5.50%)
helped: 19
HURT: 1
helped stats (abs) min: 1 max: 5 x̄: 2.26 x̃: 2
helped stats (rel) min: 1.41% max: 12.50% x̄: 6.76% x̃: 7.14%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 1.08% max: 1.08% x̄: 1.08% x̃: 1.08%
95% mean confidence interval for quadwords value: -2.83 -1.37
95% mean confidence interval for quadwords %-change: -8.08% -4.65%
Quadwords are helped.

total registers in shared programs: 383 -> 360 (-6.01%)
registers in affected programs: 112 -> 89 (-20.54%)
helped: 19
HURT: 0
helped stats (abs) min: 1 max: 3 x̄: 1.21 x̃: 1
helped stats (rel) min: 12.50% max: 27.27% x̄: 20.63% x̃: 20.00%
95% mean confidence interval for registers value: -1.47 -0.95
95% mean confidence interval for registers %-change: -22.39% -18.87%
Registers are helped.

total threads in shared programs: 432 -> 451 (4.40%)
threads in affected programs: 19 -> 38 (100.00%)
helped: 11
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.73 x̃: 2
helped stats (rel) min: 100.00% max: 100.00% x̄: 100.00% x̃: 100.00%
95% mean confidence interval for threads value: 1.41 2.04
95% mean confidence interval for threads %-change: 100.00% 100.00%
Threads are [helped].

total loops in shared programs: 4 -> 4 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 0 -> 4
spills in affected programs: 0 -> 4
helped: 0
HURT: 2

total fills in shared programs: 0 -> 7
fills in affected programs: 0 -> 7
helped: 0
HURT: 2

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 16:52:21 -07:00
Alyssa Rosenzweig e94239b9a4 pan/midgard: Break mir_spill_register into its function
No functional changes, just breaks out a megamonster function and fixes
the indentation.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 16:52:21 -07:00
Alyssa Rosenzweig d4bcca19da pan/midgard: Switch sources to an array for trinary sources
We need three independent sources to support indirect SSBO writes (as
well as textures with both LOD/bias and offsets). Now is a good time to
make sources just an array so we don't have to rewrite a ton of code if
we ever needed a fourth source for some reason.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 16:48:54 -07:00
Alyssa Rosenzweig 513d02cfeb pan/midgard: Remove "r27-only" register class
As far as I know, there's no such thing as a load/store op that only
takes its argument in r27. We just need to set the appropriate arg_1
field in the RA to specify other registers if we want them.

To facilitate this, various RA-related changes are needed across the
compiler ; this should also fix indirect offsets which were implicitly
interpreted as "r27-only" despite not even passing through RA yet. One
ripple effect change is switching the move insertion point and adjusting
the liveness analysis accordingly, so while this was intended as a
purely functional change, there are some shader-db changes:

total instructions in shared programs: 3511 -> 3498 (-0.37%)
instructions in affected programs: 563 -> 550 (-2.31%)
helped: 12
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.08 x̃: 1
helped stats (rel) min: 0.93% max: 5.00% x̄: 2.58% x̃: 2.33%
95% mean confidence interval for instructions value: -1.27 -0.90
95% mean confidence interval for instructions %-change: -3.23% -1.93%
Instructions are helped.

total bundles in shared programs: 2067 -> 2067 (0.00%)
bundles in affected programs: 398 -> 398 (0.00%)
helped: 7
HURT: 4
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 1.54% max: 10.00% x̄: 5.04% x̃: 5.56%
HURT stats (abs)   min: 1 max: 2 x̄: 1.75 x̃: 2
HURT stats (rel)   min: 2.13% max: 4.26% x̄: 3.72% x̃: 4.26%
95% mean confidence interval for bundles value: -0.95 0.95
95% mean confidence interval for bundles %-change: -5.21% 1.50%
Inconclusive result (value mean confidence interval includes 0).

total quadwords in shared programs: 3464 -> 3454 (-0.29%)
quadwords in affected programs: 1199 -> 1189 (-0.83%)
helped: 18
HURT: 4
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 1.03% max: 5.26% x̄: 2.44% x̃: 1.79%
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 2.56% max: 2.82% x̄: 2.63% x̃: 2.56%
95% mean confidence interval for quadwords value: -0.98 0.07
Inconclusive result (value mean confidence interval includes 0).

total registers in shared programs: 383 -> 373 (-2.61%)
registers in affected programs: 56 -> 46 (-17.86%)
helped: 12
HURT: 2
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 9.09% max: 33.33% x̄: 29.58% x̃: 33.33%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 20.00% max: 50.00% x̄: 35.00% x̃: 35.00%
95% mean confidence interval for registers value: -1.13 -0.29
95% mean confidence interval for registers %-change: -35.07% -5.63%
Registers are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig 5d9b7a8ddb pan/midgard: Handle get/set_swizzle for load/store arguments
Load/store's  main "argument 0" already has its swizzle handled
correctly (for stores, that is). But the tinier arguments, the compact
ones with a component select but not a full swizzle, those are not yet
handled. Let's do something about that!
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig 9aeb726045 pan/midgard: Fix block successors
Rather than an ersatz thing that sort of looks like successors but is in
fact just the source order traversal with some backward jumps hacked in
for loops... construct an actual flow graph so we can do analysis
sanely.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig 1a116037d8 pan/midgard: Add helper to pack load/store registers
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig e112d9d333 pan/midgard: Decode register/component in load/store argument
3-bits out of 8 down!

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig 5a572f4b55 pan/midgard: Fix REGISTER_OFFSET
r27 isn't the special one, usually.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:03 -07:00
Alyssa Rosenzweig c908772ee4 pan/midgard: Split ld/st unknown to arg_1/arg_2 fields
The 16-bit field can be decomposed to two independent 8-bit fields, each
representing a single (additional) argument to the load/store op,
generally used for encoding registers. Addressable registers here are
substantially limited compared to the main register in a load/store op.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 14:20:02 -07:00
Bas Nieuwenhuizen 2d54fdb563 radv: Expose VK_KHR_imageless_framebuffer.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:35:25 +02:00
Bas Nieuwenhuizen 9475782eac radv: Implement VK_KHR_imageless_framebuffer.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:35:19 +02:00
Bas Nieuwenhuizen a7041f3b4e radv: Store image view also outside framebuffer.
So we can use it with imageless framebuffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:19:16 +02:00
Bas Nieuwenhuizen 49e6c2fb78 radv: Store color/depth surface info in attachment info instead of framebuffer.
That way we can use it for imageless framebuffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:18:51 +02:00
Alyssa Rosenzweig cd98d94516 panfrost: Allocate polygon lists on-demand
Rather than alloacting a huge (64MB) polygon list on context creation
and sharing it across framebuffers, we instead allocate polygon lists as
BOs (which consistently hit the cache) sized appropriately; for about a
month, we've known how to calculate the polygon list size so this has
only recently become possible.

The good news is we can render to truly massive framebuffers without
crashing and, more importantly, we eliminate the 64MB upfront overhead.
If a list that size isn't actually needed, it's not allocated.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon ed501c00cb panfrost: Handle the bo == NULL case in panfrost_bo_[un]reference()
Allows us to pass BOs without checking if they're NULL or not.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon 12f72175f3 panfrost: Get rid of the skippable param in attach_vt_framebuffer()
The only user of this function always passes true.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon 8227d284f7 panfrost: Don't emit a new FB desc when setting a new FB state
The FB desc will be emitted/attached on the first draw targetting
this new FB.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon 95507a3dd4 panfrost: Bail out early when doing a wallpaper blit
The wallpaper blit is a bit special in that the operation is targetting
the current FB, but the u_blitter logic creates a new surface for it
which makes util_framebuffer_state_equal() return false. In that case
we don't want a new FB descriptor to be emitted/attached, so let's just
copy the new state into ctx->pipe_framebuffer and exit the function.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon 8645afce4c panfrost: Bail out early when new and current FB states are equal
If the current FB matches the new one there's nothing to be done in
panfrost_set_framebuffer_state(). By bailing out early in that case we
avoid emitting new FB descriptors (the old ones are still valid).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00
Boris Brezillon 17d6ee2bd1 panfrost: Delay FB descriptor allocation
No need to emit SFBD/MFBD at frame invalidation. They can be emitted
when the framebuffer is attached, which saves us a potential FB desc
re-allocation if a new FB is bound after the swap.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-02 21:54:58 +02:00