This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.
Next commit will remove the ones that were only added for that reason.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
As per previous commit, Meson doesn't support using uninstalled libs,
they're simply not ready until `ninja install` is ran, so delete them.
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> # for anv
Reviewed-by: Eric Anholt <eric@anholt.net> # for tu
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> # for radv
../src/freedreno/vulkan/tu_device.c:900:4: error: initializer element is not constant
.minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 },
^
Suggested-by: Kristian Høgsberg <krh@bitplanet.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110698
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
spirv_to_nir() returned the nir_function corresponding to the
entrypoint, as a way to identify it. There's now a bool is_entrypoint
in nir_function and also a helper function to get the entry_point from
a nir_shader.
The return type reflects better what the function name suggests. It
also helps drivers avoid the mistake of reusing internal shader
references after running NIR_PASS on it. When using NIR_TEST_CLONE or
NIR_TEST_SERIALIZE, those would be invalidated right in the first pass
executed.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Replace its uses with nir_shader_get_entrypoint(), and change the
helper function to return nir_shader *.
This is a preparation to change spirv_to_nir() return type.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
On machines with many cores, you can run into that issue :
../mesa-9999/src/vulkan/overlay-layer/overlay.cpp:42:10: fatal error: vk_enum_to_str.h: No such file or directory
v2: Move declare_dependency around (Eric)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jan Ziak
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
For a6xx, we construct/emit a single VS const state used for both
binning pass and draw pass. So far we were mostly getting lucky that
there were not (obvious) mismatches between the const_state (like
different lowered immediates) between the binning and draw pass
VS ir3_shader_variant.
And I guess this situation will come up more as GS and tess is added
into the equation.
Since really everything about the const state is not specific to the
variant, move this. The main exception is lowered immediates, but these
are the last to appear in the layout, and it doesn't hurt for each new
shader variant to just append any immed's it lowers to the end of the
immediate state.
Signed-off-by: Rob Clark <robdclark@chromium.org>
They are really part of the constant state, and it will moving things
from ir3_shader_variant to ir3_shader if we combine them.
Signed-off-by: Rob Clark <robdclark@chromium.org>
These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names. We may as well keep with the times.
See also: 90108deb27 "anv: Update to use the new features struct names"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
The fd is -1, thus the block of if (fd != -1) close(fd) is dead code.
Cc: Chad Versace <chadversary@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
The dri options are optional. When the dri options are not provided
the WSI will not use adaptive sync.
FWIW I think for xf86-video-amdgpu this still requires an X11 config
option, so only people who opt in can get possible regressions from this.
So then the remaining question is: why do this in the WSI?
It has been suggested in another MR that the application sets this.
However, I disagree with that as I don't think we'll ever get a
reasonable set of applications setting it.
The next questions is whether this can be a layer. It definitely
can be as implemented now. However, I think this generally fits
well with the function of the WSI. Furthemore, for e.g. the DISPLAY
WSI this is much harder to do in a layer.
Of course, most of the WSI could almost be a layer, but I think
this still fits best in the WSI.
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
This lowering isn't needed for RADV because AMDGCN has two
instructions. It will be disabled for RADV in an upcoming series.
While we are at it, factorize a little bit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
There are other cases where we need to disable early-z, like image
writes. So rename to something more generic.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Avoids
src/freedreno/vulkan/meson.build:42:0: ERROR: Tried to create target "vk_format_table.c", but a target of that name already exists.
when building both radv and turnip.
Fixes: 26380b3a9f "turnip: Add driver skeleton (v2)"
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Apparently GCC does not consider static const variables to be
integer constants, and hence the array size and the static assert
result in compile failures.
Fixes: 4b9f967cd1 "turnip: add a more complete format table"
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
That is, drop KHR from all tokens that were promoted to Vulkan 1.1.
The consistency makes ctags more useful (it now jumps directly to the
real definitions in vulkan_core.h instead of the typedefs); and it makes
the code slightly less verbose.
Save SPIR-V in tu_shader_module. Tranlation to NIR happens in
tu_shader_create, and compilation to binary code happens in
tu_shader_compile. Both will be called during pipeline creation.
Let tu_cs_begin_sub_stream imply tu_cs_reserve_space, and
tu_cs_end_sub_stream imply tu_cs_sanity_check. Callers are no
longer required to call them (but can still do if they choose to).
We will start a draw IB at the beginning of a subpass and consume it
at the end of the subpass. With tu_cs_discard_entries, we can reuse
the same tu_cs for all subpasses.
Asserting (cur < end) in tu_cs_emit catches much less programming
errors comparing to asserting (cur < reserved_end). We should never
write more commands than what we have reserved.
Assert IB is non-empty and sane in tu_cs_emit_ib.
This should be quite complete feature-wise. External fences are
still missing. We probably also want to add a simpler path to
tu_WaitForFences for when fenceCount == 1.
Add tu_pack_clear_value to correctly pack VkClearValue according to
VkFormat. It ignores the component order defined by VkFormat, and
always packs to WZYX order.
A format table is an array of tu_native_format. Table lookup is
done through array indexing.
This commit defines a single format table for core VkFormat. It is
derived from the table in the gallium driver. There might be errors
introduced in the process of the conversion.
When an extension that defines new VkFormat is supported, we need to
add a new table for the extension.
- create tile_load_ib and tile_store_ib at the beginning of each
subpass
- execute the IBs at the end of each subpass
- no DONT_CARE support
- no subpass dependency analysis and subpass merging
- no zs support
- no true VkImageView support
- assume VK_FORMAT_B8G8R8A8_UNORM
- no tiling
- no MSAA
This also removes cur_cs from tu_cmd_buffer.
When in TU_CS_MODE_SUB_STREAM, tu_cs_begin_sub_stream (or
tu_cs_end_sub_stream) should be called instead of tu_cs_begin (or
tu_cs_end). It gives the caller a TU_CS_MODE_EXTERNAL cs to emit
commands to.
Add tu_cs_mode and TU_CS_MODE_EXTERNAL. When in
TU_CS_MODE_EXTERNAL, tu_cs wraps an external buffer and can not
grow.
This also moves tu_cs* up in tu_private.h, such that other structs
can embed tu_cs_entry.
Error checking tu_cs_begin/tu_cs_end is too tedious for the callers.
Move tu_cs_add_bo and tu_cs_reserve_entry to tu_cs_reserve_space
such that tu_cs_begin/tu_cs_end never fails.
We need the current color/depth/stencil attachments and the current
render area to compute the tiling config.
We compute the tiling config at the beginning of each subpass for
the moment. We should change that when the driver can reorder/merge
subpasses.
It is very common that the render area is the entire framebuffer.
We might want to optimize for the case and compute the tiling config
in tu_framebuffer ctor.
Being the first commit that emits meaningful command packets, there
are many things included in this commit
- tu6_emit_xxx are low-level helpers that emit command packets
without boundary checks
- tu6_xxx are high-level helpers that emit command packets with
boundary checks
- cmdbuf->cs is a pointer to the current CS, so that we can use the
helpers above to emit to other CS
- use cmd as the variable name of tu_cmd_buffer
- there is a per-cmdbuf scratch bo for CP_EVENT_WRITE writeback
- there is a per-cmdbuf debug marker, using scratch reg 7 or 6
depending on whether the cmdbuf is primary or secondary
(olv, after rebase) REG_A6XX_SP_UNKNOWN_AB20 is renamed
They are used like
tu_cs_reserve_space(...);
tu_cs_emit(...);
...;
tu_cs_reserve_space_assert();
to make sure we reserved enough space at the beginning.
Build drm_msm_gem_submit_bo array directly in tu_bo_list. We might
change this again, but this is good enough for now.
There are other issues as well, such as not using
VkAllocationCallbacks and sloppy error checking. We should revisit
this in the near future. Same to tu_cs.
This adds a radv-style check_space functions + emit functions.
Also puts them in a header as a bunch of inlines, so
(1) we can use them from meta code.
(2) they are inline for performance as these are common and small.
Did not put them in tu_private.h as a bunch of inlines only
clutters up that huge headerfile.
Precise error propagation for memory allocation failures is still
todo.
This creates a new fd on each queue submit. I do not go with
DRM_IOCTL_MSM_WAIT_FENCE solely because the path is marked legacy.
Otherwise, we can use the fence id rather than requesting a fence
fd until external fences are supported and enabled.
./deqp-vk -n dEQP-VK.info.*
Writing test log into TestResults.qpa
dEQP Core unknown (0xcafebabe) starting..
target implementation = 'Surfaceless'
WARNING: tu is not a conformant vulkan implementation, testing use only.
WARNING: tu is not a conformant vulkan implementation, testing use only.
Test case 'dEQP-VK.info.build'..
Pass (Not validated)
Test case 'dEQP-VK.info.device'..
Pass (Not validated)
Test case 'dEQP-VK.info.platform'..
Pass (Not validated)
Test case 'dEQP-VK.info.memory_limits'..
Pass (Pass)
DONE!
Test run totals:
Passed: 4/4 (100.0%)
Failed: 0/4 (0.0%)
Not supported: 0/4 (0.0%)
Warnings: 0/4 (0.0%)
The Makefile.am doesn't work. I tried fixing it but gave up because
I don't understand Autotools. I strongly suspect the Android.mk also
doesn't work.
Rather than maintain the broken build files, let's delete them and
re-add working build files if-and-when we need them. (Maybe we'll be
lucky and turnip will never need to support Autotools!).
meson files have been updated, autotools and android still need
updating.
Only build tested.
v2 (chadv):
- Rebase onto master.
- Fix build breakage in Python scripts.
- Drop the WSI code. The internal WSI apis have changed recently, and
will likely change again before the driver goes upstream. To avoid
unnecessary rebase work, let's drop the WSI code and re-add it when
we're ready to really use WSI.
(olv, after rebase) do not enable freedreno by default on ARM