Kenneth Graunke
d1f8947792
iris: fix SF_CLIP_VIEWPORT array indexing with multiple VPs
...
fixes bunches of viewport stuffs
2019-02-21 10:26:09 -08:00
Kenneth Graunke
5bd49a47b6
iris: flag CC_VIEWPORT when changing num viewports
...
this also has a loop over num_viewports
2019-02-21 10:26:09 -08:00
Kenneth Graunke
d98967d936
iris: fix UBOs with bindings that have an offset
2019-02-21 10:26:09 -08:00
Kenneth Graunke
3f70956a4e
iris: try and avoid pointless compute submissions
...
if apps don't use compute shaders, we don't even want to kick off the
compute initialization batch
2019-02-21 10:26:09 -08:00
Kenneth Graunke
97125e9bb3
iris: fix SBA flushing by refactoring code
2019-02-21 10:26:09 -08:00
Kenneth Graunke
8fa99481e7
iris: do PIPELINE_SELECT for render engine, add flushes, GLK hacks
2019-02-21 10:26:09 -08:00
Kenneth Graunke
b2d223b6bf
iris: hack to avoid memorybarriers out the wazoo
...
we don't want to emit piles of pipe controls to a compute batch if
it isn't necessary...
prevents double-batch-wraps in cs-op-selection-bool-bvec4-bvec4
(but it's still kinda a big ol' hack...)
2019-02-21 10:26:09 -08:00
Kenneth Graunke
b3a40c27a2
iris: don't let render/compute contexts stomp each other's dirty bits
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only clear what you process
2019-02-21 10:26:09 -08:00
Kenneth Graunke
f8796079da
iris: better dirty checking
2019-02-21 10:26:09 -08:00
Kenneth Graunke
06a993dac2
iris: rewrite grid surface handling
...
now we only upload a new grid when it's actually changed, which saves us
from having to emit a new binding table every time it changes.
this also moves a bunch of non-gen-specific stuff out of iris_state.c
2019-02-21 10:26:09 -08:00
Kenneth Graunke
155e1a63d5
iris: XXX for compute state tracking :/
...
Maybe we should just move dirty to batch, it would help with the
reset stuff too
2019-02-21 10:26:09 -08:00
Kenneth Graunke
643030f4fb
iris: fix whitespace
2019-02-21 10:26:09 -08:00
Kenneth Graunke
b0dc11993e
iris: bail if SLM is needed
2019-02-21 10:26:09 -08:00
Kenneth Graunke
973b937cac
iris: leave XXX about unnecessary binding table uploads
2019-02-21 10:26:09 -08:00
Kenneth Graunke
7fb8c20d7b
iris: drop unnecessary #ifdefs
2019-02-21 10:26:09 -08:00
Kenneth Graunke
549db5b90e
iris: drop XXX that Jordan handled
2019-02-21 10:26:09 -08:00
Jordan Justen
942bdb2906
iris/compute: Support indirect compute dispatch
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
b35c8f2182
iris/compute: Push subgroup-id
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
229450a2a6
iris/compute: Flush compute batch on memory-barriers
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
fb4637797e
iris/compute: Provide binding table entry for gl_NumWorkGroups
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
fcd0364857
iris/compute: Wait on compute batch when mapping
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
ea416d0b5d
iris/program: Don't try to push ubo ranges for compute
...
We only can push constants for compute shaders from one range.
Gallium glsl-to-nir (src/mesa/state_tracker/st_glsl_to_nir.cpp) lowers
all uniform accesses to a ubo.
Unfortunately we also load the subgroup-id as a uniform in the
compiler. Since we use the 1 push range for this subgroup-id, we then
lose the ability to actually push the ubo with all the normal user
uniform values.
In other words, there is lots of room for performance improvement, but
at least retrieving the uniforms as pull-constants is functional for
now.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
c7cfa4000f
iris/compute: Get group counts from grid->grid
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
fd9ccd8b5d
iris/compute: Flush compute batches
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
9b5cda95aa
iris/compute: Add MEDIA_STATE_FLUSH following WALKER
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
6ebd04ac8f
iris: Add iris_restore_compute_saved_bos
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
622aaa290f
iris: Add IRIS_DIRTY_CONSTANTS_CS
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Jordan Justen
25f1625edf
iris/compute: Set mask bits on PIPELINE_SELECT
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Kenneth Graunke
9fc672428d
iris: little bits of compute basics
2019-02-21 10:26:09 -08:00
Kenneth Graunke
860ce6af3f
iris: drop XXX's about swizzling
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pretty sure this is unnecessary on modern HW
2019-02-21 10:26:09 -08:00
Kenneth Graunke
12de56f53d
iris: drop dead format //'s
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these just aren't supported
2019-02-21 10:26:09 -08:00
Kenneth Graunke
f6c68066a6
iris: yes
2019-02-21 10:26:09 -08:00
Kenneth Graunke
752abeb690
iris: initial compute caps
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RET macro borrowed from freedreno
2019-02-21 10:26:09 -08:00
Kenneth Graunke
4da28c2c22
iris: Enable fb fetch
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needed for ES 3.2
2019-02-21 10:26:09 -08:00
Kenneth Graunke
be905bd461
iris: advertise GL_ARB_shader_texture_image_samples
2019-02-21 10:26:09 -08:00
Jordan Justen
6441e906e8
iris: Set num_uniforms in bytes
...
Ref: brw_nir_lower_uniforms, type_size_scalar_bytes
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-02-21 10:26:09 -08:00
Kenneth Graunke
c29fd34259
iris: move images next to textures in binding table
2019-02-21 10:26:09 -08:00
Kenneth Graunke
0d9c5b4e7e
iris: null for non-existent cbufs
...
prevents BTs from being shifted down incorrectly
2019-02-21 10:26:09 -08:00
Kenneth Graunke
98e8f80e7d
iris: actually set image access
2019-02-21 10:26:09 -08:00
Jason Ekstrand
d9aee25a46
iris: Don't lower image formats for write-only images
2019-02-21 10:26:09 -08:00
Kenneth Graunke
a06f0fe517
iris: set image access correctly
2019-02-21 10:26:09 -08:00
Kenneth Graunke
5d1dadfc38
iris: bother with BTIs
2019-02-21 10:26:09 -08:00
Kenneth Graunke
f5b887da6c
iris: implement set_shader_images hook
2019-02-21 10:26:09 -08:00
Kenneth Graunke
26a54ae4b2
iris: lower storage image derefs
2019-02-21 10:26:09 -08:00
Kenneth Graunke
e97a24da89
iris: set the binding table size
...
we weren't doing mark_surface_used on images (i965 does it while
uploading the unnecessary image uniforms), so our binding tables were
too small...
2019-02-21 10:26:09 -08:00
Kenneth Graunke
28b41992c8
iris: X32_S8X24 :/
...
This can happen when faking Z32_S8X24 and setting StencilSampling = true
I guess we'll just turn it into S8_UINT...
Fixes KHR-GL45.texture_swizzle.functional
2019-02-21 10:26:09 -08:00
Kenneth Graunke
6e7957a22d
iris: enable I/L formats
2019-02-21 10:26:09 -08:00
Kenneth Graunke
bfbebbaa36
iris: Use R/RG instead of I/L/A when sampling
2019-02-21 10:26:09 -08:00
Kenneth Graunke
94569a6458
iris: rework format translation apis
2019-02-21 10:26:09 -08:00
Kenneth Graunke
b9eeed3e8f
iris: Allow PIPE_CONTROL with Stall at Scoreboard and RT flush
...
It's nonsensical, but not illegal, and mandatory on Icelake
2019-02-21 10:26:09 -08:00