iris: null for non-existent cbufs

prevents BTs from being shifted down incorrectly
This commit is contained in:
Kenneth Graunke 2018-10-02 10:21:57 -07:00
parent 98e8f80e7d
commit 0d9c5b4e7e
3 changed files with 46 additions and 26 deletions

View File

@ -516,6 +516,9 @@ void gen11_init_state(struct iris_context *ice);
/* iris_program.c */
const struct shader_info *iris_get_shader_info(const struct iris_context *ice,
gl_shader_stage stage);
unsigned iris_get_shader_num_ubos(const struct iris_context *ice,
gl_shader_stage stage);
/* iris_program_cache.c */

View File

@ -532,6 +532,20 @@ iris_get_shader_info(const struct iris_context *ice, gl_shader_stage stage)
return &nir->info;
}
// XXX: this function is gross
unsigned
iris_get_shader_num_ubos(const struct iris_context *ice, gl_shader_stage stage)
{
const struct iris_uncompiled_shader *ish = ice->shaders.uncompiled[stage];
if (ish) {
const nir_shader *nir = ish->nir;
/* see assign_common_binding_table_offsets */
return nir->info.num_ubos + (nir->num_uniforms > 0 ? 1 : 0);
}
return 0;
}
/**
* Get the union of TCS output and TES input slots.
*

View File

@ -3180,6 +3180,26 @@ static const uint32_t push_constant_opcodes[] = {
[MESA_SHADER_COMPUTE] = 0,
};
static uint32_t
use_null_surface(struct iris_batch *batch, struct iris_context *ice)
{
struct iris_bo *state_bo = iris_resource_bo(ice->state.unbound_tex.res);
iris_use_pinned_bo(batch, state_bo, false);
return ice->state.unbound_tex.offset;
}
static uint32_t
use_null_fb_surface(struct iris_batch *batch, struct iris_context *ice)
{
struct iris_bo *state_bo = iris_resource_bo(ice->state.null_fb.res);
iris_use_pinned_bo(batch, state_bo, false);
return ice->state.null_fb.offset;
}
/**
* Add a surface to the validation list, as well as the buffer containing
* the corresponding SURFACE_STATE.
@ -3209,34 +3229,19 @@ use_sampler_view(struct iris_batch *batch, struct iris_sampler_view *isv)
}
static uint32_t
use_const_buffer(struct iris_batch *batch, struct iris_const_buffer *cbuf)
use_const_buffer(struct iris_batch *batch,
struct iris_context *ice,
struct iris_const_buffer *cbuf)
{
if (!cbuf->surface_state.res)
return use_null_surface(batch, ice);
iris_use_pinned_bo(batch, iris_resource_bo(cbuf->data.res), false);
iris_use_pinned_bo(batch, iris_resource_bo(cbuf->surface_state.res), false);
return cbuf->surface_state.offset;
}
static uint32_t
use_null_surface(struct iris_batch *batch, struct iris_context *ice)
{
struct iris_bo *state_bo = iris_resource_bo(ice->state.unbound_tex.res);
iris_use_pinned_bo(batch, state_bo, false);
return ice->state.unbound_tex.offset;
}
static uint32_t
use_null_fb_surface(struct iris_batch *batch, struct iris_context *ice)
{
struct iris_bo *state_bo = iris_resource_bo(ice->state.null_fb.res);
iris_use_pinned_bo(batch, state_bo, false);
return ice->state.null_fb.offset;
}
static uint32_t
use_ssbo(struct iris_batch *batch, struct iris_context *ice,
struct iris_shader_state *shs, int i)
@ -3330,12 +3335,10 @@ iris_populate_binding_table(struct iris_context *ice,
push_bt_entry(addr);
}
for (int i = 0; i < 1 + info->num_ubos; i++) {
struct iris_const_buffer *cbuf = &shs->constbuf[i];
if (!cbuf->surface_state.res)
break;
const int num_ubos = iris_get_shader_num_ubos(ice, stage);
uint32_t addr = use_const_buffer(batch, cbuf);
for (int i = 0; i < num_ubos; i++) {
uint32_t addr = use_const_buffer(batch, ice, &shs->constbuf[i]);
push_bt_entry(addr);
}