Some of the latest changes are causing the following build error on Android:
```
external/mesa3d/src/gallium/auxiliary/nir/nir_to_tgsi_info.c:403:6:
error: redefinition of 'nir_tgsi_scan_shader'
void nir_tgsi_scan_shader(const struct nir_shader *nir,
^
external/mesa3d/src/gallium/auxiliary/nir/nir_to_tgsi_info.h:37:20:
note: previous definition is here
static inline void nir_tgsi_scan_shader(const struct nir_shader *nir,
^
```
Include nir_to_tgsi_info.c and nir_to_tgsi_info.h into the build
only if LLVM is enabled.
Signed-off-by: Roman Stratiienko <roman.stratiienko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2978>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2978>
We might get asked to pitch the storage on a buffer that already has
no meaningful contents. In this case, the existing buffer is as good
as a new one.
I was passing iris keys to brw_debug_key_recompile, leading to out of
bounds memory reads.
Fixes: 2e654db27a ("iris: Create smaller program keys without legacy features")
Fix build error after llvm-10 commit 5d986953c8b9 ("[IR] Split out
target specific intrinsic enums into separate headers").
../src/gallium/drivers/swr/rasterizer/jitter/functionpasses/lower_x86.cpp:78:37: error: ‘x86_bmi_bextr_32’ is not a member of ‘llvm::Intrinsic’
{"meta.intrinsic.BEXTR_32", Intrinsic::x86_bmi_bextr_32},
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Krzysztof Raszkowski <krzysztof.raszkowski@intel.com>
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
The GPU presents the state of the hardware front_face in internal
register 0 (i0), the range of which is 0.0f..1.0f.
This patch assigns the fragment shader input to this internal register.
Moreover, based on the internal front_ccw state, the value of the i0
register is inverted accordingly using SET.EQ/SEQ.NE instruction before
being further processed in the shader. This mimics the operation of the
NIR compiler.
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2868>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2868>
In the case of unroll_indices, we can regard all non-constant
vertex buffers with only non-instance vertex elements as incompatible
and thus free.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2807>
Put CONST, VERTEX and INSTANCE attributes into one vertex buffer if
necessary due to hardware constraints.
Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2807>
More vertex buffers are used than the hardware supports. In
principle, we only need to make sure that less vertex buffers are
used, and mark some of the latter vertex buffers as incompatible.
For now, mark all vertex buffers as incompatible.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2807>
Make it possible to limit the number of vertex buffers as there exist
GPUs with less then 32 supported vertex buffers.
Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2807>
Add PIPE_CAP_MAX_VERTEX_BUFFERS param, which defaults to 16.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2807>
This enables Mesa to work with Ingenic SoCs through the use of the
ingenic-drm modesetting driver along with the render-only drivers,
such as Etnaviv on the JZ4770 SoC.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
ST-Ericsson Ux500 boards use a Mali 400 GPU together with MCDE
("Multi Channel Display Engine"), which is supported by the "mcde"
DRM driver.
Adding an entry point for it in kmsro seems to be enough to make
Lima work - at least kmscube is working correctly.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3139>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3139>
This introduces new vec8 and vec16 instructions (which are the only
instructions taking more than 4 sources), in order to construct 8 and 16
component vectors.
In order to avoid fixing up the non-autogenerated nir_build_alu() sites
and making them pass 16 src args for the benefit of the two instructions
that take more than 4 srcs (ie vec8 and vec16), nir_build_alu() is has
nir_build_alu_tail() split out and re-used by nir_build_alu2() (which is
used for the > 4 src args case).
v2 (Karol Herbst):
use nir_build_alu2 for vec8 and vec16
use python's array multiplication syntax
add nir_op_vec helper
simplify nir_vec
nir_build_alu_tail -> nir_builder_alu_instr_finish_and_insert
use nir_build_alu for opcodes with <= 4 sources
v3 (Karol Herbst):
fix nir_serialize
v4 (Dave Airlie):
fix serialization of glsl_type
handle vec8/16 in lowering of bools
v5 (Karol Herbst):
fix load store vectorizer
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This code is taken from the TGSI paths, and should fix the regression
seens with GLES2
v2: use the udiv path which has d3d10 defined return.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2303>
This assert causes testing tools such as shaderdb to abort on some test
cases. This is an unsupported feature and not a compiler bug. The
compilation error is already propagated correctly, so we can remove the
assert to allow testing tools to run to completion.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3176>
ppir has some code that operates on all ppir_src variables, and for that
uses ppir_node_get_src.
lod bias support introduced a separate ppir_src that is inaccessible by
that function, causing it to be missed by the compiler in some routines.
Ultimately this caused, in some cases, a bug in const lowering:
.../pp/lower.c:42: ppir_lower_const: Assertion `src != NULL' failed.
This fix moves the ppir_srcs in ppir_load_texture_node together so they
don't get missed.
Fixes: 721d82cf06 lima/ppir: add lod-bias support
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3185>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3185>
The test here is testing whether either variable is non-zero.
While currently the test works fine, it's fragile. Replace it
with logical OR to avoid the fragility.
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Currently piglit spec@arb_occlusion_query@occlusion_query_conform
spins for ever as the resource status is never reset. See
etna_hw_get_query_result(..) for more details.
Fixes: 1456aa61cc ("etnaviv: Rework resource status tracking")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Tested-by: Marek Vasut <marex@denx.de>
Similar to the SKL GT1 fix introduced here:
b1ba7ffdbd
we need to limit the .urb.max_entries[MESA_SHADER_GEOMETRY] on BDW GT1
to address failures in these two tests:
dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_3d
dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_2d_array
The value 690 was found via bisection. 691 is the actual max on the
hardware I'm using, but 690 seemed like a nice round number.
Signed-off-by: Ross Zwisler <zwisler@google.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3173>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3173>
This is a hack since we do have native gradient stuff, but for the
moment I'm more interested in conformance and the lowered code is good
enough. Fixes
dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2d_fixed_fragment
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3169>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3169>
This regressed since we implemented RECT textures natively, oops.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3169>
This is needed for the next commit because pColorBlendState can
actually be NULL but some fields might have to be initialized
(eg. alpha to coverage with no color attachments).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3167>
Add some missing vulkan formats to util/format, this solves all the missing
pipe format cases for the formats that turnip supports.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3170>