pan/midgard: Implement textureOffset for 2D textures

Fixes dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_fixed_fragment.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3169>
This commit is contained in:
Alyssa Rosenzweig 2019-12-19 10:35:18 -05:00 committed by Tomeu Vizoso
parent 2eef9e050f
commit ccbc9a4e67
9 changed files with 57 additions and 14 deletions

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@ -78,7 +78,7 @@ typedef struct midgard_branch {
* emitted before the register allocation pass.
*/
#define MIR_SRC_COUNT 3
#define MIR_SRC_COUNT 4
#define MIR_VEC_COMPONENTS 16
typedef struct midgard_instruction {
@ -89,7 +89,7 @@ typedef struct midgard_instruction {
/* Instruction arguments represented as block-local SSA
* indices, rather than registers. ~0 means unused. */
unsigned src[3];
unsigned src[MIR_SRC_COUNT];
unsigned dest;
/* vec16 swizzle, unpacked, per source */
@ -558,7 +558,7 @@ v_mov(unsigned src, unsigned dest)
midgard_instruction ins = {
.type = TAG_ALU_4,
.mask = 0xF,
.src = { SSA_UNUSED, src, SSA_UNUSED },
.src = { ~0, src, ~0, ~0 },
.swizzle = SWIZZLE_IDENTITY,
.dest = dest,
.alu = {
@ -596,7 +596,7 @@ v_load_store_scratch(
.type = TAG_LOAD_STORE_4,
.mask = mask,
.dest = ~0,
.src = { ~0, ~0, ~0 },
.src = { ~0, ~0, ~0, ~0 },
.swizzle = SWIZZLE_IDENTITY_4,
.load_store = {
.op = is_store ? midgard_op_st_int4 : midgard_op_ld_int4,

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@ -161,7 +161,6 @@ quadword_size(int tag)
/* SSA helper aliases to mimic the registers. */
#define SSA_UNUSED ~0
#define SSA_FIXED_SHIFT 24
#define SSA_FIXED_REGISTER(reg) (((1 + (reg)) << SSA_FIXED_SHIFT) | 1)
#define SSA_REG_FROM_FIXED(reg) ((((reg) & ~1) >> SSA_FIXED_SHIFT) - 1)
@ -173,6 +172,7 @@ quadword_size(int tag)
#define COMPONENT_W 0x3
#define SWIZZLE_IDENTITY { \
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, \
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, \
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, \
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } \
@ -182,6 +182,7 @@ quadword_size(int tag)
{ 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, \
{ 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, \
{ 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, \
{ 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, \
}
static inline unsigned

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@ -133,7 +133,7 @@ schedule_barrier(compiler_context *ctx)
.type = TAG_LOAD_STORE_4, \
.mask = 0xF, \
.dest = ~0, \
.src = { ~0, ~0, ~0 }, \
.src = { ~0, ~0, ~0, ~0 }, \
.swizzle = SWIZZLE_IDENTITY_4, \
.load_store = { \
.op = midgard_op_##name, \
@ -238,7 +238,7 @@ v_alu_br_compact_cond(midgard_jmp_writeout_op op, unsigned tag, signed offset, u
.compact_branch = true,
.br_compact = compact,
.dest = ~0,
.src = { ~0, ~0, ~0 },
.src = { ~0, ~0, ~0, ~0 },
};
if (op == midgard_jmp_writeout_op_writeout)
@ -259,7 +259,7 @@ v_branch(bool conditional, bool invert)
.invert_conditional = invert
},
.dest = ~0,
.src = { ~0, ~0, ~0 },
.src = { ~0, ~0, ~0, ~0 },
};
return ins;
@ -992,6 +992,7 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr)
quirk_flipped_r24 ? ~0 : src0,
quirk_flipped_r24 ? src0 : src1,
src2,
~0
},
.dest = dest,
};
@ -1712,7 +1713,7 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
.type = TAG_TEXTURE_4,
.mask = 0xF,
.dest = nir_dest_index(ctx, &instr->dest),
.src = { ~0, ~0, ~0 },
.src = { ~0, ~0, ~0, ~0 },
.swizzle = SWIZZLE_IDENTITY_4,
.texture = {
.op = midgard_texop,
@ -1823,6 +1824,16 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
break;
};
case nir_tex_src_offset: {
ins.texture.offset_register = true;
ins.src[3] = index;
for (unsigned c = 0; c < MIR_VEC_COMPONENTS; ++c)
ins.swizzle[3][c] = (c > COMPONENT_Z) ? 0 : c;
emit_explicit_constant(ctx, index, index);
};
case nir_tex_src_comparator: {
/* TODO: generalize */
unsigned comp = COMPONENT_Z;

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@ -102,7 +102,7 @@ midgard_emit_derivatives(compiler_context *ctx, nir_alu_instr *instr)
.type = TAG_TEXTURE_4,
.mask = mask_of(nr_components),
.dest = nir_dest_index(ctx, &instr->dest.dest),
.src = { nir_alu_src_index(ctx, &instr->src[0]), ~0, ~0 },
.src = { nir_alu_src_index(ctx, &instr->src[0]), ~0, ~0, ~0 },
.texture = {
.op = mir_derivative_op(instr->op),
.format = MALI_TEX_2D,

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@ -40,7 +40,7 @@ midgard_lower_invert(compiler_context *ctx, midgard_block *block)
midgard_instruction not = {
.type = TAG_ALU_4,
.mask = ins->mask,
.src = { temp, ~0, ~0 },
.src = { temp, ~0, ~0, ~0 },
.swizzle = SWIZZLE_IDENTITY,
.dest = ins->dest,
.has_inline_constant = true,

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@ -116,7 +116,7 @@ midgard_opt_combine_projection(compiler_context *ctx, midgard_block *block)
.type = TAG_LOAD_STORE_4,
.mask = ins->mask,
.dest = to,
.src = { frcp_from, ~0, ~0 },
.src = { frcp_from, ~0, ~0, ~0 },
.swizzle = SWIZZLE_IDENTITY_4,
.load_store = {
.op = frcp_component == COMPONENT_W ?

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@ -166,6 +166,10 @@ mir_print_instruction(midgard_instruction *ins)
mir_print_index(ins->src[2]);
mir_print_swizzle(ins->swizzle[2]);
printf(", ");
mir_print_index(ins->src[3]);
mir_print_swizzle(ins->swizzle[3]);
if (ins->has_constants) {
uint32_t *uc = ins->constants;
float *fc = (float *) uc;

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@ -513,6 +513,7 @@ allocate_registers(compiler_context *ctx, bool *spilled)
set_class(l->class, ins->src[0], REG_CLASS_TEXR);
set_class(l->class, ins->src[1], REG_CLASS_TEXR);
set_class(l->class, ins->src[2], REG_CLASS_TEXR);
set_class(l->class, ins->src[3], REG_CLASS_TEXR);
}
}
@ -544,6 +545,14 @@ allocate_registers(compiler_context *ctx, bool *spilled)
return l;
}
/* Reverses 2 bits, used to pack swizzles of offsets for some reason */
static unsigned
mir_reverse2(unsigned in)
{
return (in >> 1) | ((in & 1) << 1);
}
/* Once registers have been decided via register allocation
* (allocate_registers), we need to rewrite the MIR to use registers instead of
* indices */
@ -650,6 +659,7 @@ install_registers_instr(
struct phys_reg dest = index_to_reg(ctx, l, ins->dest, mir_typesize(ins));
struct phys_reg coord = index_to_reg(ctx, l, ins->src[1], mir_srcsize(ins, 1));
struct phys_reg lod = index_to_reg(ctx, l, ins->src[2], mir_srcsize(ins, 2));
struct phys_reg offset = index_to_reg(ctx, l, ins->src[3], mir_srcsize(ins, 2));
/* First, install the texture coordinate */
ins->texture.in_reg_full = 1;
@ -668,7 +678,7 @@ install_registers_instr(
if (ins->src[2] != ~0) {
assert(!(lod.offset & 3));
midgard_tex_register_select sel = {
.select = lod.reg,
.select = lod.reg & 1,
.full = 1,
.component = lod.offset / 4
};
@ -678,6 +688,24 @@ install_registers_instr(
ins->texture.bias = packed;
}
/* If there is an offset register, install it */
if (ins->src[3] != ~0) {
ins->texture.offset_x =
(1) | /* full */
(offset.reg & 1) << 1 | /* select */
0 << 2; /* upper */
unsigned x = offset.offset / 4;
unsigned y = x + 1;
unsigned z = x + 2;
ins->texture.offset_y =
mir_reverse2(y) | (mir_reverse2(x) << 2);
ins->texture.offset_z =
mir_reverse2(z);
}
break;
}

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@ -265,7 +265,6 @@ mir_srcsize(midgard_instruction *ins, unsigned i)
if (i >= 2) {
/* TODO: 16-bit conditions, ffma */
assert(i == 2);
return midgard_reg_mode_32;
}