José Fonseca
cf9be46c01
llvmpipe: Add missing include path.
...
The abscense was being masked previously.
2010-01-01 12:16:20 +00:00
José Fonseca
c847a13d38
gallium: Generate a single library for auxiliaries with Make too.
2010-01-01 12:16:19 +00:00
José Fonseca
f8f4757d46
scons: Aggregate all tiny libraries in a single library.
...
Makes integration of gallium into out of tree components much easier. No
pratical change for components in this tree,
2010-01-01 12:16:19 +00:00
José Fonseca
fc8e0b97e5
gallium: Remove the sct module.
...
Not used, and its functionality is now addressed by
pipe_context::is_texture/buffer_referenced callbacks.
2010-01-01 12:16:19 +00:00
José Fonseca
7bbf7f94ea
scons: Build progs together with everything else.
...
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
2010-01-01 12:16:19 +00:00
José Fonseca
58b401315b
progs: Ignore derived files.
2010-01-01 12:16:19 +00:00
José Fonseca
cbb23523a8
glsl: Ignore programs.
2010-01-01 12:16:19 +00:00
José Fonseca
3d747eded4
scons: Don't globally define WIN32_LEAN_AND_MEAN.
...
Some of the demo progams legitimately need the functionality
that's disabled by WIN32_LEAN_AND_MEAN.
Instead the solution should be to define WIN32_LEAN_AND_MEAN just before
including windows.h on a case by case basis.
2010-01-01 12:16:19 +00:00
José Fonseca
33f44b93d2
mesa: Avoid WIN32_LEAN_AND_MEAN re-definition.
2010-01-01 12:16:18 +00:00
José Fonseca
04c7f483b4
mesa: Make condrender.[ch] prototypes match.
...
GLAPI on windows is more than "extern" -- it includes the --, so the
mismatch between condrender.[ch] prototypes causes "different linkage"
errors on windows.
2010-01-01 11:20:38 +00:00
José Fonseca
97e2c5ac0b
scons: Expose convienience libraries to the host environment.
...
This fixes MinGW cross compilation build, recently broken due to the use
of convenience libraries in the GLSL preprocessor.
2010-01-01 11:00:58 +00:00
José Fonseca
700a2ebbf1
glut: Silent the glut*_ATEXIT_HACK defined but not used warnings.
...
There are two ways to silent this: put inline keyword, or reimplement the
hack as a #define. inline keyword actually varies slightly with compiler
so I've opted by the latter.
2010-01-01 11:00:58 +00:00
Christoph Bumiller
45a01bc5bd
nv50: small fix for handling "dangerous" swizzles
2009-12-31 22:29:39 +01:00
Brian Paul
25024d9482
Merge branch 'mesa_7_7_branch'
...
Conflicts:
configs/darwin
src/gallium/auxiliary/util/u_clear.h
src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-31 09:02:27 -07:00
Brian Paul
d14beea534
mesa: remove a line of dead code
2009-12-31 08:50:26 -07:00
Brian Paul
06f10903cb
docs: 7.8 relnotes: GL_NV_conditional_render and GL_EXT_draw_buffers2
2009-12-31 08:49:28 -07:00
Brian Paul
f10470e3fe
mesa: enable ColorMaskIndexed in display lists
2009-12-31 08:49:28 -07:00
Brian Paul
34075d0219
progs/tests: added test for GL_EXT_draw_buffers2
...
Render into two color buffers (render targets). Display half of each
buffer in the window. Use different color masks for each render target.
Only enable blending for the second render target.
2009-12-31 08:49:27 -07:00
Brian Paul
fcc2e1a729
mesa: enable GL_EXT_draw_buffers2 for sw drivers
2009-12-31 08:49:27 -07:00
Brian Paul
c28b451e40
docs: update status for conditional rendering
2009-12-31 08:49:27 -07:00
Brian Paul
08d145e1d7
progs/tests: added conditional rendering test program
2009-12-31 08:49:27 -07:00
Brian Paul
aa491c19b9
mesa: turn on NV_conditional_render for software drivers
2009-12-31 08:49:27 -07:00
Brian Paul
ab26682eb4
swrast: add check for conditional rendering
2009-12-31 08:49:27 -07:00
Brian Paul
699cfaeb3c
tnl: add check for conditional rendering
2009-12-31 08:49:26 -07:00
Brian Paul
ff3a52643d
mesa: plug in API functions for conditional rendering
2009-12-31 08:49:26 -07:00
Brian Paul
007b1f42c4
mesa: added dispatch for GL_NV_conditional_render extension
2009-12-31 08:49:26 -07:00
Brian Paul
5a0eb89da5
mesa: added FLUSH_VERTICES(), more comments
2009-12-31 08:49:26 -07:00
Brian Paul
2be0d77a97
mesa: add flag for GL_NV_conditional_render extension
2009-12-31 08:49:26 -07:00
Brian Paul
0fbe828c1d
mesa: _mesa_Begin/EndConditionalRender() functions
...
For GL_NV_conditional_render and GL3.
The drawing functions don't check the query object yet.
No API dispatch yet.
2009-12-31 08:49:26 -07:00
Brian Paul
534e005185
mesa: make _mesa_lookup_query_object() an non-private inline function
2009-12-31 08:49:25 -07:00
Brian Paul
195e7657e2
swrast: use different temp array in _swrast_get_dest_rgba()
...
When using multiple color drawbuffers with blending/logicop/masking we
were overwriting color values which we still needed.
2009-12-31 08:44:27 -07:00
Christoph Bumiller
4e4244b910
nv50: fix TEXLOD sequence and use it only in FPs
2009-12-31 14:34:46 +01:00
Christoph Bumiller
616ddc8dfa
nv50: cannot kill branch if immediate is used
...
The immediate's bits eat the condition bits.
2009-12-31 14:34:42 +01:00
Christoph Bumiller
b3425bc360
nv50: make assimilate_temp safe
...
Cannot change hw reg assigned to a TGSI TEMP on the fly if
we are in a loop, conditional, or can jump around wildly.
2009-12-31 14:34:38 +01:00
Christoph Bumiller
d9ae8f31d5
nv50: handle TGSI_OPCODE_EXP,LOG
...
Not that they make much sense on nv50, but we also do LIT ...
2009-12-31 14:34:34 +01:00
Christoph Bumiller
f2cca04bd8
nv50: add support for subroutines
2009-12-31 14:34:30 +01:00
Christoph Bumiller
170cdb4507
nv50: alloc_reg on reg_instance
...
If we create multiple instances of an nv50_reg referencing
them same resource, register allocation from alloc_reg has
to be done with the original nv50_reg.
2009-12-31 14:34:26 +01:00
Christoph Bumiller
0ba518e327
nv50: multiply polygon offset units by 2
2009-12-31 14:34:22 +01:00
Christoph Bumiller
4d2551beb7
nv50: neg and abs modifiers for flops
...
Also fixes RSQ of negative sources.
2009-12-31 14:34:17 +01:00
Christoph Bumiller
3019afdbd8
nv50: don't negate immediates in set_immd
...
This negation would only be triggered in situations
where it's incorrect.
The caller of set_immd should negate the immediate value
in the instruction itself if desired, and will also know
if it's a float or an int.
ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate
into extra TEMP, negated, and set the negate flag in add
as well - double negation.
2009-12-31 14:34:10 +01:00
Vinson Lee
6e0584932b
mesa: Silence unused variable warning.
2009-12-31 00:07:47 -08:00
Vinson Lee
5b2713c92a
progs/glsl: Provide a better fix for fgets warning.
2009-12-30 12:38:21 -08:00
Brian Paul
9b0bbe15a5
docs: added GL 3.x feature checklist to track what's done in Mesa
2009-12-30 10:39:20 -07:00
Brian Paul
16e91d4c0e
mesa: implement _mesa_GetStringi() for GL3
...
Note: not plugged into the dispatch table yet.
2009-12-30 10:30:23 -07:00
Brian Paul
56bdaca03e
mesa: _mesa_get_enabled_extension() function
2009-12-30 10:29:53 -07:00
Brian Paul
802b808939
mesa: implement GL3 GL_NUM_EXTENSIONS query
2009-12-30 10:16:01 -07:00
Brian Paul
1ec6de9f94
mesa: simplify some extension testing code
2009-12-30 10:13:31 -07:00
Brian Paul
05fb922e61
mesa: display list support for glClearBuffer functions
...
Note: some code disabled until dispatch table supports GL3 entrypoints.
2009-12-30 09:45:58 -07:00
Brian Paul
2b5ece5746
mesa: implement GL3 glClearBuffer() functions
...
These functions clear color/depth/stencil buffers with a value that's
passed to the function, rather than the context clear values.
For now these functions are implemented in terms of the existing
ctx->Driver.Clear() hook. In the future when we have non-normalized
integer and unsigned integer color buffer formats we'll need new
driver hook(s) to pass int and uint clear values to the driver.
Note: these functions are not hooked into the dispatch table at this time.
2009-12-30 09:30:24 -07:00
Brian Paul
12039aa7a9
mklib: use a wrapper for ar
2009-12-30 09:30:24 -07:00