Commit Graph

33 Commits

Author SHA1 Message Date
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00
Emil Velikov f9e0441328 docs: Add sha256sums for the 10.6.0 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 5d327b373531861f86a726db669b3d656f1b5f8d)
2015-06-15 08:57:55 +01:00
Emil Velikov 311abe7fbd docs: Update 10.6.0 release notes
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 3b9cde5c8138fb5cc45c652f2a5c15c5fa222bd7)
2015-06-15 08:57:55 +01:00
Fredrik Höglund b9cb7c1980 docs/relnotes: Mark off ARB_direct_state_access for 10.6
v2: Make it clear that ARB_direct_state_access is only available on
    drivers that support GL 2.0+

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Roland Scheidegger adcf8f8a13 softpipe: enable ARB_texture_view
Some bits were already there for texture views but some were missing.
In particular for cube map views things needed to change a bit.
For simplicity I ended up removing the separate face addr bit (just use
the z bit) - cube arrays didn't use it already, so just follow the same
logic there. (In theory using separate bits could allow for better hash
function but I don't think anyone ever did some measurements of that so
probably not worth the trouble, if we'd reintroduce it we'd certainly
wanted to use the same logic for cube arrays and cube maps.)
Also extend the seamless cube sampling to cube arrays - as there were no
piglit failures before this is apparently untested, but things now generally
work quite the same for cube textures and cube array textures so there
hopefully shouldn't be any trouble...

49 new piglits, 47 pass, 2 fail (both due to fake multisampling).

v2: incorporate Brian's feedback, add sampler view validation,
function rename, formatting fixes.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger e6c66f4fb0 llvmpipe: enable ARB_texture_view
All the functionality was pretty much there, just not tested.
Trivially fix up the missing pieces (take target info from view not
resource), and add some missing bits for cubes.
Also add some minimal debug validation to detect uninitialized target values
in the view...

49 new piglits, 47 pass, 2 fail (both related to fake multisampling,
not texture_view itself). No other piglit changes.

v2: move sampler view validation to sampler view creation, update docs.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Dave Airlie ff64411c84 docs: update ARB_vertex_attrib_64bit status
Add to GL3.txt and release notes.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:22:12 +10:00
Chad Versace c636284ee8 i965/sync: Implement DRI2_Fence extension
This enables EGL_KHR_fence_sync and EGL_KHR_wait_sync.

Below is the difference in piglit results, before and after this patch.
No regressions and several tests improve from 'skip' to 'pass'. Out of
EGL_KHR_fence_sync tests, two of the multithreaded tests skip; all other
tests pass.

  cmdline: piglit run -p gbm -t sync tests/quick.py
  mesa: master@1ac7db0
  piglit: 4069bec
  hw: Ivybridge

        | before after
  ------+-------------
   pass |     32    46
   fail |      0     0
  crash |      0     0
   skip |     35    21
  total |     67    67

v2:
  - Set fence->signalled = true in brw_fence_has_completed() too.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:22 -07:00
Chris Forbes 1fcdb2ce79 relnotes: Note support for viewport arrays on i965/Gen6.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2015-05-06 19:05:17 +12:00
Samuel Pitoiset 3a365df665 docs: mark GL_AMD_performance_monitor on nvc0 for the 10.6.0 release
Other drivers which want to enable this extension must expose groups of
GPU hardware performance counters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Marek Olšák 1db5d3c19e docs/relnotes: document the new EGL sync extensions 2015-04-30 14:38:38 +02:00
Ilia Mirkin 9fc3f47278 freedreno/a3xx: add support for S8 and Z32F_S8
Enables ARB_depth_buffer_float. There is no sampling support for
interleaved Z32F_S8, so we store the two textures separately, one as
Z32F, the other as S8. As a result, we need a lot of additional logic
for restores and transfers.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Ilia Mirkin f5c1101996 freedreno/a3xx: add support for disabling depth clipping
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Matt Turner ff6ee39c19 i965: Enable ARB_gpu_shader5 on Gen8+.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-27 14:44:32 -07:00
Dave Airlie 734bceed86 docs: mark off texture_stencil8 (v2.1)
copy drivers from the stencil_texturing list,
softpipe is definitely broken for stencil texturing
since it uses float, but I'll look at that later.

v2.1: update relnotes

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:27 +10:00
Tapani Pälli 41c230cd98 mesa: enable GL_ARB_program_interface_query extension
(and mark it as DONE in docs/GL3.txt + 10.6.0 relnotes)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Ilia Mirkin 1de72dfc8a freedreno/a3xx: add UBO support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-05 16:36:35 -04:00
Mathias Fröhlich fdd90fcb15 i965: Implement support for ARB_clip_control.
Switch between the two clip space definitions already available
in hardware. Update winding order dependent state according
to the clip control state.
This change did not introduce new piglit quick.test regressions on
an Ivybridge Mobile and a GM45 Express chipset.
Also it enables and passes the clip-control and clip-control-depth-precision
tests on these two chipsets.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2015-04-05 08:01:47 +02:00
Ilia Mirkin 4a3c0e9950 freedreno/a3xx: add MRT support
The hardware only supports 4 MRTs. It should be possible to emulate
support for 8, but doesn't seem worth the trouble.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-02 00:09:14 -04:00
Emil Velikov 1d36c52f5d docs: note that classic osmesa/libEGL no longer builds with scons
Plus nuke the final reference to osmesa from README.WIN32.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-01 14:46:35 +01:00
Emil Velikov 0bff196b22 docs: note the removal of gbm_gallium, galahad and identity
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-03-21 17:21:30 +00:00
Jose Fonseca 3acd7a34ab st/vega: Remove.
OpenVG API seems to have dwindled away.  The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.

v2: Remove a few "openvg" references left, per Emil Velikov.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

v3: Update release notes.
2015-03-04 11:01:45 +00:00
Jose Fonseca 5564c361b5 st/egl: Remove.
Largely superseeded by src/egl, and
WGL/GLX_EXT_create_context_es_profile extensions.

Note this will break Android.mk with gallium drivers -- somebody
familiar with that build infrastructure will need to update it to use
gallium drivers through egl_dri2.

v2: Remove the _EGL_BUILT_IN_DRIVER_GALLIUM define from
src/egl/main/Android.mk; and update the src/egl/main/Sconscript to
create a SharedLibrary, add versioning, create symlink - copy the bits
from egl-static, per Emil Velikov.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

v3: Disallow undefined symbols in libEGL.so.  Update release notes
2015-03-04 11:01:42 +00:00
Jose Fonseca 17b2825d76 windows/gdi: Remove.
This classic driver is so far behind Gallium softpipe/llvmpipe based
one, that's hard to imagine ever being useful.

v2: Drop drivers/windows from src/mesa/Makefile.am:EXTRA_DIST per Emil
Velikov.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

v3: Update release notes.
2015-03-04 11:01:38 +00:00
Glenn Kennard d80701df8a r600g: Implement GL_ARB_draw_indirect for EG/CM
Requires Evergreen/Cayman and radeon kernel module
2.41.0 or newer.

Expected piglit fails due to hardware limitations:
* arb_draw_indirect-draw-arrays-prim-restart
  Restarts not applied for DrawArrays commands
* arb_draw_indirect-vertexid
  Base vertex offset is not included in vertex id

Marek: bump vgt_state num_dw by 3 (= space needed for one register write)

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-02-24 21:21:04 +01:00
Ilia Mirkin f8e4792b22 nvc0: enable double support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-02-20 19:51:50 -05:00
Ilia Mirkin 5000a5f67b nv50: add PIPELINE_STATISTICS query support, based on nvc0
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Nick Tenney <nick.tenney@gmail.com>
2015-02-19 23:12:35 -05:00
Ilia Mirkin 92fc8f04d6 freedreno/a3xx: add ARB_instanced_arrays support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-02-19 00:25:03 -05:00
Ilia Mirkin f6b2e8af74 freedreno/a3xx: add support for vertexid and instanceid sysvals
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-02-19 00:25:03 -05:00
Ilia Mirkin b7a85bee83 st/mesa: add ARB_pipeline_statistics_query support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-02-18 02:10:47 -05:00
Ben Widawsky e206785b57 i965: implement ARB_pipeline_statistics_query
NOTE: The implementation was initially one patch, this. All the history is kept
here, even though all the core mesa changes were moved to the parent of this
patch.

This patch implements ARB_pipeline_statistics_query. This addition to GL does
not add a new API. Instead, it adds new tokens to the existing query APIs. The
work to hook up the new tokens is trivial due to it's similarity to the previous
work done for the query APIs. I've implemented all the new tokens to some
degree, but have stubbed out the untested ones at the entry point for Begin().
Doing this should allow the remainder of the code to be left in.

The new tokens give GL clients a way to obtain stats about the GL pipeline.
Generally, you get the number of things going in, invocations, and number of
things coming out, primitives, of the various stages. There are two immediate
uses for this, performance information, and debugging various types of
misrendering. I doubt one can use these for debugging very complex applications,
but for piglit tests, it should be quite useful.

Tessellation shaders, and compute shaders are not addressed in this patch
because there is no upstream implementation. I've implemented how I believe
tessellation shader stats will work for Intel hardware (though there is a bit of
ambiguity). Compute shaders are a bit more interesting though, and I don't yet
know what we'll do there.

For the lazy, here is a link to the relevant part of the spec:
https://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt

Running the piglit tests
http://lists.freedesktop.org/archives/piglit/2014-November/013321.html
(http://cgit.freedesktop.org/~bwidawsk/piglit/log/?h=pipe_stats)
yield the following results:

> piglit-run.py -t stats tests/all.py output/pipeline_stats
> [5/5] pass: 5 Running Test(s): 5

v2:
- Don't allow pipeline_stats to be per stream (Ilia). This may (not sure) be
  needed for AMD_transform_feedback4, which we do not support.
   > If AMD_transform_feedback4 is supported then GEOMETRY_SHADER_PRIMITIVES_-
   > EMITTED_ARB counts primitives emitted to any of the vertex streams for
   > which STREAM_RASTERIZATION_AMD is enabled.
- Remove comment from GL3.txt because it is only used for extensions that are
  part of required versions (Ilia)
- Move the new tokens to a new XML doc instead of using the main GL4x.xml (Ilia)
- Add a fallthrough comment (Ilia)
- Only divide PS invocations by 4 on HSW+ (Ben)

v3:
- Add ARB_pipeline_statistics_query to relnotes.html
- Add ARB_pipeline_statistics_query.xml to the Makefile.am, and master XML (Ilia)
- Correct extension number (Ilia)
- Add link to xml in the main GL API xml (Ilia)
- remove special GS case from gen6_end_query (Ian)
- Make lookup table static so gcc doesn't initialized it on every call (Ian)
- Use if (_mesa_has_geometry_shaders(ctx)) instead of explicit checks (Ian)
- Core mesa parts moved into a prep patch (Ilia)

v4:
- Change to 10.6 relnotes since we missed 10.5 window
- Moved compute shader stuff into the switch statement (Jordan)
- Jordan: Add compute shader support

v5:
- Fixed relnote style (Ilia)

v6:
- Rebased on master which beat me to adding the first relnotes - essentially
  this undoes v5 (which had a typo anyway)
- Some code style fixes (Ken)
- Remove some excess comments (Ken)
- Unify tessellation failure style - unreachable (Ken)
- Fix workaround comment for PS invocations (Ken)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-17 23:01:12 -08:00
Marek Olšák 7713d594e4 r600g,radeonsi: implement GL_AMD_pinned_memory
v2: update release notes

Reviewed-by: Christian König <christian.koenig@amd.com>
2015-02-17 17:31:48 +01:00
Emil Velikov 49299ef6fa Post-branch version bump to 10.6.0-devel, add release notes template
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-02-07 19:12:20 +00:00