Commit Graph

882 Commits

Author SHA1 Message Date
Brian 8b8a970593 test glStencilFuncSeparateATI() 2007-10-30 10:23:58 -06:00
Dan Nicholson c05aa5ec4c specify app lib dependencies in Makefiles (patch 1/3) 2007-10-29 09:03:01 -06:00
Zou Nan hai 6ef27b88e6 Merge branch '965-glsl'
Conflicts:

	src/mesa/drivers/dri/i965/brw_sf.h
	src/mesa/drivers/dri/i965/intel_context.c
2007-10-26 15:39:50 +08:00
Dan Nicholson 8578534f48 Ignore new programs 2007-10-25 11:34:16 -07:00
Brian 55d4f32fc2 fix assorted bugs, works now 2007-10-24 13:55:22 -06:00
Kristian Høgsberg a074857cdc glxinfo: Try creating a GLX context using an fbconfig if no visuals are available. 2007-10-18 15:19:38 -04:00
Ian Romanick b961eccc92 Support cards that have ARB_fp but not ARB_shadow. 2007-10-17 16:25:39 -07:00
Kristian Høgsberg aad5c0fdc7 pbutil: Do not require GLX_SGIX_pbuffer for fbconfig only-functions. 2007-10-17 17:04:59 -04:00
Kristian Høgsberg a5b4bb393f glxinfo: Also print number of fbconfigs. 2007-10-17 15:06:11 -04:00
Kristian Høgsberg 87966baa8d Fixup a couple of thinkos in glxinfo changes. 2007-10-17 10:15:10 -04:00
Kristian Høgsberg 791ad0e77f Implement support for printing glx fbconfigs in glxinfo. 2007-10-16 16:07:52 -04:00
Kristian Høgsberg f7d1d554b1 glxinfo: Only print visuals that actually support GLX. 2007-10-16 16:07:52 -04:00
Kristian Høgsberg c095f7e46a Do XSync() before resetting error handler. 2007-10-13 18:46:01 -04:00
Brian 72c888869f Example of cooperative rendering into one window by two processes 2007-10-11 18:25:12 -06:00
Brian f1104b079f New glxsnoop demo to display another window's z/stencil/back buffer. 2007-10-11 16:39:02 -06:00
Brian 03ff9c96bf replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
Dan Nicholson b182613f2f Ignore more generated files in progs/
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Dan Nicholson 2a3e33865d add support for LDFLAGS env var 2007-09-28 18:42:21 -06:00
Eric Anholt 56af8fd00f Fix progs/tests/ build with BSD make. 2007-09-24 10:26:56 -07:00
Eric Anholt b74140db66 Update .gitignore for tests and xdemos. 2007-09-24 10:26:40 -07:00
Eric Anholt 9bb0d628b8 Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h. 2007-09-24 10:22:31 -07:00
Eric Anholt 45899a494c Update .gitignore for demos. 2007-09-19 10:51:07 -07:00
Brian bb4a9b2dce added copypix.c test (test glCopyPixels w/ pixel zoom) 2007-09-14 09:59:08 -06:00
Brian 24cd84162e clean-up (see bug 12317) 2007-09-10 08:37:09 -06:00
Brian 3a484cd794 added --noclear option to demonstrate rendering without glClear 2007-08-27 12:00:19 -06:00
Xiang, Haihao 5dab3bf4bc xdemo case: Wei Wang's patch for bug#9759 2007-08-14 11:39:23 +08:00
Brian e45b40381c parse standard -geometry option 2007-08-07 22:02:27 +01:00
Ingo Molnar 4a8ad16ec0 glxgears: Add an x/y window size parameter. 2007-08-07 09:57:02 +02:00
Brian 261eac3c79 triangle rasterization with frag shader 2007-08-01 11:13:25 -06:00
Brian 15b7c9d5ba added trirast program 2007-08-01 11:12:51 -06:00
Brian 5c6f1f542b misc comments, clean-ups 2007-07-30 08:52:57 -06:00
Brian e5213be78e added a few more functions 2007-07-29 18:28:46 -06:00
Brian aa71b8869b Added shader points and shader bitmap demos 2007-07-29 18:04:23 -06:00
Zhang 35f35294cd more Mingw32 fixes 2007-07-27 11:19:35 -06:00
Brian daaee90a26 clamp float colors 2007-07-26 08:22:47 -06:00
Brian ffc633c469 fix logic error, typos 2007-07-24 09:19:22 -06:00
Zhang 76fb808910 Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
Zou Nan hai c6d042acc9 Fix SOP in fragment shader, brick is ok now. 2007-07-17 16:52:03 +08:00
Zou Nan hai 3c00cdc5f3 Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl 2007-07-17 15:42:39 +08:00
Zou Nan hai 24e7acd5e4 bumpmap sample is correct now 2007-07-17 11:25:37 +08:00
Brian 34f6243bef Improve this demo in a few ways.
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
2007-07-11 16:20:32 -06:00
Xavier Bachelot f98bdfca57 call glutInit(), bug 11486 2007-07-06 12:56:21 -06:00
Brian e8e5d9effe support more modes, added -f cmd line option 2007-07-04 09:23:12 -06:00
Zou Nan hai fb9ee9b323 Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl 2007-07-04 10:52:35 +08:00
Brian 3b10f50efb use larger point/sprite size 2007-06-28 07:16:13 -06:00
Brian 6a3ed5eb96 Random state-change / primitive rendering. Good for hammering on a driver... 2007-06-21 18:11:29 -06:00
Zou Nan hai d19d0596da support branch and loop in pixel shader
most of the sample working with some small modification
2007-06-21 10:22:28 +08:00
Brian 39d221ef14 fix glReadPixels parameters to handle odd-width windows correctly 2007-06-08 13:10:01 -06:00
Brian 5e9cff0b97 disable shader program before glDrawPixels 2007-06-08 13:02:14 -06:00
Ian Romanick 359c6eada7 Add support for shadow mapping with vertex and fragment programs 2007-06-07 12:12:14 -07:00