Commit Graph

135974 Commits

Author SHA1 Message Date
Eric Anholt 9f03ee7773 ci/lava: Move the per-driver gitlab-ci.yml to each driver.
Follow-up to !9139, will cause less testing of other drivers when changing
the CI configuration for a single driver.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9353>
2021-03-03 18:08:11 +00:00
Eric Anholt 27e0181523 ci: Move deqp-default-skips.txt back to .gitlab-ci/
Since we don't manually enumerate the drivers using it, we have to retest
all drivers when changing it (which basically never happens, anyway).

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9353>
2021-03-03 18:08:11 +00:00
Samuel Pitoiset 578fc7dbbc radv: fix RGP barrier layout transition for TC-compatible CMASK images
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9390>
2021-03-03 16:49:29 +00:00
Adam Jackson 69f3d3a29f zink: Enable GL_EXT_depth_bounds_test
Available since Vulkan 1.0, and in fact already wired up, just not
advertised. It looks like we could make this dynamic state but this
works for now.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9371>
2021-03-03 16:17:11 +00:00
Rhys Perry 21697082ec radv: don't shrink image stores for The Surge 2
The game seems to declare the wrong format.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: e4d75c22 ("nir/opt_shrink_vectors: shrink image stores using the format")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4347
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9229>
2021-03-03 14:18:37 +00:00
Rhys Perry cbb5ed476c nir/opt_shrink_vectors: add option to skip shrinking image stores
Some games declare the wrong format, so we might want to disable this
optimization in that case.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: e4d75c22 ("nir/opt_shrink_vectors: shrink image stores using the format")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9229>
2021-03-03 14:18:37 +00:00
Danylo Piliaiev 4600dbc6cc turnip: fix leak of tu_shader object during compute pipeline creation
tu_shader should be freed after pipeline is successfully created.

Fixes tests:
 dEQP-VK.api.object_management.alloc_callback_fail.compute_pipeline
 dEQP-VK.api.object_management.alloc_callback_fail_multiple.compute_pipeline

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9364>
2021-03-03 10:41:29 +00:00
Samuel Pitoiset b33792b794 radv: bump the initial SQTT buffer size to 32MB per SE
Most of the games need 32MB or more, but rarely less.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset 6813b52290 radv: trigger a new SQTT capture automatically after resizing the buffer
It's way better.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset 0a1e3cc1cb radv: double the SQTT buffer size when it is resized
Computing the expected buffer size isn't reliable on GFX10+ because
DROPPED_CNTR returns weird results.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset c0608bb083 ac/sqtt: fix determining if the trace is complete on GFX10+
DROPPED_CNTR isn't reliable and might still report non-zero if the
SQTT buffer isn't full. Checking if the number of written bytes by
the hw is equal to the SQTT buffer size seems reliable.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset f4c4c0f207 radv: do not trace inactive shader engines with SQTT
This fixes a GPU hang on my Sienna because the number of SE is
less than the maximum, and SE #1 is disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9370>
2021-03-03 08:16:42 +01:00
Mike Blumenkrantz bc5dcf1527 zink: ci updates
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9291>
2021-03-03 01:37:02 +00:00
Mike Blumenkrantz 587d15ca6c zink: use staging resource for write transfer_map in order to not stall
we can just give the user a staging resource and then flush the data back
later

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9291>
2021-03-03 01:37:02 +00:00
Marek Olšák db67d9c0d1 radeonsi: don't crash on NULL images in si_check_needs_implicit_sync
This fixes CTS test: KHR-GL46.arrays_of_arrays_gl.AtomicUsage

Fixes: bddc0e023c "radeonsi: fix read from compute / write from draw sync"

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9361>
2021-03-03 01:19:24 +00:00
Marek Olšák f9e6c7a220 ac/llvm: fix ac_build_atomic_rmw with LLVM 13
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4383

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9361>
2021-03-03 01:19:24 +00:00
Eric Anholt 8bd0cc1a5a nir/vec_to_movs: Don't generate MOVs for undef channels.
This appeared in softpipe's image operations, since NIR always uses
4-component values for the coords, while the GLSL IR only has 2 components
for a 2D image (for example).
arb_shader_image_load_store-shader-mem-barrier (which times out in CI and
spends its time inside of tgsi_exec) was spending 4/51 of its instructions
on moving these undefs around.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9345>
2021-03-03 00:51:44 +00:00
Eric Anholt 1e5ef4c60c nir: Add a nir_src_is_undef() helper, like nir_src_is_const().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9345>
2021-03-03 00:51:44 +00:00
Mike Blumenkrantz c77df59c9e zink: export PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9283>
2021-03-02 17:42:00 -05:00
Mike Blumenkrantz ffd046cf32 zink: enable PIPE_CAP_CLEAR_SCISSORED
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9283>
2021-03-02 17:42:00 -05:00
Dave Airlie abc724e440 lavapipe: sort bindings before creating descriptor set
This ensures the dynamic offsets are correct

Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9359>
2021-03-03 08:06:02 +10:00
Dave Airlie 0a939e788f lavapipe: reorder descriptor set stages to get correct binding
The fragment stage was in the wrong place here.

Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9359>
2021-03-03 08:02:16 +10:00
Ian Romanick 7ca3e90c18 gallium/dri: Remove dri2_format_mapping::cpp
I was suspicious that some entries in dri2_format_table (in
dri_helpers.c) had this field set incorrectly.  It seemed like
DRM_FORMAT_ABGR16161616F and DRM_FORMAT_XBGR16161616F should have been 8
instead of 4.  Upon digging I found that nothing uses the field.  Fix
code by removing it.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9354>
2021-03-02 19:42:04 +00:00
Karol Herbst f0dccd9578 clover: Add missing include for llvm-12 build fix
Fixes: d1eab2b1eb ("clover: Fix build with llvm-12.")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9372>
2021-03-02 19:35:40 +00:00
Mike Blumenkrantz 1294aec650 zink: apply only the pending zs clear bits during deferred clears
both bits will have been flagged at this point in order to indicate
that the aspects will be cleared "at some point" during the loop, but
when actually iterating through the pending clears, only the bits set
in the clear call should be applied

Fixes: 5c629e9ff2 ("zink: defer pipe_context::clear calls when not currently in a renderpass")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9366>
2021-03-02 19:24:52 +00:00
Axel Davy e891f039da st/nine: Simplify checks for driconf options
Remove the useless driCheckOption calls. They always
succeed.

As a result the intended behaviour for thread_submit
was not working (different default depending on the gpu
used). Add a comment to fix that in the future.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:08 +01:00
Axel Davy 642e19dc44 driconf: Rename csmt_int back to csmt_force
Fixes regression introduced by
<https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6916>

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 7a1a1fc5d9 st/nine: Fix leak at device destruction
At the release of the last object holding a reference
on the device, the device dtor was executed and
the objector dtor was ignored.

The proper way is to execute the object dtor, then
the device dtor.

The previous code was likely for a workaround against
something that was fixed since.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy d730f8d7a9 st/nine: Protect *PrivateData also for Volumes
*PrivateData functions were not protected by
a mutex for Volumes whereas they definitely
should.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy b383b1e01a st/nine: Refactor ht_guid_delete
Have ht_guid_delete take a hash_entry.

As a result, we can use _mesa_hash_table_remove instead of
_mesa_hash_table_remove_key.
The previous code using the latter was incorrect as the key
of the entry was read after it was freed.

Fixes: https://github.com/iXit/wine-nine-standalone/issues/40

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 501ad0e134 st/nine: Add new debug and error checks
Add new debug messages and error checks

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 1a53099909 st/nine: Enable DF24 support
We can enable it, now that FETCH4 is
implemented.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 1357d2a60a st/nine: Implement experimental FETCH4
FETCH4 is a feature that needs to be implemented
to advertise D3DFMT_DF24.
It's basically a variant of Gather4.

This first implementation will need to be completed
to implement the feature fully, but the feature
doesn't seem to be much used (other equivalent
features are preferred by games).

Note until DF24 is advertised, apps are not supposed to use
FETCH4.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy d097bdcc78 st/nine: Track formats compatible with FETCH4
FETCH4 is a d3d9 extension not much used, as newer
ones were prefered. However it's support is required
to advertise the DF24 format.

Prepares support by tracking compatible formats.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 6a3451e170 st/nine: Unmap buffers after full unlock
Do not unmap anything until all buffer unlocks
were received.

A buffer can be filled in several threads, and thus
in the case of double locks, it's not possible to know
which unlock is received first.
Thus only unmap the buffers when the last unlock is
received.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 3dd6b79215 st/nine: Clamp GetAvailableTextureMem
Previously we used to clamp "available_texture_limit",
which was incorrect. "available_texture_mem" should
have been clamped instead.
The resulting code was noop.

The idea behind that code was that 32 bits executable
would see maximum 4GB video memory.

However it seems according to users that 32 bits apps
should be able to allocate more than 4GB, thus the
clamping is inappropriate.

Instead clamp the return of GetAvailableTextureMem, to
correctly report a high value when there is more than
4GB available.

I do not know what should exactly be the clamp value,
for now have a 64MB margin below UINT_MAX.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy f85f025a05 st/nine: Do not allow depth buffer render targets
Without the proposed check, some apps will decide to use depth buffers
as render targets.

Bug found investigating:
https://github.com/iXit/wine-nine-standalone/issues/82

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Axel Davy 3dbc542f97 st/nine: Reduce system memory allocated by D3DUSAGE_AUTOGENMIPMAP
For D3DUSAGE_AUTOGENMIPMAP basically, everything behaves
for the application as if the texture had one level.
However the pipe_resource has more levels, and those
get generated automatically.

Previously we did allocate all the Surfaces as if
the texture had all the levels, except of just one.
The app could still just access the first level.

This patch completly removes the useless unaccessible
Surfaces.
In addition removes redundant handling of D3DUSAGE_AUTOGENMIPMAP.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
2021-03-02 20:07:07 +01:00
Gert Wollny ec74a13618 r600/sfn: Update status
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 43816d20dd r600: Enable GLSL 450 for nir shaders.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 4d91812d3c r600: Don't optimize using source modifiers on literals
The code improvement is limited and it interferes with using literals
directly in LDS index ops, since here source modifiers are not
supported, but the current assembler code might inject the modifiers.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 49b0e8657e r600/sfn: Fix loading TES gl_PatchVerticesIn
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny bd57bf6d82 r600/sfn: handle querying the number of layers in cube arrays
This has to be loaded from a constant buffer instead of the actual
texture.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 935d9e6863 nir: disaallow reordering for r600 shared load and remove component field
The original shared load op can't be reordered, so it might be better to
also not allow this for the lowered variant.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny d1ccf4a0ee r600/sfn: encode component in address for local IO
The backend code was actually assuming this, but the lowering still set
the components and write masks like it would be honoured.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny c0c025c870 r600/sfn: remove some old debug output
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny b07992c4dc r600/sfn: remove unused emit_alu_op2_split_src_mods
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny ddc5c99402 r600/sfn: remove code for nir_op_fsign since it is lowered
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 4fe0339941 r600: unify nir shader options evaluation
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00
Gert Wollny 04d8d455b7 r600/sfn: Allow any channel for the helper invocation evaluation
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9330>
2021-03-02 18:46:17 +01:00