Roland Scheidegger
992382762a
Merge branch 'gallium-newclear'
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Conflicts:
src/gallium/state_trackers/python/p_context.i
2010-06-03 17:46:14 +02:00
Roland Scheidegger
a6e5c6c000
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
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more consistent with rest of gallium naming conventions.
Also rename driver-internal names for these the same.
2010-06-03 16:33:25 +02:00
Jakob Bornecrantz
05863c4877
gallium: Don't depend directly on staging dir in Xorg template makefile
2010-06-01 10:30:27 +01:00
Brian Paul
b297b14d30
tgsi: we don't support indirect input/output registers in SSE codegen yet
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Extend the check for indirect addressing of temp regs to include
input/output regs.
Fixes failure with piglit glsl-texcoord-array.shader_test test when using
SSE codegen.
2010-06-03 09:01:32 -06:00
Brian Paul
d4afee9202
tgsi: whitespace cleanup
2010-06-03 08:58:31 -06:00
Brian Paul
d18fb4822b
gallium: add interpolation parameter to simple shader functions
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This lets us specify linear interpolation instead of perspective
interpolation for blit operations. Might be a bit faster.
2010-06-03 08:54:15 -06:00
Jakob Bornecrantz
35d75e4930
gallium: Don't always copy the dri driver to the staging dir
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So something in the build keept updating the timestamp on the
staging directory causing us to always copy the library to it.
2010-06-01 09:41:01 +01:00
Jakob Bornecrantz
d212a4d414
gallium: Create a Xorg driver template Makefile
2010-06-01 09:41:00 +01:00
Brian Paul
6cc51b982e
util/u_debug: use MAX2 macro
2010-06-03 07:52:46 -06:00
José Fonseca
81862bbbc8
llvmpipe: Number shaders/variants for more reproducible function names in the IR.
2010-06-03 14:32:56 +01:00
José Fonseca
55948247eb
gallivm: Register the JIT engine with oprofile on debug/profile builds.
2010-06-03 14:32:56 +01:00
José Fonseca
ef81779850
gallivm: Factor out the quad derivative code into a single place. Fix ddy.
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For ddy it should be (bottom - top).
2010-06-03 14:32:56 +01:00
Joakim Sindholt
9eb730a735
r300g: use util/u_debug
2010-06-03 13:45:05 +02:00
Joakim Sindholt
8413b92a6f
gallium: silence all debug_named_value related warnings
2010-06-03 13:45:05 +02:00
Joakim Sindholt
fbeab4cbce
util/u_debug: add description field to debug_named_value
2010-06-03 13:45:05 +02:00
Vinson Lee
d062d21416
scons: Handle Python OSError exception when missing libdrm_radeon.
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Instead of crashing when libdrm_radeon is unavailable, the SCons build
just does not build r600g.
2010-06-03 00:08:22 -07:00
Marek Olšák
128190e4a9
r300/compiler: print opcode names instead of numbers
2010-06-03 05:15:10 +02:00
Marek Olšák
e0d72814be
r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740
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I hope I've done it right. No way to test it here...
2010-06-03 03:46:34 +02:00
Vinson Lee
88008dfaa4
dri/swrast: Remove unnecessary header.
2010-06-02 17:54:10 -07:00
Brian Paul
dfe9dec04f
st/mesa: fix indirect addressing of input/output regs
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This fixes an issue that was missed with commit
9f544394c1
.
Fixes piglit glsl-texcoord-array.shader_test
2010-06-02 17:43:39 -06:00
Brian Paul
14b7fdb8ac
gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES
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Fixes failed assertion with piglit fbo-drawbuffers-fragcolor.c
See fd.o bug 28358.
With 8 color buffers + Z we need to declare 33 vars, at least.
2010-06-02 16:23:20 -06:00
Kristian Høgsberg
890b3c61e3
intel: Remove a leftover DRI1/DRI2 conditional
2010-06-02 18:07:14 -04:00
Brian Paul
2c30a8d8f9
glx: fix indentation and remove extraneous break
2010-06-02 16:04:10 -06:00
Brian Paul
fc72452b97
glx: reformat and silence unused expression warning
2010-06-02 16:03:22 -06:00
Brian Paul
398e046efd
glsl: handle indirectly indexed input registers in linker
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For example, if the fragment shader reads gl_TexCoord[i] with a
dynamic index we need to set all the InputsRead bits for all
texcoords. We were already doing this for shader outputs.
Refactored the later code so inputs and outputs are handled with
similar code.
Fixes a swrast failure with piglit's glsl-texcoord-array.shader_test
2010-06-02 15:34:49 -06:00
Brian Paul
e57689c6ba
mesa: use BITFIELD64_BIT() macro
2010-06-02 15:34:49 -06:00
Brian Paul
7a156476e4
glsl: fix bad sanity-check assertion
2010-06-02 15:34:49 -06:00
Brian Paul
23c5b21c16
mesa: whitespace and 80 column wrapping
2010-06-02 15:34:49 -06:00
Eric Anholt
84db95bfcd
shaders: Don't lose the param binding swizzle for single params.
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Multiple item params are OK because we don't allow swizzles for them
(in case you do array access to hit their elements, for example). For
singles, though, using the swizzle can cut down on storage, we do want
to allow a swizzled use of another param.
Fixes OGLC texRect.c.
2010-06-02 14:06:41 -07:00
José Fonseca
a33b5ef7d0
llvmpipe: Fix bad logic.
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Courtesy of Vinson and coverity.
2010-06-02 21:32:49 +01:00
Vinson Lee
fae7bee475
llvmpipe: Remove unnecessary header.
2010-06-02 12:09:23 -07:00
José Fonseca
92cbbba7fb
llvmpipe: Fix typo in assert.
2010-06-02 20:00:30 +01:00
José Fonseca
ead58101f9
llvmpipe: Per quad interpolation.
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First interpolate the 4 quads upper left corners, then sub-interpolate
each quad pixel. Do the perspective divide once per quad.
Saves some muls and reciprocates. But doesn't seem to make a
noticeable improvement.
It make the code simpler and more compact, so commiting anyway.
2010-06-02 18:43:35 +01:00
José Fonseca
5871b7ebc9
llvmpipe: Minor cleanup to the interpolator.
2010-06-02 16:09:21 +01:00
José Fonseca
952d188c3c
gallivm: Add a lp_build_const_elem().
2010-06-02 16:00:40 +01:00
José Fonseca
21a6bf8624
llvmpipe: Store often used LLVM types in the lp_build_context.
2010-06-02 16:00:15 +01:00
José Fonseca
baf4393105
gallivm: Zero min_lod and max_lod when only one view is selected and min/mag filter are equal.
2010-06-02 13:24:26 +01:00
José Fonseca
804e76ac4f
gallivm: Make lp_build_sample_wrap_int usage more accurate.
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Fixes mesa texwrap demo border with GL_CLAMP.
2010-06-02 13:24:26 +01:00
José Fonseca
a37de72967
gallivm: Don't use reciprocate in lp_build_sample_wrap_linear().
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Always clamp the scaled coordinates.
2010-06-02 13:24:26 +01:00
José Fonseca
6463dcbc01
gallivm: Avoid fp arithmetic in lp_build_sample_wrap_nearest().
2010-06-02 13:24:25 +01:00
José Fonseca
e3d3f30440
gallivm: Don't use lp_build_sample_wrap_nearest()
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Always clamp with scaled coordinates.
2010-06-02 13:24:25 +01:00
José Fonseca
147dc2354c
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
2010-06-02 13:24:25 +01:00
Marek Olšák
53beea574f
r300g: use the stored GEM domain in add_buffer/write_reloc
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I admit blitting to/from GTT is actually enforced in this commit,
texture transfers are now damned fast!
2010-06-02 07:09:51 +02:00
Marek Olšák
b6b76cbb20
r300g: store the GEM domain in buffer and texture structs
2010-06-02 07:01:08 +02:00
Marek Olšák
bb45a15168
r300g: use r300_buffer_domain everywhere
2010-06-02 06:26:15 +02:00
Marek Olšák
19498be935
r300g: blit directly to/from GTT when transfering textures
2010-06-02 06:07:53 +02:00
Marek Olšák
37f3454eb3
r300g: let the driver determine the GEM domain for buffer_create
2010-06-02 06:01:22 +02:00
Marek Olšák
ae3063066c
r300g: make texture transfers more pipelined
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Mostly based on Michel Dänzer's patch.
2010-06-02 04:59:00 +02:00
Marek Olšák
d614541d52
r300g: better describe another flush and move it closer to the real problem
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I haven't been able to get rid of this one, see the comments in the code.
2010-06-02 04:59:00 +02:00
Marek Olšák
9f8dbd3396
r300g: remove one flush
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Looks like it's not needed now.
2010-06-02 04:59:00 +02:00