Brian
9cbd840043
gallium: draw_passthrough.c is not used anymore
2008-03-31 14:13:09 -06:00
Brian
499d8aaa47
gallium: draw_passthrough.c is not used anymore
2008-03-31 14:06:42 -06:00
Brian
e66cb602b7
gallium: turn on clipping for bitmaps
...
Bitmaps can extend beyond window edges so we need to clip.
Also, move some state atom vars to st_context to be a bit more efficient.
2008-03-31 12:18:20 -06:00
José Fonseca
baab98a637
gallium: Eliminate p_winsys::printf
...
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-31 17:28:33 +09:00
Michal Krol
63950b11b6
draw: Do not run full pipeline when flatshade_first for point primitives.
2008-03-30 23:21:20 +02:00
Michal Krol
fc98880144
draw: Fix bypass_vs semantic misuse.
2008-03-30 22:48:49 +02:00
Brian Paul
a52c0416d1
gallium: Set vertex state/buffers en-mass.
2008-03-29 14:41:03 +01:00
José Fonseca
f10016b9a0
gallium: Fix some MSVC warnings.
2008-03-29 11:32:29 +09:00
Brian
737e34aee5
gallium: begin some bounding box code for bitmap cache
2008-03-28 18:41:10 -06:00
Brian
f6908a766d
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/unsigned arithmetic problem
...
Negative values became very large uints.
2008-03-28 18:18:55 -06:00
Brian
cbfe6ee5d5
gallium: Fix computation of Z values when not using early Z.
...
This fixes the missing bitmaps in the engine and fogcoord demos.
2008-03-28 15:22:34 -06:00
Brian
5a460c7391
gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUNPACK state
2008-03-28 15:17:50 -06:00
Brian
7292db2138
gallium: disable a debug hack
2008-03-28 14:56:05 -06:00
Brian
c62b197b52
gallium: implement a glBitmap cache
...
The bitmap cache attempts to accumulate a series of glBitmap calls in a
buffer to effectively render a whole bunch of bitmaps at once.
The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE.
2008-03-28 14:53:47 -06:00
Brian Paul
13041da714
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
2008-03-28 13:10:16 -06:00
Brian Paul
de3634fca8
gallium: re-work texture format selection code
...
Use same code for choosing texture format and renderbuffer format.
2008-03-28 13:09:19 -06:00
Roland Scheidegger
5615ab78b0
gallium: remove redundant compare bit in sampler state
2008-03-28 15:43:00 +01:00
Michal Krol
4e7bcaa4c2
gallium: Bump PIPE_MAX_SAMPLERS to 16.
...
We need it to fulfil D3D minimum requirements.
2008-03-28 12:31:35 +01:00
Brian
5935b16ff5
If visual is 32bpp, set visual->alphaBits = 8.
...
This works since we always use XImages for color buffers. It wouldn't always
work for Windows/Pixmaps.
2008-03-27 21:11:45 -06:00
Brian
39038c1169
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
...
The later follows the naming scheme of other limits.
Keep the old definition until all possible usage is updated.
2008-03-27 17:41:55 -06:00
Brian Paul
37da2d6851
gallium: updated/improved comments, minor re-formatting
2008-03-27 17:18:25 -06:00
Brian
bdf279b555
consolidate some parsing functions that were pretty much identical for vertex/fragment programs
...
cherry-picked from master
2008-03-27 16:19:46 -06:00
Brian
5052dabb44
mesa: misc sync-up with master
2008-03-27 16:05:40 -06:00
Brian
d46ac956db
raise GL_INVALID_OPERATION if glProgramString compilation fails
...
cherry-picked from master
2008-03-27 16:04:20 -06:00
Brian
4adee848a6
Fix the compile of disabled DEBUG_PARSING code.
...
cherry-picked from master
2008-03-27 15:54:44 -06:00
Brian
a072094bf0
make sure state token values are fully initialized
...
cherry-picked from master
2008-03-27 15:52:00 -06:00
Brian
50a20d4729
added program_error2() function for better error reporting
...
cherry-picked from master
2008-03-27 15:51:07 -06:00
Brian
7b91d87540
Fix state.texgen parsing error (bug 12313).
...
Replace *(*inst++) with *(*inst)++ in a few places.
Cherry-picked from master.
2008-03-27 15:48:54 -06:00
Brian
6f8286163c
gallium: Update calls to the simple shader functions
2008-03-27 15:43:32 -06:00
Brian
dccbfd8bf0
gallium: return pipe_shader_state from the simple shader functions
...
Allows us to fix a mem leak (tokens array).
2008-03-27 15:43:32 -06:00
Brian
89222ee49d
gallium: fix Element() macro redefinition warning
2008-03-27 15:43:32 -06:00
Brian
ba49fa39f3
gallium: fix incorrect types for shaders
2008-03-27 15:43:32 -06:00
Brian
df1744c043
gallium: remove temporary static var
2008-03-27 15:43:32 -06:00
Brian
d355eee5ca
gallium: silence unused var warning
2008-03-27 15:27:31 -06:00
Brian
132df5ebce
cell: include cell_state_per_fragment.h to silence warning
2008-03-27 15:27:14 -06:00
Brian
8b8a947111
cell: added (uint64_t) cast to silence warning
2008-03-27 15:26:54 -06:00
Brian
979358c471
cell: fix unclosed comment
2008-03-27 15:26:22 -06:00
Ian Romanick
70659e8ec8
xlib: Fix build error from recent fence changes
2008-03-26 10:52:08 -07:00
Ian Romanick
92126cea84
cell: Implement code-gen for logic op
...
This also implements code-gen for the float-to-packed color
conversion. It's currently hardcoded for A8R8G8B8, but that can
easily be fixed as soon as other color depths are supported by the
Cell driver.
2008-03-26 10:47:17 -07:00
Brian Paul
1ecb2e4a7a
gallium: need to call st_validate_state() in Bitmap()
2008-03-26 09:02:54 -06:00
Brian Paul
8cb85807d3
gallium: as for aapoints, make the extra texcoord per-shader state
2008-03-26 08:21:17 -06:00
Michel Dänzer
4abe1eb980
gallium: Change pipe->flush() interface to optionally return a fence.
...
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run
proper fencing should be implemented for it.
2008-03-26 09:36:40 +00:00
Brian
e55dccd0bf
gallium: the generic attrib we use for computing coverage is per-shader
...
Fixes a very tricky conformance failure.
2008-03-25 19:21:36 -06:00
Brian
9f7cd571e0
gallium: added fragment emit/write debug counters
2008-03-25 19:21:36 -06:00
Ian Romanick
542e3464a4
cell: Enable MIT-SHM on Cell.
2008-03-25 18:15:58 -07:00
Ian Romanick
b09de96a17
xlib: Add support for MIT-SHM in xlib winsys driver
...
Gives about a 3% performance increase in gears on x86-64 (non-tiled)
and about 10% performance increase in gears on Cell (tiled). I
actually expected more of a boost. :(
2008-03-25 18:15:58 -07:00
Ian Romanick
84d8030735
cell: Float convert-to and convert-from instructions use different shift bias
2008-03-25 18:15:58 -07:00
Michal Krol
e1543fa55c
draw: Take flatshade_first rasterizer bit into account.
2008-03-25 23:51:52 +01:00
Michal Krol
dc9757e1a8
gallium: Introduce flatshade_first field to rasterizer_state.
...
This bit tells us which vertex of the primitive is used to
propagate color for the remaining vertices if flatshade mode.
2008-03-25 23:51:51 +01:00
Brian Paul
7f56c8ea5f
gallium: disable the selection/feedback draw module's options for wide lines, points, etc.
...
Disable paths that would convert points/lines to tris as that upsets selection,
feedback, rastpos.
2008-03-25 14:12:55 -06:00