Commit Graph

116850 Commits

Author SHA1 Message Date
Erik Faye-Lund 737a2bba35 zink: prepare for shadow-samplers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 5dfa6be36e zink: keep a reference to used render-passes
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 1927d11fc0 zink: pass screen instead of device to program-functions
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund f90ee9e33a zink: rename sampler-view destroy function
This name is more consistent with other functions.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund e4bbdcbf80 zink: clean up render-pass management
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 0296e8981d zink: remove hack-comment
This isn't a hack, it's how this *should* work.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 2a7302075d zink: ensure sampler-views survive a batch
we don't need to track the resources for the samplers any longer, as
the sampler view holds a reference instead.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 09e20d88e7 zink: fixup parameter name
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 795c0e95c5 zink: use helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 9e0ff0ffda zink: more batch-ism
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 33b2f914db zink: cache framebuffers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund a872f46369 zink: cache render-passes
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 5f21637370 zink: simplify renderpass/framebuffer logic a tad
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 9cac63cae9 zink: implement batching
This reduces stalling quite a bit.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund 56b1048bb0 zink: return after blitting
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ef8750da3d zink: remove unusual alignment
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 94d3b9389e zink: tweak state handling
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 8f6449f296 zink: move primitive-topology stuff into program
The primitive topology is a bit of an odd-ball, as it's the only
truly draw-call specific state that needs to be passed to the program to
get a pipeline.

So let's make this a bit more explict, by passing it separately. This
makes the flow of data a bit easier to wrap your head around.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund e0a93ba351 zink: assign increasing locations to varyings
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund cedf3598b4 zink: ensure textures are transitioned properly
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund c471525fdc zink: ensure non-fragment shaders use lod-versions of texture
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 9cf6163ea1 zink: emit dedicated block for variables
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 93af00502e zink: use uvec for undefs
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund a8e63387f3 zink: do not destroy staging-resource, deref it
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 819f9fd2f2 zink: track used resources
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 5a9f235ac2 zink: implement fmod
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 22d080b3ac zink: store shader_info in zink_shader
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ce6f19c4ec zink: texture-rects?
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 4ae362c0ef zink: delete samplers after the current cmdbuf
This makes them zombies for a little while.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 2e2ad61ef1 zink: add curr_cmdbuf-helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 806f040bb3 zink: reference blit/copy-region resources
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund b89eb298ff zink: whitespace cleanup
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 453d9f193a zink: wait for idle on context-destroy
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 8541b58e39 zink: reference ubos and textures
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 21cffebe4f zink: reference vertex and index buffers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund a27b84dd2e zink: return old fence from zink_flush
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 0fcc9550b2 zink: reference renderpass and framebuffer from cmdbuf
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ce66749e0b zink: cache those pipelines
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 8e56b828e4 zink: move renderpass inside gfx pipeline state
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 1cdbeefd2c zink: cache programs
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund fba0293bef zink: pass zink_render_pass to pipeline-creation
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 86d0e741ec zink: prepare for multiple cmdbufs
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 229cd042d3 zink: move cmdbuf-resetting into a helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ac45bc2359 zink: do not leak image-views
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund e64cc463e3 zink: move render-pass begin to helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 7034422389 zink: prepare for caching of renderpases/framebuffers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund b458863c1e zink/spirv: implement loops
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund acdd12dae3 zink/spirv: implement discard
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 11ad9bfc35 zink/spirv: implement if-statements
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 8bbf86e7bc zink/spirv: prepare for control-flow
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00