Brian Paul
c0b59420ee
glsl: rename GLSL texture assembly instructions to be more legible
2009-02-20 11:44:17 -07:00
Brian Paul
ad2cfa4199
glsl: fix vec4_texp_rect IR code (need projective version)
2009-02-20 11:42:28 -07:00
José Fonseca
60e35ebf14
python: More efficient blits from surfaces.
...
C code instead of interpreted python code.
2009-02-20 16:50:02 +00:00
José Fonseca
7738855988
util: Use a checkboard pattern instead of asserting for unknown formats.
...
Useful to replay traces which use DXTC textures...
2009-02-20 16:48:45 +00:00
José Fonseca
059d7f3103
python/interpreter: Don't do unnecessary updates.
2009-02-20 15:23:33 +00:00
José Fonseca
e92f3310fa
python/retrace: Verbosity level.
2009-02-20 15:14:15 +00:00
José Fonseca
204526a6d2
python/retrace: Cope with python 2.4.x
2009-02-20 15:02:19 +00:00
Keith Whitwell
02ab1eaed7
util/debug: need to fflush(stderr) on windows
...
Hard to believe... but true.
2009-02-20 14:27:23 +00:00
José Fonseca
5b41e30f26
util: Also output messages to stderr on windows.
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When there is a console attached, and no debugger attached.
2009-02-20 14:14:19 +00:00
José Fonseca
7887a3e42b
python: Pass a zero offset to util_draw_vertex_buffer.
2009-02-20 13:00:13 +00:00
José Fonseca
a5c2570dc5
wgl: Prevent null pointer reference.
2009-02-20 11:54:18 +00:00
José Fonseca
ee4e4a6b96
util: Stack backtracing facilities.
...
Not much useful until we have symbol lookup.
2009-02-20 11:54:18 +00:00
Jakob Bornecrantz
d67bd60ecf
gallium: s/GALLIUM_DRIVER_DIRS/GALLIUM_DRIVERS_DIRS/
2009-02-20 11:25:55 +00:00
Jakob Bornecrantz
fffadc219f
gallium: Improve recursive makefiles
2009-02-20 11:25:55 +00:00
Jakob Bornecrantz
3eebd24cb6
gallium: Improve winsys dri template Makefile
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LIBNAME_EGL had to be removed since if you didn't
set it (nobody set it anyways) make would get it
confused it with the $(TOP)/lib/gallium target.
2009-02-20 11:23:32 +00:00
Jakob Bornecrantz
5089e5c052
intel: Use new makefile template for drm gem
2009-02-20 10:22:11 +00:00
Jakob Bornecrantz
2734b8079d
nouveau: Use new makefile template for drm common
2009-02-20 10:22:11 +00:00
Jakob Bornecrantz
d9602e5144
gallium: Improve makefiles for libraries
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The template makefile that most libraries in
gallium included was based on dri and had a bunch
unrelevant junk in it.
Update it and improve the depending makefiles.
2009-02-20 10:22:10 +00:00
Ben Skeggs
8cf997b7c8
nouveau: reenable all the non-nv50 pipe drivers
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They still won't build yet, but anyway..
2009-02-20 09:47:56 +10:00
Ben Skeggs
b85c81760c
nv50: remove unused variable
2009-02-20 09:43:25 +10:00
Ben Skeggs
5ea8068f24
nv50: fix occlusion queries
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Left behind from some gallium changes a while back..
2009-02-20 09:43:24 +10:00
Ben Skeggs
63a3a3762c
nv50: rework for texture_transfer changes
2009-02-20 09:43:24 +10:00
Jakob Bornecrantz
9c9fcc83c0
gallium: Renable pipe drivers disabled during vbuf changes
...
i965simple is not enabled because it is still broken.
2009-02-19 23:16:57 +01:00
Jakob Bornecrantz
4e37f10806
trival: Make the last of progs show the name
2009-02-19 22:50:18 +01:00
Brian Paul
2b32c7dff5
mesa: support GL_EXT_stencil_two_side in gallium/mesa state tracker
...
Since Ian's patch of a few weeks ago, we can enable all three variations
of two-sided stencil. Update the state tracker to handle the extra back-
face state and turn on the EXT.
Note: there's a new Glean test for two-sided stencil now...
2009-02-19 14:45:27 -07:00
Brian Paul
a304cc6cca
mesa: fix/update/restore comments related to two-sided stencil
2009-02-19 14:45:27 -07:00
Brian Paul
2a968113a9
mesa: initialize ctx->Stencil._BackFace = 1
...
Back-face stencil operations didn't work correctly because this value was
zero. It needs to be 1 or 2. The only place it's set otherwise is in
glEnable/Disable(GL_STENCIL_TEST_TWO_SIDE_EXT).
2009-02-19 14:45:26 -07:00
José Fonseca
43b31fc6fc
util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgba
2009-02-19 12:56:56 +00:00
José Fonseca
7c12e1aa53
pipebuffer: Dump debugging info for fenced buffer list.
2009-02-18 15:12:16 +00:00
José Fonseca
46728037a0
scons: Produce map files for debug builds too.
2009-02-18 15:05:23 +00:00
José Fonseca
c7431552c0
pipebuffer: Don't retry to alloc memory block on mm.
...
It will give the same result 2nd time too, as fencing is done at a
higher level.
2009-02-18 10:25:04 +00:00
Keith Whitwell
8ef377d76b
draw: Reuse xmm registers.
2009-02-17 21:45:54 +00:00
Jakob Bornecrantz
480bb4c217
draw: Fix segfault if rast is null
2009-02-14 17:49:46 +01:00
Michel Dänzer
0794f1d6df
gallium/winsys/xlib: Fix build with USE_XSHM undefined.
2009-02-19 19:52:59 +01:00
José Fonseca
5246c389e5
wgl: debug_printf in the main entry/exit points
2009-02-19 13:29:05 +00:00
José Fonseca
85b0c171c0
mesa: Free the util shaders with the gallium's FREE.
2009-02-19 13:29:04 +00:00
José Fonseca
b9c5e41688
wgl: Call pipe_screen::destroy on exit.
2009-02-19 13:29:04 +00:00
Alan Hourihane
526e845145
egl: glx updates for FBconfigs
2009-02-19 13:09:02 +00:00
Alan Hourihane
b57c9fd83f
egl: if a surface type isn't defined let's default to EGL_WINDOW_BIT
2009-02-19 13:09:02 +00:00
Jakob Bornecrantz
ec2e4e1fed
trivial: Add quadstrip-clip
2009-02-14 09:42:28 +01:00
Alan Hourihane
44054aca36
egl: error checking
2009-02-19 11:24:53 +00:00
José Fonseca
65fde5be8b
wgl: Use a separate .DEF for MinGW
...
gnu linker fails to resolve the @n symbols, unless:
- they are listed verbatim in the .def
- they are already linked.
And mingw's .def parser is slightly incompatible with MSVC in respect with
underscores. Will try to work with upstream to fix this, but for now there
is no option other to use seperate .def for mingw.
2009-02-19 10:59:13 +00:00
José Fonseca
d32ae764e9
wgl: Share more code between icd and standalone driver.
2009-02-19 10:59:13 +00:00
José Fonseca
d98bc1e324
gdi: Update for texture/surface interface changes.
2009-02-19 10:59:13 +00:00
José Fonseca
f9ccdbea67
util: Use right include.
2009-02-19 10:59:12 +00:00
Jakob Bornecrantz
96c773c77b
progs: Make fp-tri use glew and add scons target
2009-02-14 07:04:01 +01:00
Brian Paul
0a323fe09b
cell: patch up cell_texture.c so it compiles
...
Start adding some new pipe_transfer code.
Texturing is totally broken at this point but non-texture programs
seem to run OK.
2009-02-18 21:50:20 -07:00
Brian Paul
0d4d700fe1
cell: updates for new pipe_transfer changes
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Update framebuffer color/z/stencil mapping/unmapping.
2009-02-18 21:46:12 -07:00
Brian Paul
7475d80bf6
cell: update vbuf code to catch up to recent changes
2009-02-18 21:38:53 -07:00
Brian Paul
829c67fe80
cell: remove unused var
2009-02-18 21:38:17 -07:00