python: More efficient blits from surfaces.

C code instead of interpreted python code.
This commit is contained in:
José Fonseca 2009-02-20 16:50:02 +00:00
parent 7738855988
commit 60e35ebf14
4 changed files with 49 additions and 24 deletions

View File

@ -47,6 +47,7 @@
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"

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@ -121,6 +121,50 @@
pipe_put_tile_rgba($self, x, y, w, h, rgba);
}
%cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
void
get_tile_rgba8(unsigned x, unsigned y, unsigned w, unsigned h, char **STRING, int *LENGTH)
{
unsigned surface_usage;
float *rgba;
unsigned char *rgba8;
unsigned i, j, k;
*LENGTH = 0;
*STRING = NULL;
if (!$self)
return;
*LENGTH = h*w*4;
*STRING = (char *) malloc(*LENGTH);
if(!*STRING)
return;
rgba = malloc(w*4*sizeof(float));
if(!rgba)
return;
rgba8 = (unsigned char *) *STRING;
/* XXX: force mappable surface */
surface_usage = $self->usage;
$self->usage |= PIPE_BUFFER_USAGE_CPU_READ;
for(j = 0; j < h; ++j) {
pipe_get_tile_rgba($self,
x, y + j, w, 1,
rgba);
for(i = 0; i < w; ++i)
for(k = 0; k <4; ++k)
rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[i*4 + k]);
}
$self->usage = surface_usage;
free(rgba);
}
void
get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) {
pipe_get_tile_z($self, x, y, w, h, z);

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@ -44,20 +44,10 @@ except ImportError:
def make_image(surface):
pixels = gallium.FloatArray(surface.height*surface.width*4)
surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels)
data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
import Image
outimage = Image.new(
mode='RGB',
size=(surface.width, surface.height),
color=(0,0,0))
outpixels = outimage.load()
for y in range(0, surface.height):
for x in range(0, surface.width):
offset = (y*surface.width + x)*4
r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)]
outpixels[x, y] = r, g, b
outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface):

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@ -31,20 +31,10 @@ from gallium import *
def make_image(surface):
pixels = FloatArray(surface.height*surface.width*4)
surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels)
data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
import Image
outimage = Image.new(
mode='RGB',
size=(surface.width, surface.height),
color=(0,0,0))
outpixels = outimage.load()
for y in range(0, surface.height):
for x in range(0, surface.width):
offset = (y*surface.width + x)*4
r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)]
outpixels[x, y] = r, g, b
outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface):