Instead, just use the pointers from the queue structure.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
This function already handles more than just the geometry and tess
rings, and it will include more things in the future, such as
the task shader rings.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Previously we would always create it, but would return NULL when
it wasn't needed. Now, don't create it when not needed.
Additionally, don't create the continue preamble when we can use
IB BOs, because then we never use a continue preamble.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
The "initial" and "initial full flush" preambles both need a
cache flush with a slight difference. Improve the readability of
this code.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
This aims to improve the readability of this function.
Initialize the BO pointers to the queue's current pointers
at the beginning instead of in the else branches later.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Hopefully this will make it easier to read and understand.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Also move the preamble update into this function, as that is only needed
by this code path and not needed for empty submits.
With this change, the goal is to make radv_queue_submit easier to
read and understand. This prepares it for future work when we'll
add the capability to submit to multiple queues at the same time.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
It's incorrect for GFX. This is what I get on Radeon 6800:
IP GFX 10.0 queues:1
IP COMP 10.0 queues:4
IP SDMA 5.2 queues:2
IP VCN_DEC 3.0 queues:1
IP VCN_ENC 3.0 queues:1
IP VCN_JPG 3.0 queues:1
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16360>
4-component formats are needed here in order to return the correct
alpha value in invalid load scenarios
cc: mesa-stable
fixes:
spec@arb_shader_image_load_store@invalid
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16167>
this avoids races in llvmpipe related to modification of per-context shader
variant lists, which causes massive amounts of flakiness in ci
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16331>
this compacts all buffers in the shader into an array that can be
used in a single descriptor, thus handling the case of indirect indexing
while also turning constant indexing into indirect (with const offsets)
since there's no sane way to distinguish
a "proper" implementation of this would be to skip gl_nir_lower_buffers
and nir_lower_explicit_io altogether and retain the derefs, but that would
require a ton of legwork of other nir passes which only operate on the
explicit io intrinsics
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15906>
nvidia can't do this, but also nothing uses it, so I've gone ahead and
done the bare minimum here to make cts pass
I think the work to do the shader rewrites should be easy, but without a test
case, I see no point in spending the time for it
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16100>
this is enough to fix CTS
affects/fixes:
dEQP-GLES3.functional.polygon_offset.default_render_with_units
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units
dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16195>
Now that all consumers of GLSL use NIR, make the remaining drivers take
the path that relies on NIR to really do optimization.
nouveau steam shader-db runtime -6.69631% +/- 1.29235% (n=12).
No change on shader-db there.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16364>
Implement encode context ib based on new reconstructed picture and
interface for VCN 4.0, and modify dpb setup accordingly.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16328>
Add major and minor encode FW interface version for VCN 4.0.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16328>