Commit Graph

146558 Commits

Author SHA1 Message Date
Thomas Wagner 4856586ac6 util: use anonymous file for memory fd creation
The original implementation in os_memory_fd.c always uses memfds.
Replace this by using the already existing os_create_anonymous_file in
order to support older systems or systems without memfd.

Fixes: 1166ee9caf ("gallium: add utility and interface for memory fd allocations")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13331>
2021-10-27 15:26:52 +00:00
Rhys Perry 49d290bcf7 radv: don't use a separate cache entry for GS copy shaders
This seems simpler and probably faster.

This also fixes a warning for these CTS tests:
dEQP-VK.pipeline.creation_feedback.graphics_tests.vertex_stage_geometry_stage_delayed_destroy_fragment_stage_delayed_destroy
dEQP-VK.pipeline.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage
because we no longer set found_in_application_cache=false for pipelines
with NGG GS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13528>
2021-10-27 13:34:56 +00:00
Samuel Pitoiset 704340f0f6 radv: fix invalid wait_dst_stage_mask type
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13354>
2021-10-27 07:24:35 +00:00
Jason Ekstrand 0bbb32ece4 glsl/nir/linker: Also remove image variables
If we don't, then the array shrinker may shrink them to an array of zero
images which can cause GLSL serialization to blow up but only the next
time the GLSL shader is loaded from the disk cache.

Fixes: b8ee37472d ("glsl: Use nir_var_mem_image for images")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5520
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13412>
2021-10-27 01:45:13 -05:00
Iago Toral Quiroga 0a277fabce broadcom/compiler: fix condition encoding bug
When both AC and MC are set, AC is encoded in bits 0..1 not 0..3.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13527>
2021-10-27 06:03:12 +00:00
Iago Toral Quiroga 3fbd6662b7 broadcom/compiler: rework simultaneous peripheral access checks
This was not quite correct in that our checks for the allowed cases
were not checking that there were no other peripheral access other
than the ones allowed.

For example, we allowed  wrtmuc signal and TMU write other than
TMUC, and we also allowed TMU read and VPM read/write. But we
cannot allow wrtmuc with TMU write other than TMUC and at the
same time a VPM write for example, so we can't just check if we
have a combination of allowed peripherals, we still need to check
that those are the only ones in use by the combined instructions.

Another example is that even if we allow a TMU write (other than TMUC)
with a wrtmuc signal, the resulting instruction must still have just
one TMU write other than TMUC, but we were allowing the merge if one
instruction signaled wrtmuc and the other wrote to tmu other than tmuc
without testing if the combined result would have 2 tmu writes.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13527>
2021-10-27 06:03:12 +00:00
Manuel Stoeckl 2c61d89d36 gbm: add GBM_FORMAT_GR1616 and RG1616
Only GR1616 has a corresponding DRI format.

Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13501>
2021-10-27 02:53:05 +00:00
Manuel Stoeckl 759eaf517a gbm: add missing R16 case in gbm_bo_get_bpp
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13523>
2021-10-27 02:28:34 +00:00
Bas Nieuwenhuizen 1fe375e7cf radv: Add bufferDeviceAddressMultiDevice support.
We don't support multiple devices so this is a nop. However, Baldurs Gate 3 enables
this and with the new more complete checks this causes device creation to fail.

Fixes: 2e5718c957 ("vulkan: provide common functions to check device features")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5509
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13482>
2021-10-27 01:47:58 +00:00
Marek Olšák e1619b268a glthread: add a trivial thread-safe way to skip display list execution
There are apps that never put state changes into display lists.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Marek Olšák c14d755f3d glthread: add an option to make glCheckFramebufferStatus a no-op
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Marek Olšák f4348ef60d glthread: don't sync for glIsEnabled with a few enums
viewperf benefits

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Marek Olšák 6b370cbe28 glthread: don't execute display lists if they have no effect
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Mike Blumenkrantz b0c40bc905 nir/lower_samplers_as_deref: rewrite more image intrinsics
"I think we want to lower them."

-Jason "And I do know how the pass works" Ekstrand

fixes #5540

cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13489>
2021-10-27 00:02:22 +00:00
Mike Blumenkrantz c9ce151ff9 zink: more accurately update samplemask for fs shader keys
the fs samplemask needs to be updated on framebuffer rebind and on
fs bind to ensure that the key gets updated in time for the pipeline
change

fixes #5559

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13531>
2021-10-26 23:48:11 +00:00
Mike Blumenkrantz 8899f6a198 zink: fix gl_SampleMaskIn spirv generation
the uint[1] -> uint dance is only relevant on the first load, so move
the variable type shuffling inside the create block to avoid breaking successive
loads

fixes #5543

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13488>
2021-10-26 23:34:23 +00:00
Dave Airlie f42a4f6451 radv: fence->user_ptr and ctx->fence_map are now totally unused.
Garbage collect them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13525>
2021-10-26 22:22:22 +00:00
Alyssa Rosenzweig 861a35b3bc mesa: Require MRT support for GL3/ES3
OpenGL 3.0 requires the driver can draw to 8 simultaneous render
targets. Similarly, OpenGL ES 3.0 requires the driver can draw to 4
simultaneous render targets. Fix the version computation logic to take
this into account.

On Mali T720, we support ~all features of OpenGL ES 3.1 except we only
support a single render target. Mali T720 should advertise OpenGL 2.1
and OpenGL ES 2.0 only. With the previous logic, it incorrectly
advertised OpenGL ES 3.1.

v2: Lie about the minimum for GL 3.0 to make freedreno a3xx happy. Add
Emma's reviewed-by.

v3: Update the Mali T720 CI expectations. There are tests that pass on
GLES3 but not GLES2. Unclear if these are dEQP bugs or Mesa bugs, lima
hits the same issues. Add them to the known fails

Note to mesa-stable maintainers: this downgrades the OpenGL version
advertised on Mali T720. As such, this patch should apply to the
unreleased 21.3 (Eric) but should NOT be backported to any released Mesa
versions (21.2 or older should NOT have this patch). This is a bit of a
compromise; Emma agreed with this plan on IRC.

Reported-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v2]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v2]
Cc: 21.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13455>
2021-10-26 21:53:43 +00:00
Michael Tang 7e26ea84da microsoft/compiler: Use memcpy instead of a union to write dxil_features
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13496>
2021-10-26 20:27:56 +00:00
Alyssa Rosenzweig d8b1afdc85 nir/lower_blend: Use correct clamp for SNORM
nir_lower_blend was written against the OpenGL ES 3.2 specification,
which does not support blending SNORM render targets. The ES spec
says that non-floating point buffers get clamped to [0, 1] before
blending. The story is not so simple: SNORM buffers are blendable in
OpenGL and must clamped to [-1, 1] rather than [0, 1]. Handle this case.

NIR does have the fsat_signed_mali instruction to clamp to [-1, 1], but
it is only implemented in Panfrost, and this pass is in common code.
Open code it instead. Panfrost optimizes the open coded version, so this
is good enough.

Fixes SNORM subtests of Piglit arb_texture_view-rendering-formats.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13499>
2021-10-26 19:16:36 +00:00
Alyssa Rosenzweig 3b146fb466 panvk: Pass through alpha_zero_nop/one_store flags
When constructing the Internal Blend Descriptor for fixed-function
blending, set the alpha_zero_nop/one_store flags based on the given
equation.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
2021-10-26 19:01:47 +00:00
Alyssa Rosenzweig 77928e45eb panfrost: Pass through alpha_zero_nop/one_store
Compute whether these flags can be set when constructing the blend CSO
and pass them in the appropriate place in the Internal Blend Descriptor.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
2021-10-26 19:01:47 +00:00
Alyssa Rosenzweig 169aa9f177 panfrost: Test alpha_zero_nop/one_store predicates
For each blend mode in our blending unit tests, add whether we can set
the alpha_zero_nop and alpha_one_store flags and check against the
predicates.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
2021-10-26 19:01:47 +00:00
Alyssa Rosenzweig c6b2c1069b panfrost: Add alpha_zero_nop/one_store predicate
Some Mali GPUs can avoid storing to the tilebuffer if src alpha = 0, and
can replace blending with a store if src alpha = 1. This saves power in
the common case of alpha blending. Add predicates to check if these
optimizations are valid for a given blend equation.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
2021-10-26 19:01:46 +00:00
Alyssa Rosenzweig 87b68e77cc panfrost: Rename depth bias fields
Make it clear that the distinction is the facingness of the primitives
the depth bias applies to.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13509>
2021-10-26 18:45:08 +00:00
Sagar Ghuge 29762ea897 iris: Drop hint if primitive id is required or not
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
2021-10-26 18:22:15 +00:00
Sagar Ghuge 1ee043e662 anv: Drop hint if primitive id is required or not
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
2021-10-26 18:22:14 +00:00
Sagar Ghuge 3f33222426 intel/compiler: Track primitive id in domain/evaluation shader
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Suggeted-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
2021-10-26 18:22:14 +00:00
Sagar Ghuge 2b86cf2850 intel/genxml: Add new Primitive ID Not Required bit field to 3DSTATE_DS
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
2021-10-26 18:22:14 +00:00
Mike Blumenkrantz 90228a80ea zink: don't add dynamic vertex pipeline states if no attribs are used
adding the states requires that vertex attribs be bound, but it's illegal
to bind 0 attribs

cc: mesa-stable

fixes #5558

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13519>
2021-10-26 18:07:25 +00:00
Caio Marcelo de Oliveira Filho 3072e6e0da intel/compiler: Don't use SIMD larger than needed for workgroup
Unless we are combining multiple workgroups in the same HW thread,
there's no advantage of using SIMD16 when SIMD8 already fits the
entire workgroup.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13249>
2021-10-26 17:49:09 +00:00
Caio Marcelo de Oliveira Filho 4e7b71e00c intel/compiler: Use SIMD selection helpers for variable workgroup size
Variable workgroup size works by compiling as much SIMD variants as
possible and then selecting the right one during dispatch (when the
actual workgroup size is passed to us).

Instead of replicating the logic in a separate function, reuse the
same logic for regular SIMD selection.  And move function for that
together with the remaining simd selection functions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13249>
2021-10-26 17:49:09 +00:00
Caio Marcelo de Oliveira Filho 7dda0cf2b8 intel/compiler: Use SIMD selection helpers for CS
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13249>
2021-10-26 17:49:09 +00:00
Caio Marcelo de Oliveira Filho 7558340ebb intel/compiler: Add helpers to select SIMD for compute shaders
Clean up the logic and move it to functions that work with prog_data
attributes to select the right SIMD.  This shouldn't change any
behavior compared to the original.

Having it extracted will allow reuse by Task/Mesh and make it easier
to write tests.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13249>
2021-10-26 17:49:09 +00:00
Mike Blumenkrantz c13da98929 zink: stop exporting PIPE_SHADER_CAP_FP16_DERIVATIVES
spirv doesn't support this

fixes #5561

cc: mesa-stable

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13530>
2021-10-26 17:33:47 +00:00
Michael Tang 3094524621 microsoft/spirv_to_dxil: turn sysvals into input varyings
Fixes: b47090c5b3 ("spirv: Always declare FragCoord as a sysval")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13276>
2021-10-26 16:18:09 +00:00
Lionel Landwerlin a6031cd9bd anv: fix push constant lowering with bindless shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9fa1cdfe7f ("intel/rt: Implement push constants as global memory reads")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13529>
2021-10-26 15:41:43 +00:00
Mike Blumenkrantz f16961f222 zink: add notes about binding points which aren't counted in util funcs
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13490>
2021-10-26 15:07:22 +00:00
Mike Blumenkrantz 0a6f5ec942 zink: don't check rebind count outside of buffer/image rebind function
zink_resource_has_binds() only checks descriptor binds, and this doesn't
include streamout or fb bindings, so call these functions from the specific
rebind points to ensure those cases are also checked

fixes #5541

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13490>
2021-10-26 15:07:22 +00:00
Mike Blumenkrantz 1a68f2eb8f zink: only reset zink_resource::so_valid on buffer rebind
otherwise this is going to randomly modify some image properties

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13490>
2021-10-26 15:07:22 +00:00
Mike Blumenkrantz dabe477b4f zink: don't break early when applying fb clears
a resource can be bound to multiple fb attachments, each with
its own clear, so ensure that all of these are applied

fixes #5542

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13491>
2021-10-26 14:52:54 +00:00
Mike Blumenkrantz 2a91e83b7f zink: detect prim type more accurately for tess/gs lines
u_reduced_prim() can't determine the output primitive when vs isn't the
last vertex stage, so store this from the appropriate shader info and use
it when it's available

fixes #5547

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13487>
2021-10-26 14:40:30 +00:00
Mike Blumenkrantz 3a894d2b2f zink: split out descriptor pool sizing into separate struct
this migrates existing uses of zink_descriptor_layout_key to use
zink_descriptor_pool_key instead, which ends up being more helpful overall
since it puts all the pool-related data into a single struct

this also has a(n incredibly small) benefit of removing VkDescriptorPoolSize[6]
from every program data struct and deduplicating it into the descriptor
pool key set

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13483>
2021-10-26 14:27:01 +00:00
Mike Blumenkrantz 66a0d8204f zink: reduce hashed region of zink_descriptor_layout_key
only the first 3 members of VkDescriptorSetLayoutBinding are useful here

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13483>
2021-10-26 14:27:01 +00:00
Mike Blumenkrantz 103e93cbe6 zink: eliminate a hole in zink_descriptor_layout_key
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13483>
2021-10-26 14:27:01 +00:00
Mike Blumenkrantz 3acab7a24c zink: rename zink_descriptor_layout_key::num_descriptors -> num_bindings
this was always misnamed and thus misleading

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13483>
2021-10-26 14:27:01 +00:00
Jose Fonseca fb78c2de21 d3d10umd: Update for set_sampler_views take_ownership parameter.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11973>
2021-10-26 14:05:33 +00:00
Jose Fonseca e69a82f988 d3d10umd: Fix MSVC build.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11973>
2021-10-26 14:05:33 +00:00
Jose Fonseca cf464affb4 d3d10umd: Update for transfer interface changes.
Update for eb74f97769.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11973>
2021-10-26 14:05:33 +00:00
Jose Fonseca b3c1090a5f d3d10umd: Rename Dxgi.h to DxgiFns.h.
To avoid clashing with the WinSDK's dxgi.h header, which we'll need later.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11973>
2021-10-26 14:05:33 +00:00