Commit Graph

117850 Commits

Author SHA1 Message Date
Mauro Rossi 09ab297e9f android: util/format: fix include path list
To avoid following building error:

out/target/product/x86_64/obj_x86/STATIC_LIBRARIES/libmesa_util_intermediates/format/u_format_table.c:30:10:
fatal error: 'u_format.h' file not found
         ^~~~~~~~~~~~
1 error generated.

Fixes: 882ca6d ("util: Move gallium's PIPE_FORMAT utils to /util/format/")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2019-11-16 00:06:31 +01:00
Mauro Rossi 3cd522c70a android: radeonsi: fix build error due to wrong u_format.csv file path
GEN10_FORMAT_TABLE_INPUTS requires correction of u_format.csv file path
in order to avoid following build error:

ninja: error: 'external/mesa/util/format/u_format.csv',
needed by 'out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_pipe_radeonsi_intermediates/radeonsi/gfx10_format_table.h',
missing and no known rule to make it

Fixes: 882ca6d ("util: Move gallium's PIPE_FORMAT utils to /util/format/")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2019-11-15 23:20:03 +01:00
Eric Anholt b30589cbd3 mesa/st: Reuse st_choose_matching_format from st_choose_format().
We had this ad-hoc exact size matching for unsized internalformats,
but st_choose_matching_format() can do exactly what we want.  This
means, that, for example, we'll now prefer the matching ordering for
565/565_REV if the driver supports both orders.  We also pass
Unpack.SwapBytes through from ChooseTextureFormat so that we can hit
the memcpy path for 8888 formats when that flag is set.

Some interesting format choice changes from this (on softpipe):
intf/form/type        before            after
----------------------------------------------------
RGBA/RGBA/USHORT:     R8G8B8A8_UNORM -> RGBA_UNORM16
RGB/RGBA/8888:        X8B8G8R8_UNORM -> R8G8B8X8_UNORM
RGB/ABGR/8888_REV:    X8B8G8R8_UNORM -> R8G8B8X8_UNORM
RGBA/RGBA/5551:       B5G5R5A1_UNORM -> A1B5G5R5_UNORM
RGBA/RGBA/4444:       R8G8B8A8_UNORM -> A4B4G4R4_UNORM
RGBA/GL_RGBA/1010102: R8G8B8A8_UNORM -> A2B10G10R10_UNORM
DEPTH/DEPTH/UINT:     Z24X8          -> Z_UNORM32
DEPTH/DEPTH/USHORT:   Z24X8          -> Z_UNORM16

v2: Make sure that the baseformat still matches.  v1 would pick
    MESA_FORMAT_L16_UNORM for RED/LUMINANCE/SHORT, when we clearly
    want a red format.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-11-15 20:32:17 +00:00
Eric Anholt bc2b14a4a3 mesa: Don't put sRGB formats in the array format table.
sRGB vs unorm was the only conflict case being guarded against in this
function.  Before the PIPE_FORMAT conversion, we always listed the
unorm before the sRGB in the enums, but PIPE_FORMAT_A8B8G8R8_SRGB
happens to be before _UNORM.  We always want the unorm result here.

Fixes: 807a800d8c ("mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-11-15 20:32:17 +00:00
Eric Anholt e5b06008f1 mesa/st: Simplify st_choose_matching_format().
We now have a nice helper function for finding those memcpy formats,
without needing to go through each entry of the mesa format table to
see if it happens to match.

While looking at sysprof of a softpipe GLES2 CTS run, we were spending
~8% of the CPU on ChooseTextureFormat.  With this, roughly the same
region of the testsuite was .4%.

v2: Add Ken's fix for canonicalizing array formats.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-11-15 20:32:17 +00:00
Kenneth Graunke 69f109cc37 mesa: Handle GL_COLOR_INDEX in _mesa_format_from_format_and_type().
Just return MESA_FORMAT_NONE to avoid triggering unreachable; there's
really no sensible thing to return for this case anyway.

This prevents regressions in the next commit, which makes st/mesa
start using this function to find a reasonable format from GL format
and type enums.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-15 20:32:17 +00:00
Alyssa Rosenzweig ea232c7cfd pan/midgard: Use generic constant packing for 8/64-bit
Eventually, we will want to combine constants across types, but for now
let's not break the world.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 20:08:46 +00:00
Alyssa Rosenzweig 4c182a6d11 pan/midgard: Pack 64-bit swizzles
64-bit ops have their own funky swizzles. Let's pack them, both for
native 64-bit sources as well as extended 32-bit sources.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 20:08:46 +00:00
Alyssa Rosenzweig ba2fb98d36 pan/midgard: Fix mir_round_bytemask_down for !32b
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 20:08:46 +00:00
Alyssa Rosenzweig 2655a300a3 pan/midgard: Implement i2i64 and u2u64
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 20:08:46 +00:00
Alyssa Rosenzweig 855eec93b1 pan/midgard: Expand 64-bit writemasks
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 20:08:46 +00:00
Marek Olšák bda3ec5d55 radeonsi/nir: don't lower fma, instead, fuse fma
We want fma. This decreases compile times by 4% for Borderlands 2.

48505 shaders in 30515 tests
Totals:
SGPRS: 2206584 -> 2204784 (-0.08 %)
VGPRS: 1647892 -> 1648964 (0.07 %)
Spilled SGPRs: 6256 -> 6078 (-2.85 %)
Spilled VGPRs: 72 -> 72 (0.00 %)
Private memory VGPRs: 2176 -> 2176 (0.00 %)
Scratch size: 2240 -> 2240 (0.00 %) dwords per thread
Code Size: 49680804 -> 49837988 (0.32 %) bytes
LDS: 74 -> 74 (0.00 %) blocks
Max Waves: 371387 -> 371352 (-0.01 %)

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-11-15 14:34:49 -05:00
Marek Olšák dec34e880d radeonsi/nir: call nir_lower_flrp only once per shader
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-11-15 14:34:49 -05:00
Marek Olšák 0714b3d57e radeonsi/nir: remove dead function temps
glxgears has dead temps after lowering color inputs to load intrinsics.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-11-15 14:34:49 -05:00
Marek Olšák bc5097a7d9 gallium/noop: call finalize_nir
For measuring st/mesa compile time.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-11-15 14:34:49 -05:00
Tomeu Vizoso 27801b90fa panfrost: Make sure the shader descriptor is in sync with the GL state
State was leaking from previous frames as we weren't updating the
descriptor in all cases.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:34 +00:00
Alyssa Rosenzweig 095654e3c2 pan/midgard: Prioritize texture registers
On newer GPUs, this is a no-op. On older GPUs, this prevents needless
spilling since texture registers are shared with a subset of work
registers.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:34 +00:00
Alyssa Rosenzweig 339401b53c pan/midgard: Disassemble with old pipeline always on T720
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:33 +00:00
Alyssa Rosenzweig 8344d7425b pan/midgard: Use texture, not textureLod, on early Midgard
We have to disable the fixup.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:33 +00:00
Alyssa Rosenzweig 29f5b00e6e pan/midgard: Fix vertex texturing on early Midgard
We use a different set of texture registers, probably to save hardware.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:33 +00:00
Alyssa Rosenzweig 3866d0776f pan/midgard: Generalize texture registers across GPUs
Early Midgard uses a different set of texture registers; let's not
hardcode.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
2019-11-15 18:37:33 +00:00
Rhys Perry df645fa369 aco: implement VK_KHR_shader_float_controls
This actually supports more of the extension than the LLVM backend but we
can't enable it because ACO doesn't work with all stages yet.

With more of it enabled, some CTS tests fail because our 64-bit sqrt
is very imprecise. I can't find any precision requirements for it
anywhere, so I'm thinking it might be a CTS issue.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-15 17:36:21 +00:00
Rhys Perry be1d11249b aco: fix 64-bit fsign with 0
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 93c8ebfa ('aco: Initial commit of independent AMD compiler')
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-15 17:36:21 +00:00
Rhys Perry b062b92ab1 aco: don't combine literals into v_cndmask_b32/v_subb/v_addc
No pipeline-db changes

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 93c8ebfa ('aco: Initial commit of independent AMD compiler')
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-15 17:36:21 +00:00
Rhys Perry d7b0d9a8d8 radv: enable FP16/FP64 denormals earlier and only for LLVM
ACO sets this itself and will have to set it differently in the future to
support shaderDenormFlushToZeroFloat64.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-11-15 17:36:21 +00:00
Michel Dänzer c6c7652753 gitlab-ci: Organize images using new REPO_SUFFIX templates feature
Two benefits:

Most docker image related environment variables can now be defined in
the jobs where they're used instead of globally. The DEBIAN_TAG values
are propagated to other jobs via YAML anchors.

Images on https://gitlab.freedesktop.org/mesa/mesa/container_registry
are now organized in separate repositories with a suffix matching the
name of the job which makes sure the image is there.

Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-15 16:23:22 +01:00
Michel Dänzer 506e9d5fc7 gitlab-ci: Rename container install scripts to match job names (better)
Cleans up .gitlab-ci/ a little, and allows using a single DEBIAN_EXEC
line for all container jobs.

v2:
* Use lava_arm.sh instead of arm_lava.sh for consistency with v2 of the
  previous change

Reviewed-by: Eric Anholt <eric@anholt.net> # v1
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-15 16:21:10 +01:00
Michel Dänzer 3a48f4565e gitlab-ci: Use functional container job names
This makes it easier to tell which job is which in a pipeline.

v2:
* Use lava_arm{64,hf} instead of arm{64,hf}_lava to keep these jobs
  together in pipeline overviews

Reviewed-by: Eric Anholt <eric@anholt.net> # v1
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-15 16:20:16 +01:00
Michel Dänzer 670277846d gitlab-ci: Document that ci-templates refs must be in sync
Otherwise there can be weird breakage.

(Removing the include from .gitlab-ci/lava-gitlab-ci.yml doesn't seem
possible unfortunately:
https://gitlab.freedesktop.org/daenzer/mesa/pipelines/79458)

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-15 16:06:54 +01:00
Tomeu Vizoso 7d24cef200 panfrost: Multiply offset_units by 2
Per the spec, the units passed to glPolygonOffset are to be multiplied
by an implementation-defined constant.

On Midgard, this constant seems to be 2.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-15 14:45:29 +01:00
Lionel Landwerlin c061185e17 intel/perf: add EHL performance query support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-11-15 13:14:30 +00:00
Lionel Landwerlin 39fd11a9f8 intel/dev: flag the Elkhart Lake platform
We'll use this for performance metrics which are different from ICL.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-11-15 13:14:30 +00:00
Tapani Pälli 7a893a0d57 gitlab-ci: update Piglit commit, update skips
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-11-15 12:06:15 +02:00
Tapani Pälli 1d970f15e2 mesa: allow bit queries for EXT_disjoint_timer_query
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2090
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-15 12:05:56 +02:00
Samuel Pitoiset 41a1152cdc radv: make sure to not clear the ds attachment after resolves
To not overwrite the resolve if there is pending clear aspects,
same as color resolves.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-11-15 09:36:43 +01:00
Samuel Pitoiset 519d9b30de radv: remove useless RADV_DEBUG=unsafemath debug option
This option is useless and shouldn't be used at all.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-11-15 09:07:34 +01:00
Nathan Kidd 9a80b7fd8f llvmpipe: Check thread creation errors
In the case of glibc, pthread_t is internally a pointer.  If
lp_rast_destroy() passes a 0-value pthread_t to pthread_join(), the
latter will SEGV dereferencing it.

pthread_create() can fail if either the user's ulimit -u or Linux
kernel's /proc/sys/kernel/threads-max is reached.

Choosing to continue, rather than fail, on theory that it is better to
run with the one main thread, than not run at all.

Keeping as many threads as we got, since lack of threads severely
degrades llvmpipe performance.

Signed-off-by: Nathan Kidd <nkidd@opentext.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-11-15 02:43:22 +01:00
Ben Crocker 9c3be6d21f llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
Large programs, e.g. gnome-shell and firefox, may tax the
addressability of the Medium code model once a (potentially unbounded)
number of dynamically generated JIT-compiled shader programs are
linked in and relocated.  Yet the default code model as of LLVM 8 is
Medium or even Small.

The cost of changing from Medium to Large is negligible:
- an additional 8-byte pointer stored immediately before the shader entrypoint;
- change an add-immediate (addis) instruction to a load (ld).

Testing with WebGL Conformance 
(https://www.khronos.org/registry/webgl/sdk/tests/webgl-conformance-tests.html)
yields clean runs with this change (and crashes without it).

Testing with glxgears shows no detectable performance difference.

Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1753327, 1753789, 1543572, 1747110, and 1582226

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/223

Co-authored by: Nemanja Ivanovic <nemanjai@ca.ibm.com>, Tom Stellard <tstellar@redhat.com>

CC: mesa-stable@lists.freedesktop.org

Signed-off-by: Ben Crocker <bcrocker@redhat.com>
2019-11-14 23:07:26 +00:00
Kenneth Graunke 4242c57227 iris: Wrap iris_fix_edge_flags in NIR_PASS
So nir_validate happens properly.  Unfortunately this means we have
to play the metadata song and dance, so walk over all impls and say
that we didn't hurt anything.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-14 14:50:11 -08:00
Kenneth Graunke 39c23fd1bb iris: Properly move edgeflag_out from output list to global list
When demoting it from an output to a global, we need to actually move
it to the correct list.  While here, we also refactor so it's clear
we aren't mutating the list while iterating.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2106
Fixes: f9fd04aca1 ("nir: Fix non-determinism in lower_global_vars_to_local")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-14 14:50:09 -08:00
Eric Anholt 790d0ebef3 mesa: Move compile of common Mesa core files to a static lib.
We were compiling them twice, costing extra build time.  Reduces my
ccache-hot clean build time by a second (24.3s to 23.3s, 3 runs each).

The windows args are a little strange -- it's not clear to me that
they're actually used for building these files, but keep them in place
just in case, since we don't have a good windows CI story yet.  We
should want them on both gallium and classic regardless: Only osmesa
could be built for windows in classic, and classic OSMesa's scons
build defines these flags too.

Closes: #2052
Acked-by: Dylan Baker <dylan@pnwbakers.com>
2019-11-14 21:46:10 +00:00
Prodea Alexandru-Liviu cc758f1224 Appveyor: Quickly fix meson build.
As this required use of Python 3.8, mako module also had to be updated.

v2 - Unbind mako module version when using Meson.
Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-11-14 21:45:23 +00:00
Danylo Piliaiev 0904ee0c60 intel/fs: Do not lower large local arrays to scratch on gen7
On gen7 and earlier the scratch space size is limited to 12kB.
By enabling this optimization we may easily exceed this limit
without having any fallback.

arb_compute_shader/linker/bug-93840.shader_test crashes with
this lowering on IVB due to exceeding scratch size limit.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2092
Fixes: 69244fc7
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-14 20:08:30 +00:00
Eric Anholt 882ca6dfb0 util: Move gallium's PIPE_FORMAT utils to /util/format/
To make PIPE_FORMATs usable from non-gallium parts of Mesa, I want to
move their helpers out of gallium.  Since u_format used
util_copy_rect(), I moved that in there, too.

I've put it in a separate directory in util/ because it's a big chunk
of related code, and it's not clear to me whether we might want it as
a separate library from libmesa_util at some point.

Closes: #1905
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-14 10:47:20 -08:00
Eric Engestrom ac78ca4b39 gitlab-ci: auto-cancel CI runs when a newer commit is pushed to the same branch
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-11-14 17:32:31 +00:00
Timur Kristóf 9b8dc6929e aco: Optimize out trivial code from uniform bools.
This should remove most of the excess code size that was
introduced by making all booleans per-lane.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-14 17:27:11 +01:00
Timur Kristóf 8995c0b30a aco: Treat all booleans as per-lane.
Previously, instruction selection had two kinds of booleans:
1. divergent which was per-lane and stored in s2 (VCC size)
2. uniform which was stored in s1
Additionally, uniform booleans were made per-lane when they resulted
from operations which were supported only by the VALU.

To decide which type was used, we relied on the destination size,
which was not reliable due to the per-lane uniform bools, but it
mostly works on wave64.
However, in wave32 mode (where VCC is also s1) this approach
makes it impossible keep track of which boolean is uniform and
which is divergent.

This commit makes all booleans per-lane.
The resulting excess code size will be taken care of by the optimizer.

v2 (by Daniel Schürmann):
- Better names for some functions
- Use s_andn2_b64 with exec for nir_op_inot
- Simplify code due to using s_and_b64 in bool_to_scalar_condition

v3 (by Timur Kristóf):
- Fix several subgroups regressions

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-14 17:27:11 +01:00
Daniel Schürmann a1622c1a11 aco: use s_and_b64 exec to reduce uniform booleans to one bit
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-14 17:27:10 +01:00
Timur Kristóf 94e355148f aco: Make sure not to mistakenly propagate 64-bit constants.
ACO's optimizer would try to propagate 64-bit constants, but
does so in such a way that wouldn't work due to how the 64-bit
constants are handled in the IR.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-14 17:27:10 +01:00
Daniel Schürmann 9d3e070524 aco: value number instructions using the execution mask
This patch tries to give instructions with the same execution
mask also the same pass_flags and enables VN for SALU instructions
using exec as Operand.
This patch also adds back VN for VOPC instructions and removes VN for phis.

v2 (by Timur Kristóf):
- Fix some regressions.
v3 (by Daniel Schürmann):
- Fix additional issues

Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-14 17:27:10 +01:00