Commit Graph

13383 Commits

Author SHA1 Message Date
José Fonseca 3f3b09d6d8 Rename llvm -> gallivm.
Following the directory == library name policy simplifies the build system.
2008-02-18 20:05:06 +09:00
José Fonseca 687a8b96ef Standardize on using the pipe/ include prefix. 2008-02-18 20:02:42 +09:00
José Fonseca 33ceb6716a Update scons build for new code layout. 2008-02-18 10:52:44 +00:00
José Fonseca 9df478d2f8 Add an "all" target alias for "default" target.
"all" is more commonly expected, expecially by many IDEs.
2008-02-18 16:47:35 +09:00
José Fonseca 1f2d011786 Build glx/x11. 2008-02-18 15:45:29 +09:00
José Fonseca 8450b14676 Cleanup depend files. 2008-02-18 15:37:52 +09:00
José Fonseca 39fe5851a5 Actually use GALLIUM_DRIVER_DIRS. 2008-02-18 15:07:17 +09:00
José Fonseca bfd5916eaf Code reorganization: split gallium and mesa makefiles.
In other words, don't build src/gallium source code from within src/mesa/Makefile.

Also, allow to customize which gallium auxiliary dirs, driver driver, winsys
dirs get built from the config/* files.
2008-02-18 14:25:04 +09:00
José Fonseca 56bf73b1fb Update doxygen configuration file for new tree layout. 2008-02-18 12:08:35 +09:00
Zack Rusin 4a79156812 fix the build 2008-02-17 09:43:02 -05:00
Brian 0c6bbd41bd gallium: add missing mip level clamp 2008-02-16 13:55:47 -07:00
Brian 3b2a291888 gallium: tweak texture filter min/mag thresholds 2008-02-16 13:50:31 -07:00
Brian 08c9534107 gallium: implement min vs. mag filter determination for non-mipmapped textures
Fixes tests/minmag.c
2008-02-16 10:05:24 -07:00
Brian f9973b1c3d Added minmag.c test
Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 10:05:24 -07:00
Ian Romanick 3320b1874e Cell: Enable code gen for SPE attribute fetch
Doubles are still unsupported.
2008-02-15 11:03:54 -08:00
Ian Romanick 71071b7a9e Cell: Add missing back-slash in linux-cell config file 2008-02-15 10:36:48 -08:00
Ian Romanick eb3f7aa6f8 Cell: Add INCLUDE_DIRS to SPU_CFLAGS to fix build. 2008-02-15 10:33:12 -08:00
Ian Romanick b08d3fa249 Make this file build on non-SSE builds (e.g., Cell) 2008-02-15 10:00:31 -08:00
Ian Romanick 397b81bd1c Move cell_vertex_fetch.c for recent code reorg. 2008-02-15 09:43:13 -08:00
Ian Romanick 55e64b63ad Initial version of code gen for attribute fetch 2008-02-15 09:40:44 -08:00
Ian Romanick 2cc0c3b997 Correct the convert to and from float instructions 2008-02-15 09:40:44 -08:00
Keith Whitwell c179bc9901 tgsi: pass through failure to sse-codegenerate for fragment programs too.
In particular, will fallback to interpreted execution for shaders with
TEX instructions.
2008-02-15 13:39:24 +00:00
Keith Whitwell b29d8d2729 draw: subclass vertex shaders according to execution method
Create new files for shaders compiled/executed with llvm, sse, exec
respectively
2008-02-15 13:37:01 +00:00
Keith Whitwell e822e09b89 softpipe: rename some functions to disambiguate 2008-02-15 13:35:46 +00:00
Keith Whitwell 30d0bacf7a Merge commit 'origin/gallium-0.1' into gallium-0.1 2008-02-15 11:18:04 +00:00
Keith Whitwell 6ac2c1cc0c Merge commit 'origin/gallium-0.1' into gallium-0.1
Conflicts:

	src/gallium/drivers/softpipe/sp_quad_fs.c
	src/gallium/drivers/softpipe/sp_state.h
	src/gallium/drivers/softpipe/sp_state_fs.c
2008-02-15 11:15:47 +00:00
José Fonseca 66f22aa3bf Code reorganization: s/aux/auxiliary/ -- update build. 2008-02-15 20:11:40 +09:00
José Fonseca 92fcbf6e7b Code reorganization: s/aux/auxiliary/.
"aux" is a reserved name on Windows (X_X)
2008-02-15 20:07:18 +09:00
Keith Whitwell c04a7f8929 gallium: reorganize fragment shader execution, unbreak sse
This is probably going to get further reworked in the near future.

Right now there's a new interface wrapped around each shader execution
mode - exec, sse2, llvm.  The llvm code was disabled already and has
just been moved as-is to a new file, whereas the sse2 and exec code is
actually enabled.

The way the interfaces has turned out suggests to me that the correct
approach is to actually have each shader include a pointer to a quad stage
which will do a better job of encapsulating the execution environment than
what I have here -- that's a second step however.
2008-02-15 09:31:22 +00:00
Keith Whitwell fa9c160389 tgsi: disable dummy sse2 texture code 2008-02-15 08:56:04 +00:00
José Fonseca 6d3831b11d Code reorganization: placeholder for state-trackers.
This is meant for temporarily holding state-trackers,
until they eventually find their way out of gallium tree.
2008-02-15 17:52:14 +09:00
José Fonseca 6acd63a498 Code reorganization: update build.
Update the Makefiles and includes for the new paths.

Note that there hasn't been no separation of the Makefiles yet, and make is
jumping all over the place. That will be taken care shortly. But for now, make
should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm
might require some minor tweaks.
2008-02-15 17:50:12 +09:00
José Fonseca b642730be9 Code reorganization: move files into their places.
This is in a separate commit to ensure renames are properly preserved.
2008-02-15 17:45:40 +09:00
Zack Rusin 4593be34b2 vastly simplify indexing 2008-02-15 01:17:17 -05:00
Zack Rusin cf51d5c421 redo indirection
make all load's respect indirection
2008-02-15 01:17:17 -05:00
Zack Rusin f70cc89dbc redo the way immediates are handled
implement madd
start implementing arl
2008-02-15 01:17:17 -05:00
Zack Rusin ae3375987f rename 'argument' to 'load' because that's what it does 2008-02-15 01:17:17 -05:00
Zack Rusin d0364584be implement swizzling on writes 2008-02-15 01:17:16 -05:00
Zack Rusin 13d9e616f6 a call was missed during the last rename 2008-02-15 01:14:59 -05:00
Michal Krol 19780237ff gallium: Fix memory leak. 2008-02-15 11:30:51 +09:00
Michal Krol 742c5d3e1b gallium: Fix memory leak. 2008-02-15 11:30:49 +09:00
Michal Krol 6a7820d31f gallium: Use align_free() to free aligned memories. 2008-02-15 11:30:06 +09:00
Michal Krol d3cd39493c gallium: Fix build on Windows. 2008-02-15 11:29:58 +09:00
Michal Krol 3f1b712d0a gallium: Use MALLOC(). 2008-02-15 11:22:07 +09:00
José Fonseca d8ae972fd0 gallium: Fix MSVC compiler warnings. 2008-02-15 11:22:07 +09:00
Brian 663f4aaae6 gallium: remove some debug assertions in vertex format validation
If a fragment shader references an input for which there's no vertex
shader output (ex: texcoord3), use vertex output 0 by default.
Basically, the attribute's value will be undefined.  The shader writer
should never rely on undefined fragment shader inputs anyway.
2008-02-14 19:18:09 -07:00
Brian 3d81a956b9 gallium: rearrange vertex info/layout validation
Delay validation until someone really needs the vertex layout (vbuf alloc
vertex buffer or point/line/tri setup/rendering).
This will allow the vertex size to change depending on whether we're
drawing points, lines or triangles.
2008-02-14 18:59:25 -07:00
Brian 1b6540b4b1 gallium: include draw_context.h to silence warning 2008-02-14 18:59:24 -07:00
Brian d2b14311d9 gallium: minor function renaming 2008-02-14 18:59:24 -07:00
Brian 4c1403f667 gallium: new tgsi_transform_shader() function
Used to apply transformations to TGSI shaders, such as register search and
replace.
2008-02-14 18:59:24 -07:00