All of these have had support for the TGSI opcodes since before most of
the glsl compiler work landed.
Also update the docs accordingly, including the missing note about i965.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The doc wasn't update since we moved the glsl compiler to src/compiler/glsl.
I also updated the description of the standalone compiler.
v2:
- Mention that just-log argument removes headers/separators.
- Mention that version argument is mandatory.
Since version argument is mandatory, add --version to the command line
example.
Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
We don't need to support all the color buffers for advanced blend, just
cb0. For Fermi, we use the special binding slots so that we don't
overlap with user textures, while Kepler+ gets a dedicated position for
the fb handle in the driver constbuf.
This logic is only triggered when a FBFETCH is actually present so it
should be a no-op most of the time.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
GL_ARB_vertex_attrib_64bit was the last piece missing.
v2: update docs (Jordan)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
v2: update docs (Jordan)
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The only reason we didn't previously enable this was the dependency on
OpenGL ES 3.1. These should have been enabled as soon as HSW got
stencil texturing. We also needed to fixup setting MaxViewports.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Document what has been the unofficial way to self-reject stable patches.
Namely: drop the mesa-stable tag and push the commit.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: ba28f2136f ("docs: add note about r-b/other tags when resending")
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
I've used an ancient version of the script which did not cover:
- version expansion (cd mesa-* does not work)
- --enable-glx-tls
- EGL and es2* testing
- Vulkan and DOTA2
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Mention the script - why/how to use alongside a useful trick to make it
work interactively (thanks Rob!).
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <tournier.elie@gmail.com>
v2: [Emil Velikov]
- Add the shorthand git send-email -vX
- Move to submittingpatches.html
- Add to the TOC.
v3: [Emil Velikov]
- Use @~8 instead of HEAD~8 (Nicolai)
Cc: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
Still far from perfect, but a few small steps in the right direction.
- Split build systems, compilers, third party tools
- Mention building mesa for Android (part of AOSP)
- Drop explicit "other" dependencies. Reference to disto methods to
get them.
- HTML 4.01 Traditional compliance fixes - mixed ul and br tags.
- nuke dead links README.{CYGWIN,VMS}
v2: Squash typos, add note about buggy flex 2.6.2 (Eric), add Suse
zipper command (Tobias).
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
A mixed bag of updates/fixes - mostly aiming at removing no longer
applicable directories.
Add a few more state-trackers, drivers, etc. alongside "XXX more" where
applicable. Attribute for the GLSL/NIR movement and nukage of
src/egl/docs.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Properly document the whole process:
- Brief on what, when, where
- Picking, testing, branchpoints, pre-release announcement
- Releasing, announcement, website and bugzilla updates
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Fix the odd tag so that we're HTML 4.01 Traditional compliant
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Currently they are buried within the text, making it hard to find.
Move them to the top and be clear what is _not_ a good idea.
v2: Minor commit polish, use only "resending" as suggested by Matt.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
With earlier commit we folded all the xlib handling in --enable-glx, but
we forgot to update the documentation.
Elaborate on --enable-debug and drop mentions about depenencies.
v2: Grammar - s|haven't|hasn't| (Eric)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
... and point people to use/honour the EditorConfig/Emacs files, where
applicable.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This extension can be enabled automatically as it is a subset of
ARB_shader_image_load_store.
v2: Replace helper function by qualifier struct field (Ilia)
Enable NV_image_formats using ARB_shader_image_load_store (Ilia)
v3: Drop extension field from gl_extensions (Ilia)
Release notes (Ilia)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98480
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
The options specified in the CLOVER_EXTRA_BUILD_OPTIONS shell
variable are appended to the options specified by the OpenCL program
in the clBuildProgram function call, if any.
Analogously, the options specified in the CLOVER_EXTRA_COMPILE_OPTIONS
and CLOVER_EXTRA_LINK_OPTIONS variables are appended to the options
specified in clCompileProgram and clLinkProgram function calls,
respectively.
v2:
* rename to CLOVER_EXTRA_COMPILER_OPTIONS
* use debug_get_option
* append to linker options as well
v3: code cleanups
v4: separate CLOVER_EXTRA_LINKER_OPTIONS options
v5:
* fix documentation typo
* use CLOVER_EXTRA_COMPILER_OPTIONS in link stage
v6:
* separate in CLOVER_EXTRA_{BUILD,COMPILE,LINK}_OPTIONS
* append options in cl{Build,Compile,Link}Program
Signed-off-by: Vedran Miletić <vedran@miletic.net>
Reviewed-by[v1]: Edward O'Callaghan <funfunctor@folklore1984.net>
v7 [Francisco Jerez]: Slight simplification.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
This allows the driver to signal that it can't handle random
interleaving of attributes across buffers. This is required for
ARB_transform_feedback3, and it's initialized to whatever the previous
value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where
it is disabled. Note that the proprietary drivers never expose
ARB_transform_feedback3 on any GT21x's (where nouveau previously did),
and after some effort I was unable to get it to work.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
V2. add i965/hsw+ to list
V3. rebased on master.
V4. 'DONE' -> 'DONE ()'.
V5. remove i965/hsw+ from list :/
Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Document the EGL enum ranges for Mesa and those values allocated by the
following extensions:
EGL_MESA_drm_image
EGL_MESA_platform_gbm
EGL_MESA_platform_surfaceless
EGL_WL_bind_wayland_display
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Years ago Khronos replaced the registry's spec files with newfangled XML
files. Update the reference in doc/specs/enum.txt accordingly.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
It was the lone file in src/egl/docs. Move it to where the other specs
live, in $MESA_TOP/docs/specs.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
v2: mark llvmpipe & softpipe properly as well (Jason Wood)
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Not sure if it's possible to avoid programming the block size twice (once for
the userdata and once for the dispatch).
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Both radeonsi and nvc0 should also support ES so fixup doc.
Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
The difference to the virtually identical ARB_robustness (which is already
enabled unconditionally) is miniscule and handled elsewhere, but this cap
seems like the right thing to require for this extension.
v2: drop the device reset cap requirement (Ilia)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This extension is a combination of AMD_vertex_shader_viewport_index and
AMD_vertex_shader_layer, making it rather trivial to implement.
For gallium I *think* this needs a new cap because of the addition of
support in tessellation evaluation shaders, and since I don't have any
hardware to test it on, I've left that for someone else to wire up.
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Note that ASTC support is not actually mandated for this extension to be
exposed.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
In the original commit message in 56a1c10 it was wrongly used too:
- env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Until hardware appears (in a gallium driver) that can make use of the
TCS-outputted gl_BoundingBox, we just request that the variable gets
assigned as a regular patch variable.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: f926cf5bd0 ("docs: Rename GL3.txt to features.txt")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
CC: Andreas Boll <andreas.boll.dev@gmail.com>
This should be all that is required for cull distances to work
on radeonsi.
v1.1: whitespace cleanup, add docs fix clipdist_mask usage.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These are the only platforms that current expose OES_geometry_shader.
Once OpenGL ES 3.1 and OES_geometry_shader are enabled on Gen7, this
extension can be enabled there as well.
Gen6 will never get OpenGL ES 3.1, so it will never get this
extension... even though it has the desktop OpenGL extension. Alas.
NOTE: This causes a failure on Gen8+ platforms in
ES3-CTS.gtf.GL3Tests.texture_storage.texture_storage_texture_targets.
The test only fails because it doesn't know that 0x9009 is a valid
value when the extension exists.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Gen7 can get this extension (and GL_OES_shader_io_blocks) as soon as the
rest of OpenGL ES 3.1 is enabled.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
v2: Note that GL_KHR_blend_equation_advanced and
GL_KHR_blend_equation_advanced_coherent are done.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
* Changed "Mesa mailing list" to "mesa-dev mailing list" to clarify
which list patches should be sent to
* Added an explicit link to
https://lists.freedesktop.org/mailman/listinfo/mesa-dev to show
where to subscribe to the list
* Added a link to https://git-scm.com/docs/git-send-email to help new
users of that command
v2: add signed-off-by
Signed-off-by: Nicholas Bishop <nicholasbishop@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
The additional provision of GL_OES_copy_image is that it work for ETC.
However many desktop GPUs don't have native ETC support, so st/mesa does
the decoding by hand. Instead of discarding the compressed data, keep it
around in CPU memory. Use it when performing image copies.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Some ideas copied from Jakob Sinclair's implementation, but the color
clearing is completely different.
v2: remove leftover code, disable conditional rendering
disable render condition cleanly
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This enables GL_shader_draw_parameters and GL_ARB_indirect_parameters as well
as a properly accelerated implementation of GL_ARB_multi_draw_indirect.
Enabling the feature requires a sufficiently uptodate firmware -- those have
already been released a long time ago, although this does mean that the
feature only works with the amdgpu kernel module, since the radeon module
doesn't have a way to query the firmware version.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Based loosely on patches submitted ages ago by Thomas Helland.
v2: Add lots of missing data provided by Ilia. Fix sort order of
GL_ARB_sparse_texture extensions suggested by Ilia.
v3: Note that Dave Airlie has started work on GL_ARB_bindless_texture.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
v2: Fix typo in #extension line noticed by Ken.
v3: Update spec status.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This reverts commit 82f8c23950.
KHR_texture_compression_astc_sliced_3d is not a requirement for
GLES 3.2.
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>\
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
silent, flush, incomplete_tex and incomplete_fbo flags were not
documented (see src/mesa/main.debug.c for more info).
FP is not checked anymore.
v2 (Brian Paul):
* MESA_DEBUG accepts a comma-separated list of parameters.
* Clarify how MESA_DEBUG behaves with mesa debug and release builds.
* Updated wording.
v3: Better wording for one paragraph (Brian Paul)
Reviewed-by: Brian Paul <brianp@vmware.com>
Remove 'reg' option that does not actually exist, elaborate more about
'sync' and add the missing options.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>