Commit Graph

78675 Commits

Author SHA1 Message Date
Rhys Kidd 76e2af3dd4 docs: Document VC4_DEBUG envvar
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2016-02-15 17:13:52 -08:00
Rhys Kidd aa82cc4b22 vc4: Add missing braces in initializer
Silences the following GCC warning:

mesa/src/gallium/drivers/vc4/vc4_qir_schedule.c: In function 'qir_schedule_instructions':
mesa/src/gallium/drivers/vc4/vc4_qir_schedule.c:578:16: warning: missing braces around initializer [-Wmissing-braces]
         struct schedule_state state = { 0 };
                ^

Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2016-02-15 17:13:52 -08:00
Rhys Kidd c75ced3623 vc4: Correct typo setting 'handled_qinst_cond'
Variable was previously always set to true. Accordingly, the later
assert() served no active purpose.

Found with GCC warning and code inspection:

mesa/src/gallium/drivers/vc4/vc4_qpu_emit.c: In function'vc4_generate_code':
mesa/src/gallium/drivers/vc4/vc4_qpu_emit.c:315:22: warning: variable 'handled_qinst_cond' set but not used [-Wunused-but-set-variable]
                 bool handled_qinst_cond = true;
                      ^

Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2016-02-15 17:13:52 -08:00
Eric Anholt 655fa0f465 vc4: Don't treat conditional MOVs as raw MOV.
The two consumers want to know that the destination will be exactly the
source, which is not true if we might not set the destination.

Signed-off-by: Eric Anholt <eric@anholt.net>
2016-02-15 17:13:52 -08:00
Timothy Arceri 00a1bd13b5 glsl: warn in GL as well as ES when varying not written
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93339
2016-02-16 11:15:43 +11:00
Ilia Mirkin 6d39075c06 docs: update GLES 3.1 section for recent nvc0 additions
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-15 17:43:37 -05:00
Jason Ekstrand 08ecd8a8d1 anv/meta_resolve: Set origin_upper_left on gl_FragCoord
It's required by the spec and any shaders that don't set it will be broken.
I'm not really sure how multisampling was even working before...
2016-02-15 12:45:03 -08:00
Ilia Mirkin 4360ba0caf mesa: need to check resource and set length even if bufSize is 0
This fixes a number of dEQP tests, such as:

dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_query

It was expecting the length to be set even in the bufSize == 0 case.
Also _mesa_get_program_resourceiv does some error checking on the
resource which should probably happen even in the bufSize == 0 case as
well although there's no dEQP test for that.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2016-02-15 12:20:25 -05:00
Ben Widawsky 66c790720b i965/bxt: Production thread counts
v2: Forgot to squash in the comment removal

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-15 07:48:09 -08:00
Daniel Czarnowski 5d87a7c894 egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
Without the check, unsuccessful xcb_dri2_get_buffers_reply(...) causes
segmentation fault in dri2_get_buffers.

Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org
2016-02-15 07:43:27 +02:00
Edward O'Callaghan 331f963b7e nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state()
We already have this logic in the gallium/util functions so
lets reduce some entropy while here.

V.2:
  Apply change to nv50 also as suggested by Samuel Pitoiset.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2016-02-14 23:56:54 +01:00
Samuel Pitoiset cbf24a01dd nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-14 22:56:02 +01:00
Kenneth Graunke 8122d21d15 i965: Fix gl_DrawID in the vec4 backend.
brw_draw_upload.c uploads VertexID/InstanceID first, then DrawID.
So we need to assign the attribute mapping in that order as well.

Fixes the following Pigit tests with the vec4 backend:
- arb_shader_draw_parameters-drawid vertexid
- arb_shader_draw_parameters-drawid-indirect basevertex

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2016-02-14 13:24:07 -08:00
Brian Paul 816c987b67 mesa: move assertion in _mesa_cube_face_target()
Fixes piglit arb_texture_view-sampling-2d-array-as-2d-layer regression.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94134
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-02-14 09:16:22 -07:00
Serge Martin a4cff1859e clover: fix build failure since bfd695e
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2016-02-14 11:00:29 +01:00
Kenneth Graunke 565aa69970 glsl: Fix overflow of ImageAccess[] array.
The ImageAccess array is statically sized to MAX_IMAGE_UNIFORMS:

   GLenum ImageAccess[MAX_IMAGE_UNIFORMS];

There was no bounds checking ensuring we don't overflow.  Passing in a
shader with too many uniforms would cause writes to extend into other
fields, such as sh->NumImages.

Later linker checks already handle reporting an error when there are too
many images, so just avoid corrupting structures here.

This rearranges the logic a bit to look more like the sampler case.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Tested-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 21:12:18 -08:00
Ilia Mirkin 6411444c36 mesa: default FixedSampleLocations to true when using a dummy image
GL_ARB_texture_multisample and GLES 3.1 expect the initial value to be
GL_TRUE. This fixes

dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.fixed_sample_locations_integer

and a few related tests.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2016-02-13 23:41:28 -05:00
Jason Ekstrand 7410c60988 nir/types: Add more type constructor functions
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand f05f576803 nir/types: Add a few more glsl_type_is_ functions
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand 914829f766 nir/types: Add helpers for working with sampler and image types
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand d140b13fd5 nir/types: Add helpers for function types
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand b9e94ad806 glsl/types: Expose glsl_struct_field and glsl_function_param to C
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand 954d46184f glsl/types: Add a helper for getting image types
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand 95ea9f7708 glsl/types: Add support for function types
SPIR-V has a concept of a function type that's used fairly heavily.  We
could special-case function types in SPIR-V -> NIR but it's easier if we
just add support to glsl_types.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand 5ec6a65388 glsl/types: Add a bare "sampler" type
This is to be used by SPIR-V for representing a sampler that isn't attached
to any particular image.  In SPIR-V, all of the interesting bits such as
dimensionality, sampled type, etc. come from the image, the bare "sampler"
type simply uses a sampled type of VOID and 0 values for the rest.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Jason Ekstrand ac089126b9 glsl/types: Rename sampler_type to sampled_type
It's a bit more descriptive since it is the base type that you get when you
sample from it.  Also, the next commit adds a bare "sampler" type and we
need glsl_type::sampler_type available for a public static member.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-02-13 17:22:36 -08:00
Vinson Lee 4ed4c1d921 llvmpipe: Do not use barriers if not using threads.
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94088
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-02-13 14:42:05 -08:00
Francisco Jerez 9e30d66b7c i965: Reupload push and pull constants when we get new shader image unit state.
Fixes several of the
"dEQP-GLES31.functional.image_load_store*load_store*single_layer" dEQP
tests that use image formats we implement using untyped surface
messages.

Cc: mesa-stable@lists.freedesktop.org
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-02-13 14:33:32 -08:00
Samuel Pitoiset 40fcb6b9f9 i965: fix MAX_COMPUTE_SHARED_SIZE constant value
MAX_COMPUTE_SHARED_SIZE should be set to 32768. This fixes a regression
introduced in be27f77 (mesa: do not use a constant for
MAX_COMPUTE_SHARED_SIZE).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94139
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-02-13 23:13:31 +01:00
Samuel Pitoiset 7f0a19400e nv50/ir: add missing SV_TID and SV_CTAID sysvals on GM107
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 22:26:38 +01:00
Samuel Pitoiset d11266aa06 nv50/ir: add MEMBAR emission for GM107
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 22:06:15 +01:00
Alejandro Piñeiro a150101125 docs: document MESA_GLES_VERSION_OVERRIDE envvar
v2: Removed reference to FC not being an allowed suffix (Brian Paul)

Reviewed-by: Brian Paul <brianp@vmware.com>
2016-02-13 20:21:06 +01:00
Samuel Pitoiset b410ed9215 st/mesa: fix pipe_grid_info initializer
Fixes MSVC build error which doesn't allow empty initializers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-02-13 17:08:24 +01:00
Samuel Pitoiset 628b0e8571 trace: add all compute related functions
Changes from v3:
 - dump the TGSI compute program

Changes from v2:
 - remove use of MALLOC()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:01:02 +01:00
Samuel Pitoiset fe0b55f39e st/mesa: implement limits for ARB_compute_shader
According to the spec, this also increases the following minimum values:
 - MAX_COMBINED_TEXTURE_IMAGE_UNITS     96 (6*16), was 80
 - MAX_UNIFORM_BUFFER_BINDINGS          72 (6*12), was 60

ARB_compute_shader is not enabled by default because images support is
still not implemented yet. If you want to use it you need to set
MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader.

Changes from v2:
 - make use of the new PIPE_CAP_SHADER_SUPPORTED_IRS cap instead of
   enabling the extension when PIPE_CAP_COMPUTE is enabled.
 - query for PIPE_CAP_COMPUTE first
 - s/shader_supported_irs/compute_supported_irs/
 - disable ARB_compute_shader and add a comment which explains why

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:01:02 +01:00
Samuel Pitoiset 8aa666981b st/mesa: add compute program dispatch callbacks
This state tracker implements DispatchCompute() and DispatchComputeIndirect().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:01:01 +01:00
Samuel Pitoiset 805d92e540 st/mesa: add state validation for compute shaders
This binds atomics, constants, samplers, ssbos, textures and ubos.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:01:01 +01:00
Samuel Pitoiset 61c87cd2c0 st/mesa: add mappings for compute shader sysvals
LOCAL_INVOCATION_ID, WORK_GROUP_ID and NUM_WORK_GROUPS are respectively
mapped to THREAD_ID, BLOCK_ID and GRID_SIZE.

Changes from v2:
 - add assertions in st_translate_program()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 16:01:00 +01:00
Samuel Pitoiset e8db4e4e0a st/mesa: keep track of shared memory declarations
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 16:01:00 +01:00
Samuel Pitoiset dfa58f0ff0 st/mesa: add intrinsics for shared variables
This adds GLSL intrinsics for load/store and atomic operations.

Changes from v2:
 - use PROGRAM_MEMORY instead of PROGRAM_BUFFER

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:01:00 +01:00
Samuel Pitoiset 44e04dc809 st/mesa: add conversion for compute shaders
According to the spec, there are no predefined inputs nor any
fixed-function outputs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 16:01:00 +01:00
Samuel Pitoiset 7c79c1e3e2 st/mesa: add compute shader states
Changes from v2:
 - use as much common code as possible (eg. st_basic_variant)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 16:00:54 +01:00
Samuel Pitoiset 08c46025c8 st/mesa: add a second pipeline for compute
Compute needs a new and different validation path.

Changes from v2:
 - make use of unreachable() instead of assert() when the pipeline is
   invalid
 - move the st_pipeline enumeration to st_context.h instead of st_api.h

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset a8328e3a50 tgsi/ureg: add shared variables support for compute shaders
This introduces TGSI_FILE_MEMORY for shared, global and local memory.
Only shared memory is currently supported.

Changes from v2:
 - introduce TGSI_FILE_MEMORY

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset 5e09ac78e5 gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
This cap indicates the supported representations of programs. It should
be a mask of pipe_shader_ir bits. It will allow to enable
ARB_compute_shader if the underlying driver supports TGSI.

Changes from v2:
 - improve description of PIPE_SHADER_CAP_SUPPORTED_IRS

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset 43f4420fba gallium: add indirect compute parameters to pipe_grid_info
Like indirect draw, we need to store a resource and an offset that
needs to be 4 byte aligned. When indirect is used, the size of the
grid (in blocks) is stored with three 32-bit integers.

Changes from v2:
 - s/most values/block sizes/

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset bfd695e1d2 gallium: add a new interface for pipe_context::launch_grid()
This introduces pipe_grid_info which contains all information to
describe a launch_grid call. This will be used to implement indirect
compute in the same fashion as indirect draw.

Changes from v2:
 - correctly initialize pipe_grid_info for nv50/nvc0

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset 61ed09c7ea gallium/cso: add support for compute shaders
Changes from v2:
 - removed cso_{save,restore}_compute_shader() functions and the
   compute_shader_saved variable because disabling compute shaders for
   meta ops is not currently needed

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset ffd9c7fd74 mesa: add PROGRAM_MEMORY
This will be used for shared, global and local memory areas.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset a9eb1327be mesa: store shared size in gl_compute_program
The size of shared variables needs to be stored in gl_compute_program
in order to set up pipe_compute_state::req_local_mem.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00