mesa: store shared size in gl_compute_program

The size of shared variables needs to be stored in gl_compute_program
in order to set up pipe_compute_state::req_local_mem.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Samuel Pitoiset 2016-02-03 18:08:46 +01:00
parent be27f772e8
commit a9eb1327be
2 changed files with 6 additions and 0 deletions

View File

@ -2044,6 +2044,11 @@ struct gl_compute_program
* Size specified using local_size_{x,y,z}.
*/
unsigned LocalSize[3];
/**
* Size of shared variables accessed by the compute shader.
*/
unsigned SharedSize;
};

View File

@ -2124,6 +2124,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
int i;
for (i = 0; i < 3; i++)
dst_cp->LocalSize[i] = src->Comp.LocalSize[i];
dst_cp->SharedSize = src->Comp.SharedSize;
break;
}
default: