Brian Paul
58e843dda0
mesa: remove s_imaging.c from build
2009-09-19 16:43:17 -06:00
Brian Paul
14869c0984
mesa: remove s_texstore.c from makefile/project files
2009-09-19 11:08:20 -06:00
Karl Schultz
09ef339b69
windows: updated VC8 project files
...
See bug 22882.
2009-07-27 13:38:35 -06:00
Michal Krol
f20a0155f3
wgl: Port sharedtex_mt to WGL.
2009-03-17 14:27:47 +01:00
Michal Krol
ad908465f1
wgl: Port glthreads to WGL.
2009-03-16 09:45:23 +01:00
Brian Paul
4045a2c7d3
mesa: move shared context state functions to new shared.c file
2009-03-07 13:14:37 -07:00
Brian Paul
2c37851595
mesa: move glViewport and glDepthRange functions into new viewport.c file
...
A bit of refactoring with an eye toward ES2 and GL 3.1
2009-03-07 12:33:11 -07:00
Brian Paul
2ee5ba0411
swrast: rename s_buffers.c -> s_clear.c
2009-03-07 12:09:33 -07:00
Alan Hourihane
4df482086e
Merge commit 'origin/master' into gallium-0.2
...
Conflicts:
windows/VC8/mesa/osmesa/osmesa.vcproj
windows/VC8/progs/demos/gears.vcproj
windows/VC8/progs/progs.sln
2009-01-22 09:43:42 +00:00
Thomas Henn
470e10dfaa
windows: fix output dir for glut project file
2009-01-21 09:32:40 -07:00
Karl Schultz
787a001a67
windows: another round of VC8 project file updates
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New static configs generate DLLs that do not have a dependency on the MSCVR*
DLL's.
2009-01-21 07:59:11 -07:00
Brian Paul
dd92f483b0
Revert "windows: new VC8 projects statically linked against libcmt"
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This reverts commit bbda892c55
.
Static configs rolled into regular project files (in next commit).
Provided by Karl Schultz.
2009-01-21 07:57:45 -07:00
Thomas Henn
bbda892c55
windows: new VC8 projects statically linked against libcmt
2009-01-20 09:07:01 -07:00
Karl Schultz
61a387dca1
windows: more VC8 project file updates
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Make some compiler flags per-file.
Remove driverfuncs.c from osmesa project.
2009-01-20 09:07:01 -07:00
Thomas Henn
dbd8e4066b
windows: updated VC8 project files
2009-01-19 08:23:22 -07:00
Alan Hourihane
2e28c1fda2
Merge commit 'origin/master' into gallium-0.2
...
Conflicts:
src/mesa/shader/slang/slang_compile.c
2009-01-16 16:44:53 +00:00
Karl Schultz
a740858fc0
windows: updated VC8 project file
2009-01-15 11:32:47 -07:00
Alan Hourihane
658b1bdb1c
Merge commit 'origin/master' into gallium-0.2
...
Conflicts:
docs/install.html
docs/relnotes-7.3.html
src/mesa/shader/slang/slang_codegen.c
src/mesa/shader/slang/slang_compile.c
src/mesa/shader/slang/slang_emit.c
src/mesa/shader/slang/slang_preprocess.c
src/mesa/shader/slang/slang_preprocess.h
2009-01-14 23:33:41 +00:00
Brian Paul
aac4a0509e
windows: remove reference to swizzle.c file
2009-01-14 12:07:25 -07:00
Thomas Henn
a0318d7f8e
windows: updated VC8 project files
2009-01-12 10:56:42 -07:00
Brian Paul
88fdddcbbe
windows: added new sources for 7.3 (may be more, needs testing)
2009-01-12 08:36:21 -07:00
Brian Paul
b0caa10a85
Merge commit 'origin/master' into gallium-0.2
2008-12-16 15:50:14 -07:00
Brian Paul
702b5b076b
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
...
The noise functions were not glsl-specific.
Also, ran indent on the code to clean it up.
2008-12-15 18:37:39 -07:00
Keith Whitwell
0397b2bb41
Merge branch 'gallium-0.1' into gallium-0.2
...
A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
2008-09-11 16:05:15 +01:00
Brian Paul
ef56a563a1
undo prev change to this VC7 project file
...
Meant to update the VC8 project file.
2008-05-29 10:46:39 -06:00
Karl Schultz
1190261c47
added prog_uniform.[ch]
2008-05-29 10:43:48 -06:00
Brian Paul
645c131264
Assorted Windows fixes (Karl Schultz)
2008-05-29 10:42:02 -06:00
Karl Schultz
9d3359d12a
dependency fixes (bug 13544)
2008-05-27 08:50:47 -06:00
Brian
65685785fa
Replace glut_fbc.c with glut_fcb.c (cb=callback)
2008-02-25 11:01:23 -07:00
José Fonseca
2d38d1b300
Remove files of unsupported build systems.
2008-02-25 17:11:28 +09:00
Christoph Kubisch
8822069e71
updated VC7 project files
2007-09-05 10:04:37 -06:00
Brian
b0b02507b4
remove t_save_api.c and some other obsolete files, may be more
2007-06-28 07:18:43 -06:00
Brian
3b0bd0ce17
new VC8 project files
2007-04-24 08:52:34 -06:00
Brian Paul
24edd90159
Move mipmap generation functions, texture scaling functions into new
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mipmap.c file.
2006-09-29 01:24:26 +00:00
Brian Paul
a97492f4df
added arrayobj.[ch] files
2006-07-21 19:56:52 +00:00
Michal Krol
51fec69ea6
Add x86sse.h.
2006-05-30 09:59:05 +00:00
Brian Paul
d2e5598cd3
added rbadaptors.[ch] files
2006-05-19 03:37:41 +00:00
Michal Krol
6acf1e93a2
Remove carriage returns.
2006-04-25 10:11:59 +00:00
Michal Krol
7473d17268
Add bitset.h.
2006-04-04 10:25:23 +00:00
Karl Schultz
cec74532bf
Add newest source code files to project.
2006-03-29 20:55:48 +00:00
Karl Schultz
888ab86f85
Repair corrupted file and remove rogue 'test' project.
2006-03-29 04:01:25 +00:00
Michal Krol
8af48fc4d6
More GLSL code:
...
- add texture sampling support;
- fix assembly codegen bugs;
2006-03-14 11:23:16 +00:00
Brian Paul
2c61fdafd6
added s_blit.c
2006-03-01 02:00:58 +00:00
Michal Krol
9ac9605de1
More GLSL code:
...
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Michal Krol
cc1591667d
More GLSL code:
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- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Michal Krol
3654193a4d
More GLSL code.
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- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Michal Krol
50092f8f33
Add s_arbshader.c, s_arbshader.h.
2006-02-15 11:09:26 +00:00
Michal Krol
adef42c88d
Add tnl\t_vb_arbshader.c.
2006-02-13 11:27:33 +00:00
Michal Krol
bd8c742762
Add shader/slang/slang_compile_*.* files.
2006-01-30 14:50:01 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00