Commit Graph

61525 Commits

Author SHA1 Message Date
Matt Turner 98e2654880 i965: Mark brw_reg_type and register_file enums as PACKED.
The C99 spec says the type of an enum is implementation defined (but can
be char, signed int, or unsigned int). gcc appears to always give enums
four bytes, even when they can fit in less. It does so because this is
what other compilers seem to do [0] and therefore to maintain ABI
compatibility with them.

gcc has an -fshort-enum flag that tells the compiler to use only as much
space as needed for an enum. Adding __attribute__((__packed__)) to an
enum definition has the same behavior, but on a per-enum basis.

brw_reg_type and register_file are not part of the ABI, so we can safely
mark them as PACKED so that they'll take only a byte, rather than four.

[0] http://gcc.gnu.org/onlinedocs/gcc/Non-bugs.html#index-fshort-enums-3868

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 22:51:32 -08:00
Matt Turner 00c567e897 i965: Reduce predicate field of backend_instruction to uint8_t.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 22:51:32 -08:00
Vinson Lee 079773d1cb libgl-xlib: Fix xlib_sw_winsys.h include path.
This patch fixes this SCons build error introduced with commit
4f37e52f37.

  Compiling src/gallium/targets/libgl-xlib/xlib.c ...
src/gallium/targets/libgl-xlib/xlib.c:35:42: fatal error: state_tracker/xlib_sw_winsys.h: No such file or directory
 #include "state_tracker/xlib_sw_winsys.h"
                                          ^

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75347
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 19:56:17 -08:00
Vinson Lee 24ce678f83 mesa: Move declarations before code.
This patch fixes these MSVC build errors.

  Compiling src\mesa\drivers\common\meta_blit.c ...
meta_blit.c
src\mesa\drivers\common\meta_blit.c(255) : error C2143: syntax error : missing ';' before 'type'
src\mesa\drivers\common\meta_blit.c(255) : error C2143: syntax error : missing ')' before 'type'
src\mesa\drivers\common\meta_blit.c(255) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(255) : warning C4552: '<' : operator has no effect; expected operator with side-effect
src\mesa\drivers\common\meta_blit.c(255) : error C2059: syntax error : ')'
src\mesa\drivers\common\meta_blit.c(255) : error C2143: syntax error : missing ';' before '{'
src\mesa\drivers\common\meta_blit.c(258) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ';' before 'type'
src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ')' before 'type'
src\mesa\drivers\common\meta_blit.c(263) : error C2065: 'step' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(263) : warning C4552: '<=' : operator has no effect; expected operator with side-effect
src\mesa\drivers\common\meta_blit.c(263) : error C2059: syntax error : ')'
src\mesa\drivers\common\meta_blit.c(263) : error C2143: syntax error : missing ';' before '{'
src\mesa\drivers\common\meta_blit.c(264) : error C2143: syntax error : missing ';' before 'type'
src\mesa\drivers\common\meta_blit.c(264) : error C2143: syntax error : missing ')' before 'type'
src\mesa\drivers\common\meta_blit.c(264) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(264) : warning C4552: '<' : operator has no effect; expected operator with side-effect
src\mesa\drivers\common\meta_blit.c(264) : error C2059: syntax error : ')'
src\mesa\drivers\common\meta_blit.c(264) : error C2065: 'step' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(264) : error C2143: syntax error : missing ';' before '{'
src\mesa\drivers\common\meta_blit.c(268) : error C2065: 'step' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(268) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(269) : error C2065: 'step' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(269) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(270) : error C2065: 'step' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(270) : error C2065: 'i' : undeclared identifier
src\mesa\drivers\common\meta_blit.c(559) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data
src\mesa\drivers\common\meta_blit.c(723) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data
src\mesa\drivers\common\meta_blit.c(773) : warning C4244: 'function' : conversion from 'const GLint' to 'GLfloat', possible loss of data

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 19:40:00 -08:00
Emil Velikov dcbf404c0d pipe-loader: introduce pipe_loader_sw_probe_null helper function
v2: Handle null_sw_create failure, add missing function return type

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v1)
2014-02-22 03:26:29 +00:00
Emil Velikov 969e8d15b7 pipe-loader: introduce pipe_loader_sw_probe_dri helper
Will be used in the following commits.

v2: Link gallium tests against the library.
v3: Handle dri_create_sw_winsys failure
v4: Rebase on top of the targets/xa changes

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v2)
2014-02-22 03:26:29 +00:00
Emil Velikov cc3aeacab6 pipe-loader: introduce pipe_loader_sw_probe_xlib helper
Will be used in the upcoming patches.

v2: handle xlib_create_sw_winsys failure, drop unneeded header

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v1)
2014-02-22 03:26:29 +00:00
Emil Velikov 6325fdd6cf pipe-loader: use bool type for pipe_loader_drm_probe_fd()
v2: Rebase on top of the rendernode changes.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v1)
Reviewed-by: Francisco Jerez <currojerez@riseup.net> (v1)
2014-02-22 03:26:29 +00:00
Emil Velikov 4f37e52f37 winsys/xlib: move xlib_create_sw_winsys within the winsys
v2: Rebase on top of vl_winsys_xsp.c removal
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> (v1)
2014-02-22 03:26:28 +00:00
Emil Velikov b4e8572bca pipe-loader: handle memory allocation failure
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-22 03:26:28 +00:00
Emil Velikov 1fb750f7f7 pipe-loader: build pipe_loader_drm_x_auth whenever HAVE_PIPE_LOADER_XCB is defined
Currently HAVE_PIPE_LOADER_XCB is defined, rather than being set to 1/0.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-22 03:26:28 +00:00
Emil Velikov ed092a8e1f pipe-loader: destroy sw_winsys on sw_release
The sw pipe-loader implicitly handles winsys_create, thus we
it would make sense to implicitly destroy it upon releasing
the loader.

Currently we leak the sw_winsys when releasing the pipe-loader.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-22 03:26:28 +00:00
Emil Velikov 636ac989b2 vl/winsys_dri: cleanup vl_screen_create error path
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-02-22 03:26:27 +00:00
Emil Velikov 0c9912b266 targets/pipe-loader: link pipe-nouveau against libdrm
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-22 03:26:27 +00:00
Kenneth Graunke 6984a6be5c meta: Eliminate samplers[] array in favor of using vec4_prefix.
We don't need an array mapping the shader index to "sampler2DMS",
"isampler2DMS", and so on.  We can simply do "%ssampler2DMS" and pass in
vec4_prefix, which is "", "i", or "u".

This eliminates the use of C99 array initializers and should fix the
MSVC build.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75344
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-21 19:18:07 -08:00
Kenneth Graunke 119aa50929 i965: Delete the fabulous target_to_target() function.
gl_texture_object's Target field is never a cube face enumeration, so
target_to_target is just the identity function.  Aptly named, at least.

I verified this by putting an assert(!"ZOMG, CUBES!") in the cube face
case, and running Piglit.  Nothing ever hit it.  Beyond that, I
inspected the code in mesa/main.

This could probably also be deleted from i915, but I haven't tested
there.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-21 19:17:55 -08:00
Kenneth Graunke 82f9ad8c60 i965: Fix S8 and X8 reversal in brw_depthbuffer_format refactor.
In commit 09d9a8913e, I accidentally
botched the X8 and S8 cases.  (I wrote this patch before realizing that
X8 and S8 had been swapped in the big MESA_FORMAT rename, and apparently
didn't rebase it properly after fixing that...)

Fixes regressions in 13 Piglit tests on Ironlake.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75291
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-21 19:17:50 -08:00
Vinson Lee 5a0b08e9ea mesa: Move declarations before code.
This patch fixes these MSVC build errors introduced with
73b78f9c9f.

  Compiling src\mesa\main\uniforms.c ...
uniforms.c
src\mesa\main\uniforms.c(291) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(294) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(294) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(294) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(306) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(309) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(309) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(309) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(322) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(325) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(325) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(325) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(345) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(348) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(348) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(348) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(360) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(363) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(363) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(363) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(376) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(379) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(379) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(379) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(588) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(591) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(591) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(591) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(603) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(606) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(606) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(606) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2
src\mesa\main\uniforms.c(619) : error C2143: syntax error : missing ';' before 'type'
src\mesa\main\uniforms.c(622) : error C2065: 'shProg' : undeclared identifier
src\mesa\main\uniforms.c(622) : warning C4047: 'function' : 'gl_shader_program *' differs in levels of indirection from 'int'
src\mesa\main\uniforms.c(622) : warning C4024: '_mesa_uniform' : different types for formal and actual parameter 2

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 19:11:58 -08:00
Vinson Lee aaefc85f3b mesa/sso: Change CreateShaderProgramv return type from uint to GLuint.
This patch fixes this MinGW build error.

  Compiling src/mapi/glapi/glapi_dispatch.c ...
In file included from src/mapi/glapi/glapi_dispatch.c:41:0:
build/windows-x86_64-debug/mapi/glapi/glapitable.h:930:4: error: expected specifier-qualifier-list before 'uint'
    uint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 886 */
    ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 18:05:40 -08:00
Vinson Lee 34587e4a00 scons: Add main/pipelineobj.c to src/mesa/SConscript.
This patch fixes this SCons build error.

build/linux-x86_64-debug/mesa/libmesa.a(context.os): In function `init_attrib_groups':
src/mesa/main/context.c:815: undefined reference to `_mesa_init_pipeline'

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 17:00:47 -08:00
Vinson Lee 897a5fa360 mesa/sso: Fix typo of 'unsigned'.
Fix build error introduced with commit f4c13a890f.

  CC       pixeltransfer.lo
main/pipelineobj.c: In function '_mesa_delete_pipeline_object':
main/pipelineobj.c:59:4: error: unknown type name 'unsinged'
    unsinged i;
    ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2014-02-21 16:41:04 -08:00
Gregory Hainaut 4719ad79ec mesa/sso: Implement _mesa_GetProgramPipelineiv
This was originally included in another patch, but it was split out by
Ian Romanick.

v2 (idr):
* Trivial reformatting.
* Remove GL_COMPUTE_SHADER.  Compute shaders don't participate in pipeline
  objects anyway.  Suggested by Matt Turner.

v3 (idr):
* Use _mesa_has_geometry_shaders.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:03 -08:00
Gregory Hainaut c171834b49 mesa/sso: Implement _mesa_ActiveShaderProgram
This was originally included in another patch, but it was split out by
Ian Romanick.

v2 (idr): Return early from _mesa_ActiveShaderProgram if
_mesa_lookup_shader_program_err returns an error.  Suggested by Jordan.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> [v2]
2014-02-21 15:41:03 -08:00
Gregory Hainaut e9ff3b9918 mesa/sso: Implement _mesa_CreateShaderProgramv
This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:03 -08:00
Gregory Hainaut 3659eade53 mesa/sso: Refactor implementation of _mesa_CreateShaderProgramEXT
This will allow the guts of the implementation to be shared with
_mesa_CreateShaderProgramv.

This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:03 -08:00
Gregory Hainaut 8ed8592fd6 mesa/sso: Add support for GL_PROGRAM_SEPARABLE query
This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 4177d39c1e mesa/sso: Implement _mesa_IsProgramPipeline
Implement IsProgramPipeline based on the VAO code.

This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 0c26552662 mesa/sso: Implement _mesa_GenProgramPipelines
Implement GenProgramPipelines based on the VAO code.

This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 55311557fd mesa/sso: Implement _mesa_DeleteProgramPipelines
Implement DeleteProgramPipelines based on the VAO code.

This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut f4c13a890f mesa/sso: Add pipeline container/state
V1:
* Extend gl_shader_state as pipeline object state
* Add a new container gl_pipeline_shader_state that contains
   binding point of the previous object
* Update mesa init/free shader state due to the extension of
   the attibute
* Add an init/free pipeline function for the context

V2:
* Rename gl_shader_state to gl_pipeline_object
* Rename Pipeline.PipelineObj to Pipeline.Current
* Formatting improvement

V3 (idr):
* Split out from previous uber patch.
* Remove '#if 0' debug printfs.

V4 (idr):
* Fix some errors in comments.  Suggested by Jordan.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 0f137a1d73 mesa: Add a mutex and refcounting to gl_shader_state
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 47476fa673 mesa: Make get_shader_flags publicly available
Future patches will use this function outside shaderapi.c.

This was originally included in another patch, but it was split out by
Ian Romanick.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Gregory Hainaut 73b78f9c9f mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Nothings implemented yet but glProgramUniform* which are mostly a
copy/paste of the older function glUniform*

I create dedicated pipelineobj.[ch] file that will contains function
related to the "new" pipeline container object.

V2: formatting improvement

V3:
* indentation fix
* Update copyright
* Add a comment on ProgramParameteri already present in another extension
* Remove TODO, will be readded on correct patch

V4 (idr):
* Fix dispatch_sanity unit test
* Make extension string available in core profiles (instead of just
  compatibility).
* Trivial reformating

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Ian Romanick 4d14b190bb glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts
GL_ARB_separate_shader_objects adds the ability to specify location
layouts for interstage inputs and outputs.

In addition, this extension makes 'in' and 'out' generally available for
shader inputs and outputs.  This mimics the behavior of
GL_ARB_explicit_attrib_location.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Ian Romanick f3b184590f mesa/sso: Add extension tracking for ARB_separate_shader_objects
This adds the necessary bits for both the API and the GLSL compiler.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:02 -08:00
Ian Romanick 79146065f9 mesa: Refactor per-stage link check to its own function
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-21 15:41:01 -08:00
Emil Velikov 68bc1e2025 specs: MESA_query_renderer.spec resolve a couple of typos
Cc: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-21 22:52:46 +00:00
Emil Velikov 0432aa064b configure: use shared-glapi when more than one gl* API is used
Current behaviour states that shared-glapi is usefull when building
with dri, which is not the case. Shared-glapi is used to dispatch
the gl* functions across the one or more gl api's which can be dri
based but do not need to be.

Fixed the following build

 ./configure --enable-gles2 --disable-dri --enable-gallium-egl \
      --with-egl-platforms=fbdev --with-gallium-drivers=swrast

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75098
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-02-21 22:48:50 +00:00
Emil Velikov 9eae750317 configure: use default dri drivers whenever opengl and dri are enabled
Commit ee55500c22a(configure: cleanup classic dri drivers handling)
cleaned up the logic handling autodetection of dri drivers, but missed
the case when one can explicitly disable dri, and still request opengl.

Fixes build issues for the following
./autogen.sh --disable-dri --with-gallium-drivers=swrast

While we're here, explicitly clear with_dri_drivers whenever building
without such drivers to prevent choking later on.

v2: Simplify with_dri_drivers handling.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75126
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-21 22:47:51 +00:00
Eric Anholt c2ebbe2728 i965: Stop throwing away our double precision for time calculations.
Fixes negative times being reported in our perf debug.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:50 -08:00
Eric Anholt f2f337c6d5 meta: Add support for integer blits.
Compared to i965, the code generated doesn't use the AVG instruction.  But
I'm not sure that multisampled integer resolves are really that important
to worry about.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Eric Anholt b0a8d0ee40 meta: Add support for doing MSAA to MSAA blits.
These are non-stretched, non-resolving blits, so it's just a matter of
sampling once from our gl_SampleID and storing that to our color/depth.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Eric Anholt eb55b01eef meta: Save and restore a bunch of MSAA state.
We're disabling GL_MULTISAMPLE, so we didn't need to worry about a lot of
that state.  But to do MSAA to MSAA blits, we need to start handling more
state.

v2: Fix pasteo caught by Kenneth.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Eric Anholt f7f15d3c2d meta: Try to do blending of sRGB values in linear colorspace.
Blending of values would occur when doing GL_LINEAR filtering with
scaling, and in an upcoming commit when doing MSAA resolves.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Eric Anholt 7d2f73e737 meta: Add support for doing multisample resolves.
Note that this doesn't handle GL_EXT_multisample_scaled_blit yet.  The
i965 code for that extension bakes in knowledge of the sample positions
(well, knowledge of the sample positions aligned to a lower-resolution
grid), which we would have to do at runtime somehow for meta.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Eric Anholt aba85d960e i965: Fix miptree matching for multisampled, non-interleaved miptrees.
We haven't been executing this code before the meta-blit case, because
we've been flagging the miptree as validated at texstorage time, and never
having to revalidate.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-21 10:43:38 -08:00
Courtney Goeltzenleuchter 941769be81 mesa: Remove unnecessary condition.
Identified by Valgrind memory check. Initialized block-opaque in a
different patch. This test seems unnecessary. If opaque must be true,
just set to true.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
2014-02-21 10:16:10 -08:00
Francisco Jerez 9b2fe7cf96 clover: Unabbreviate a few data accessor names for consistency.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2014-02-21 12:51:23 +01:00
Francisco Jerez a0d99937a0 clover: Replace the transfer(new ...) idiom with a safer create(...) helper function.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2014-02-21 12:51:22 +01:00
Francisco Jerez c4578d2277 clover: Migrate a bunch of pointers and references in the object tree to smart references.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2014-02-21 12:51:22 +01:00