Brian
8b8a970593
test glStencilFuncSeparateATI()
2007-10-30 10:23:58 -06:00
Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
2007-10-29 09:03:01 -06:00
Zou Nan hai
6ef27b88e6
Merge branch '965-glsl'
...
Conflicts:
src/mesa/drivers/dri/i965/brw_sf.h
src/mesa/drivers/dri/i965/intel_context.c
2007-10-26 15:39:50 +08:00
Dan Nicholson
8578534f48
Ignore new programs
2007-10-25 11:34:16 -07:00
Brian
55d4f32fc2
fix assorted bugs, works now
2007-10-24 13:55:22 -06:00
Kristian Høgsberg
a074857cdc
glxinfo: Try creating a GLX context using an fbconfig if no visuals are available.
2007-10-18 15:19:38 -04:00
Ian Romanick
b961eccc92
Support cards that have ARB_fp but not ARB_shadow.
2007-10-17 16:25:39 -07:00
Kristian Høgsberg
aad5c0fdc7
pbutil: Do not require GLX_SGIX_pbuffer for fbconfig only-functions.
2007-10-17 17:04:59 -04:00
Kristian Høgsberg
a5b4bb393f
glxinfo: Also print number of fbconfigs.
2007-10-17 15:06:11 -04:00
Kristian Høgsberg
87966baa8d
Fixup a couple of thinkos in glxinfo changes.
2007-10-17 10:15:10 -04:00
Kristian Høgsberg
791ad0e77f
Implement support for printing glx fbconfigs in glxinfo.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
f7d1d554b1
glxinfo: Only print visuals that actually support GLX.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
c095f7e46a
Do XSync() before resetting error handler.
2007-10-13 18:46:01 -04:00
Brian
72c888869f
Example of cooperative rendering into one window by two processes
2007-10-11 18:25:12 -06:00
Brian
f1104b079f
New glxsnoop demo to display another window's z/stencil/back buffer.
2007-10-11 16:39:02 -06:00
Brian
03ff9c96bf
replace 'brick' with correct program name in printfs
2007-10-10 10:56:48 -06:00
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
2007-09-28 18:42:21 -06:00
Eric Anholt
56af8fd00f
Fix progs/tests/ build with BSD make.
2007-09-24 10:26:56 -07:00
Eric Anholt
b74140db66
Update .gitignore for tests and xdemos.
2007-09-24 10:26:40 -07:00
Eric Anholt
9bb0d628b8
Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.
2007-09-24 10:22:31 -07:00
Eric Anholt
45899a494c
Update .gitignore for demos.
2007-09-19 10:51:07 -07:00
Brian
bb4a9b2dce
added copypix.c test (test glCopyPixels w/ pixel zoom)
2007-09-14 09:59:08 -06:00
Brian
24cd84162e
clean-up (see bug 12317)
2007-09-10 08:37:09 -06:00
Brian
3a484cd794
added --noclear option to demonstrate rendering without glClear
2007-08-27 12:00:19 -06:00
Xiang, Haihao
5dab3bf4bc
xdemo case: Wei Wang's patch for bug#9759
2007-08-14 11:39:23 +08:00
Brian
e45b40381c
parse standard -geometry option
2007-08-07 22:02:27 +01:00
Ingo Molnar
4a8ad16ec0
glxgears: Add an x/y window size parameter.
2007-08-07 09:57:02 +02:00
Brian
261eac3c79
triangle rasterization with frag shader
2007-08-01 11:13:25 -06:00
Brian
15b7c9d5ba
added trirast program
2007-08-01 11:12:51 -06:00
Brian
5c6f1f542b
misc comments, clean-ups
2007-07-30 08:52:57 -06:00
Brian
e5213be78e
added a few more functions
2007-07-29 18:28:46 -06:00
Brian
aa71b8869b
Added shader points and shader bitmap demos
2007-07-29 18:04:23 -06:00
Zhang
35f35294cd
more Mingw32 fixes
2007-07-27 11:19:35 -06:00
Brian
daaee90a26
clamp float colors
2007-07-26 08:22:47 -06:00
Brian
ffc633c469
fix logic error, typos
2007-07-24 09:19:22 -06:00
Zhang
76fb808910
Fix a number of MINGW32 issues
2007-07-21 11:28:06 -06:00
Zou Nan hai
c6d042acc9
Fix SOP in fragment shader, brick is ok now.
2007-07-17 16:52:03 +08:00
Zou Nan hai
3c00cdc5f3
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-17 15:42:39 +08:00
Zou Nan hai
24e7acd5e4
bumpmap sample is correct now
2007-07-17 11:25:37 +08:00
Brian
34f6243bef
Improve this demo in a few ways.
...
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
2007-07-11 16:20:32 -06:00
Xavier Bachelot
f98bdfca57
call glutInit(), bug 11486
2007-07-06 12:56:21 -06:00
Brian
e8e5d9effe
support more modes, added -f cmd line option
2007-07-04 09:23:12 -06:00
Zou Nan hai
fb9ee9b323
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-04 10:52:35 +08:00
Brian
3b10f50efb
use larger point/sprite size
2007-06-28 07:16:13 -06:00
Brian
6a3ed5eb96
Random state-change / primitive rendering. Good for hammering on a driver...
2007-06-21 18:11:29 -06:00
Zou Nan hai
d19d0596da
support branch and loop in pixel shader
...
most of the sample working with some small modification
2007-06-21 10:22:28 +08:00
Brian
39d221ef14
fix glReadPixels parameters to handle odd-width windows correctly
2007-06-08 13:10:01 -06:00
Brian
5e9cff0b97
disable shader program before glDrawPixels
2007-06-08 13:02:14 -06:00
Ian Romanick
359c6eada7
Add support for shadow mapping with vertex and fragment programs
2007-06-07 12:12:14 -07:00