Commit Graph

168 Commits

Author SHA1 Message Date
Gert Wollny 1468cd82de r600/dri-tweak: Disable ARB_shader_image_load_store for "Tomb Raider 2013"
When "Depth of Field" is set to Ultra, a compute shader is emitted that
results in Hardware hangs when OpenGL > 4.3 is available.

If the option is enabled, the game will hang at the menu screen so that
it is no longer possible to simply change the option back. To avoid this
disable the extension for this game until the shader emission can be fixed.

Related: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6857

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17728>
2022-07-24 19:32:10 +00:00
Timothy Arceri e060d98aac util: use force_gl_map_buffer_synchronized workaround with RAGE
CC: 22.1 22.0 <mesa-stable>

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1326
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17199>
2022-06-24 00:29:24 +00:00
Viktoriia Palianytsia e39a5f2b9f anv: Add workaround for sample mask with multisampling
The game Batman: Arkham Knight expects OpenGL behavior
with sample mask and multisampling which is different
from the Vulkan one.
This workaround fix changes key->ignore_sample_mask_out
value that is used for
prog_data->uses_omask definition in brv_fs.cpp(9740)
In that way prog_data->uses_omask also changes it value
and the cloak stops flickering.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6078

Signed-off-by: Viktoriia Palianytsia <v.palianytsia@globallogic.com>

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16551>
2022-05-24 14:43:57 +00:00
Vadym Shovkoplias 33412e0231 drirc: Set limit_trig_input_range option for glmark2
This fixes jellyfish rendering issues in glmark2 on Intel.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6479
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16525>
2022-05-18 12:41:59 +00:00
Vadym Shovkoplias 46b135738b drirc: Set limit_trig_input_range option for the Wolfenstein Youngblood
One of the fragment shaders passes large values to sin() function that
causes some blinking artifacts on Intel. This workaround limits the input
range for sin() to [-2*pi : 2*pi] to have better precision.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6452
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16388>
2022-05-13 06:47:53 +00:00
Pierre-Eric Pelloux-Prayer bd88bed855 gallium: add PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER
This way we can make allow_draw_out_of_order true by default for all
apps, iff the driver allows it.

And allow_draw_out_of_order=false can still be used in drirc, for
apps that need this optim to be turned off.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16139>
2022-04-29 07:52:59 +00:00
Pierre-Eric Pelloux-Prayer 7df2cc42e7 drirc: remove i965 entry
The driver has been deleted in !10153.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16139>
2022-04-29 07:52:59 +00:00
Sviatoslav Peleshko 28ca5636f6 anv: workaround apps that assume full subgroups without specifying it
Without this we might choose 8 or 16 width, while the app assumes 32.
With subgroup operations it may cause wrong calculations and thus bugs.

Examples of such games are Aperture Desk Job and DOOM Eternal.

v2: Make it a driconf option instead of applying unconditionally, move
    from brw_required_dispatch_width to brw_compile_cs
v3: Rename allow_assuming_full_subgroups -> assume_full_subgroups.
    Include assume_full_subgroups value in anv_pipeline_hash_compute().
v4: Move actual workaround code from brw_fs.c -> anv_pipeline.c.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6171
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15708>
2022-04-26 13:21:43 +00:00
Josh Billingsley ee9997e932 driconf: add SD Gundam G Generation Cross Rays
Required to avoid blank white screen on game launch

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15998>
2022-04-17 18:36:14 +00:00
Mike Blumenkrantz d32a897f4e driconf: add override for Xwayland
zink needs this to avoid deadlocking on startup

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14541>
2022-04-07 00:17:40 +00:00
Pierre-Eric Pelloux-Prayer 9c2605ae42 drirc: enable radeonsi_zerovram for Black Geyser
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6180
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15559>
2022-03-31 10:15:19 +00:00
Pierre-Eric Pelloux-Prayer a5a8e19741 radeonsi: enable tc cpu_storage by default
Enable for all applications for all small buffers.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15074>
2022-03-07 14:51:15 +01:00
Pierre-Eric Pelloux-Prayer bb6ba8f21f radeonsi/drirc: use force_gl_vendor for Maya
Otherwise OpenCL initialization fails with "unknown vendor id 0".

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15151>
2022-03-01 07:43:26 +01:00
Samuel Pitoiset 53ca85ac2a radv,drirc: move RADV workarounds to 00-radv-defaults.conf
Because we have to maintain two different packages of Mesa, one
specific to RADV and another one for RadeonSI and such, it's a bit
annoying to have to synchronize the drirc entries. Currently, only our
Mesa package installs 00-mesa-defaults.conf which means we have to
backport the drirc RADV changes.

This splits 00-mesa-defaults.conf in two to move the drirc RADV entries
to src/amd/vulkan/00-radv-defaults.conf. Meson will install the file
only if RADV is built.

There is still a caveat for common drirc workarounds like for WSI but
they are rare enough and we could still duplicate them if needed.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15152>
2022-02-25 15:05:56 +01:00
Qiang Yu f1650bd39b driconf: add Abaqus configs
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14926>
2022-02-22 07:10:40 +00:00
Samuel Pitoiset 80716b6f7e radv: enable radv_disable_aniso_single_level for The Evil Within 1&2
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6033
Fixes: 5ce4017a2b ("radv,aco: do not disable anisotropy filtering for non-mipmap images")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15011>
2022-02-16 17:28:46 +01:00
Pierre-Eric Pelloux-Prayer 3fad6325cd radeonsi: use SI_PROFILE_CLAMP_DIV_BY_ZERO for viewperf
Only one shader from the Creo subtests needs this.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14931>
2022-02-16 11:13:25 +00:00
Jesse Natalie a84265938b driconf: Add Heaven entries for Windows .exe
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14965>
2022-02-10 20:19:00 +00:00
Pierre-Eric Pelloux-Prayer 4e4a2d0f97 driconf: enable vs_position_always_invariant for Dirt Rally
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5648
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14614>
2022-01-21 10:00:35 +01:00
Samuel Pitoiset 74b0fbe2e9 radv: enable radv_disable_aniso_single_level for Battlefield 1 & V
Both games seem to have a bug. This can also be reproduced with
AMDVLK since PAL enabled anisotropic filtering for single level images.

Fixes: 5ce4017a2b ("radv,aco: do not disable anisotropy filtering for non-mipmap images")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5753
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14471>
2022-01-13 16:17:48 +00:00
Rhys Perry 9675cef53b radv: set radv_split_fma=true for Proton SotTR
The game seems to expect fma to be unfused. Fixes depth-prepass artifacts.

I haven't tested the D3D12 version, but I think it doesn't work and needs
sparse depth/stencil images.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14458>
2022-01-12 23:50:35 +00:00
Marek Olšák 13bdd8da5e driconf: enable glthread for Minecraft-FTB, Stellaris, Battletech
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14368>
2022-01-03 17:45:59 +00:00
Samuel Pitoiset 90994e4db7 radv: add drirc radv_disable_htile_layers and enable it for F1 2021
To workaround some flickering issues in the main menu.
See https://github.com/HansKristian-Work/vkd3d-proton/issues/950

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14354>
2021-12-31 14:27:32 +00:00
Timothy Arceri 51f71e0483 util: add workaround for SNK HEROINES Tag Team Frenzy
The game makes use of builtin functions that were moved to
compatibility shaders in GLSL 4.20 in its GLSL 4.20 shaders
without declaring the compatibility token.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5706

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14040>
2021-12-07 02:53:04 +00:00
Marek Olšák 94dd401287 driconf: enable glthread for Basemark GPU
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13947>
2021-11-26 10:54:49 +00:00
Marek Olšák 5a970dbac3 driconf: enable glthread for Minecraft
+30% performance

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13947>
2021-11-26 10:54:49 +00:00
Marek Olšák 9c4d92508d driconf: enable glthread for all Unigine benchmarks
It helps.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13947>
2021-11-26 10:54:49 +00:00
Marek Olšák 83278b5661 glx: add a workaround to glXDestroyWindow for Viewperf2020/Sw
This fixes:
    X Error of failed request:  GLXBadWindow
      Major opcode of failed request:  152 (GLX)
      Minor opcode of failed request:  32 (X_GLXDestroyWindow)
      Serial number of failed request:  9667
      Current serial number in output stream:  9674

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13611>
2021-11-17 21:26:54 +00:00
Qiang Yu aa2f5cd1a3 driconf: support META application
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13686>
2021-11-12 09:01:58 +00:00
Marek Olšák 10ee261c38 driconf: disallow 10-bit pbuffers for viewperf2020/maya due to X errors
Cc: 21.2 21.3 <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13472>
2021-11-08 14:00:45 +00:00
Marek Olšák 3f997bccc6 radeonsi: increase tc_max_cpu_storage_size
Viewperf benefits. The number is only slightly above the size we need.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13603>
2021-11-04 17:36:26 +00:00
Pierre-Eric Pelloux-Prayer ff981a7e79 drirc: add options for BETA CAE Ansa application.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13364>
2021-11-04 14:16:55 +00:00
Pierre-Eric Pelloux-Prayer a21c0f531e mesa: enable force_direct_glx_context for DiscoveryStudio2020
This app uses Qt4.8 which uses an indirect context to save a GL scene to
a pixmap.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13246>
2021-11-04 13:59:00 +01:00
Marek Olšák 118f2952b6 driconf: set vblank_mode=0 for viewperf2020
It doesn't disable vsync. Reported internally.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13612>
2021-11-04 11:04:35 +00:00
Gert Wollny 634e2353a0 virgl: Add driconf tweak to force-enable reading back R8_SRGB textures
In the menu of CS:GO R8_SRGB textures are uploaded and read back, and
since R8_SRGB can't be read back on GLES, because it is not a rendertarget
format and glGetTexImage and siblings don't exists, we can't default to
enabling reading back this format. This leads to an emulation of the
glGetTexImage calls issued by CS:GO, and this slows down the menus a lot
(below 1 fps on Intel XE hosts).

So add this driconf tweak and enable it for CS:GO to work around the issue.
It can be done safely, because in this case we actually can use the data
that is stored on the host in the backing IOV.

This tweak lets the CS:GO menu run at around 60 FPS when run with virgl
on a Intel XE host when it would run with less than 1 FPS without the tweak.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: John Bates <jbates@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13572>
2021-11-02 10:22:52 +00:00
Qiang Yu c7f481c615 drirc: add Mari application workaround
To allow using non-constant sampler array index. This prevent
Mari render fail for any scene.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13304>
2021-11-02 02:21:00 +00:00
Qiang Yu 9a24de9aa7 driconf: add executable_regexp application attribute
For matching executable with variable names like Mari which
append version string to its executable like: Mari4.5v2, Mari4.7v4.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13304>
2021-11-02 02:21:00 +00:00
Pierre-Eric Pelloux-Prayer cf76247f38 drirc: enable do_dce_before_clip_cull_analysis for ANSA
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12897>
2021-10-28 18:01:04 +00:00
Marek Olšák c14d755f3d glthread: add an option to make glCheckFramebufferStatus a no-op
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Marek Olšák d29e507adc radeonsi: don't set inline_uniforms for viewperf because it's enabled by default
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13400>
2021-10-19 16:53:30 +00:00
Marek Olšák 9f2a97e9df radeonsi: add an option to use CPU storage uploads for threaded context
It's only enabled for viewperf for now.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13400>
2021-10-19 16:53:29 +00:00
Marek Olšák cbcdcd42fc radeonsi: enable shader culling on Navi1x consumer SKUs as well
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13393>
2021-10-18 18:08:59 +00:00
Danylo Piliaiev 3350957f3c drirc: Apply vk_dont_care_as_load workaround to Forsaken Remastered
Game has one renderpass which loads attachment with DONT_CARE, does
nothing, and writes it back.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5437

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13367>
2021-10-18 17:26:41 +00:00
Timur Kristóf 411c081e97 drirc: Apply radv_invariant_geom workaround to World War Z games.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5433
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13312>
2021-10-13 08:55:33 +00:00
Timur Kristóf bbce747a0d drirc: Apply radv_invariant_geom workaround to Resident Evil Village.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5071
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13312>
2021-10-13 08:55:33 +00:00
Timur Kristóf 574c6612ae drirc: Fix indentation.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13312>
2021-10-13 08:55:33 +00:00
Daniel Schürmann b34a3459f8 driconf: set vk_x11_strict_image_count for Wolfenstein: Youngblood
Otherwise, the game refuses to start on xwayland.

Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13289>
2021-10-13 02:44:48 +00:00
Vadym Shovkoplias 808b426f03 drirc: Set vs_position_always_precise for Assault Android Cactus
A couple of tesselation evaluation shaders lack some precise marks
on its outputs which can lead to different results after optimizations.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5376
Fixes: 09705747d7 ("nir/algebraic: Reassociate fadd into fmul in DPH-like pattern")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13027>
2021-09-30 10:46:39 +00:00
Rhys Perry 2f0a007976 radv: workaround incorrect image format with World War Z
The image format in a FSR-related shader is incorrect.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5407
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13084>
2021-09-29 21:13:15 +00:00
Marek Olšák 921c770d49 driconf: remove leftover code for allow_incorrect_primitive_id
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12809>
2021-09-13 22:23:27 +00:00