this needs to check the env var in order to work correctly
cc: mesa-stable
Reviewed-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17792>
Rename macro HAVE_PIPE_LOADER_DRI to HAVE_DRI
Rename macro HAVE_PIPE_LOADER_KMS to HAVE_DRISW_KMS
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17784>
There is non pipe-loader source code depends on it.
After doing this, we found that shared library pipe_swrast depends on libswdri
The error message is:
src/gallium/targets/pipe-loader/pipe_swrast.so.p/pipe_swrast.c.o:pipe_swrast.c:swrast_driver_descriptor: error: undefined reference to 'dri_create_sw_winsys'
src/gallium/targets/pipe-loader/pipe_swrast.so.p/pipe_swrast.c.o:pipe_swrast.c:swrast_driver_descriptor: error: undefined reference to 'kms_dri_create_winsys'
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17784>
Possibly the bug breaking this is in box86, but given that there
aren't a whole lot of other reasons to be using Nine with a non-x86
Mesa, disable the feature unless we are running on x86.
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17698>
On Linux, the static glapi path sees libGL.so implementing the static
glapi, and the drivers (libgallium_dri.so) updating/reading the TLS
vars.
On Windows, to allow libgallium_wgl.dll to be a full ICD, it's
responsible for implementing the actual static glapi. However, before
this change, OpenGL32.dll was also implementing the static glapi,
meaning that GL API calls from OpenGL32.dll didn't route to the driver
correctly because the TLS vars were never actually set - the driver set
its copy, and OpenGL32.dll read its own copy.
Now, always build a bridge and static version of glapi when not using
shared. The bridge version is linked into OpenGL32.dll, and the static
version is linked into the driver on Windows. GLES only builds with
shared glapi - but after this, shared glapi is not really needed on
Windows for GLES, since the driver has all of the data.
Fixes: f36921ef ("wgl: Refactor drivers to a libgallium_wgl.dll")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6560
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16713>
This set of changes:
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15649
caused a regression in Xorg when using swrast_kms:
(EE) AIGLX error: Calling driver entry point failed
This commit changes the swrast_kms driver to use a dedicated screen init function
(which I believe was overlooked); I also took the opportunity to rename the
associated plumbling to have swrast-specific names.
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16942>
Without this the cache setup was crashing with CL and the dynamic
pipe libraries.
Reported and debugged on irc by consolers
Cc: mesa-stable
Acked-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16341>
Getting opengl32*.def consistence with Windows SDK.
Getting osmesa.mingw.def's gl* functions consistence with Windows SDK.
stw_* functions are cdecl, not stdcall, so there is no need mangling the symbol.
Fixes egl.def for x86
d3d10sw: Move the place of d3d10_sw.def to d3d10_sw.def.in
Fixes vulkan_lvp.def for x86
Fixes#5552
Remove stdcall-fixup
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14041>
it's used by 3 different drivers, so it shouldn't be in radeonsi
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15907>
This is for compatibility with loaders that don't know about
__DRI_DRIVER_GET_EXTENSIONS. xserver has supported that since 1.15.0,
which is almost nine years old now.
While we're about it, fix a comment in meson.build that used to be about
megadrivers to reflect reality.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15649>
Freedreno will check if the virtgpu supports the pass-thru context, and
if not will bail, falling back to virgl.
TODO this requires that virgl is also enabled in the mesa build, even if
it is not needed.. maybe there is a better way to handle this?
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14900>
Meson devenv is a feature added in meson 0.58 (thus the features is
version guarded) that allows creating a shell environment with
environment variables automatically setup for running the project inside
the build dir. Some variables (such as LD_LIBRARY_PATH and PATH) are set
automatically, others must be added by the project.
For vulkan is is relativley simple, we create a new, uninstalled, icd
file for each driver and set the VK_ICD_FILENAMES variable
appropriately. This can be used with:
```sh
meson devenv -C $builddir
```
then, vulkan applications will automatically use the uninstall vulkan
driver, no need to install.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14826>
Arm Komeda (Mali) display units do exist on a few SoC's. This is the
first time that I've seen Mesa brought up "in anger" on one of these,
thus it has no such knowledge of these DPUs. This adds that to the
kmsro set like a lot of other fairly standard split GPU/DPU devices.
Signed-off-by: Carsten Haitzler <carsten.haitzler@foss.arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14515>
There are no other consumers, so we can just move this into gallium and
out of mesa.
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10153>
Since we don't have libmesa_classic anymore, we don't nee to split
these, and can save a target/ar invocation by not having two targets.
Plus it's just conceptually simpler
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10153>
With the `gtest` protocol meson will add some extra arguments to the
test to generate better junit results, which may be useful. This
protocol is only available in meson 0.55.0+, so keep using the default
`exitcode` protocol for meson older than that.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8484>
The src/microsoft/clc/meson.build was assuming to be run only on
Windows. That's about to change.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9156>
EGL's native window is an HWND, so this removes the need to
GetDC from the creation path there.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Acked-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12727>
I'd like to support EGL on Windows, using the same architecture as Linux.
On Linux, libgallium_dri.so is a "megadriver," containing the Mesa Gallium
state tracker, plus the actual driver implementations.
Now, on Windows, libgallium_wgl.dll is a proper OpenGL ICD, and OpenGL32.dll
is just a stub DLL which implements the wgl* APIs in terms of that ICD.
This is the more "architecturally clean" way to share the state tracker
between EGL and WGL.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
This should cover both the former use-after-free of the old pixel buffer
when moving the context to a new pixel buffer, and also successful moving
to a different-sized pixel buffer.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12685>