mesa/src/gallium/drivers/r600/r600_texture.c

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/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
* Corbin Simpson
*/
#include <errno.h>
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#include <pipe/p_screen.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
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#include "state_tracker/drm_driver.h"
#include "pipebuffer/pb_buffer.h"
#include "r600_pipe.h"
#include "r600_resource.h"
#include "r600_state_inlines.h"
#include "r600d.h"
#include "r600_formats.h"
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extern struct u_resource_vtbl r600_texture_vtbl;
/* Copy from a full GPU texture to a transfer's staging one. */
static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
struct pipe_subresource subdst;
subdst.face = 0;
subdst.level = 0;
ctx->resource_copy_region(ctx, rtransfer->staging_texture,
subdst, 0, 0, 0, texture, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
transfer->box.width, transfer->box.height);
}
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/* Copy from a transfer's staging texture to a full GPU one. */
static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
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{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
struct pipe_subresource subsrc;
subsrc.face = 0;
subsrc.level = 0;
ctx->resource_copy_region(ctx, texture, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
rtransfer->staging_texture, subsrc,
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0, 0, 0,
transfer->box.width, transfer->box.height);
ctx->flush(ctx, 0, NULL);
}
static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned zslice,
unsigned face)
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{
unsigned offset = rtex->offset[level];
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switch (rtex->resource.base.b.target) {
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case PIPE_TEXTURE_3D:
assert(face == 0);
return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
assert(zslice == 0);
return offset + face * rtex->layer_size[level];
default:
assert(zslice == 0 && face == 0);
return offset;
}
}
static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
enum pipe_format format,
unsigned array_mode)
{
struct r600_screen* rscreen = (struct r600_screen *)screen;
unsigned pixsize = util_format_get_blocksize(format);
int p_align;
switch(array_mode) {
case V_038000_ARRAY_1D_TILED_THIN1:
p_align = MAX2(8,
((rscreen->tiling_info->group_bytes / 8 / pixsize)));
break;
case V_038000_ARRAY_2D_TILED_THIN1:
p_align = MAX2(rscreen->tiling_info->num_banks,
(((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
rscreen->tiling_info->num_banks));
break;
case 0:
default:
p_align = 64;
break;
}
return p_align;
}
static unsigned r600_get_height_alignment(struct pipe_screen *screen,
unsigned array_mode)
{
struct r600_screen* rscreen = (struct r600_screen *)screen;
int h_align;
switch (array_mode) {
case V_038000_ARRAY_2D_TILED_THIN1:
h_align = rscreen->tiling_info->num_channels * 8;
break;
case V_038000_ARRAY_1D_TILED_THIN1:
h_align = 8;
break;
default:
h_align = 1;
break;
}
return h_align;
}
static unsigned mip_minify(unsigned size, unsigned level)
{
unsigned val;
val = u_minify(size, level);
if (level > 0)
val = util_next_power_of_two(val);
return val;
}
static unsigned r600_texture_get_stride(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
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{
struct pipe_resource *ptex = &rtex->resource.base.b;
struct radeon *radeon = (struct radeon *)screen->winsys;
enum chip_class chipc = r600_get_family_class(radeon);
unsigned width, stride, tile_width;
if (rtex->pitch_override)
return rtex->pitch_override;
width = mip_minify(ptex->width0, level);
if (util_format_is_plain(ptex->format)) {
tile_width = r600_get_pixel_alignment(screen, ptex->format,
rtex->array_mode[level]);
width = align(width, tile_width);
}
stride = util_format_get_stride(ptex->format, width);
if (chipc == EVERGREEN)
stride = align(stride, 512);
return stride;
}
static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
unsigned height, tile_height;
height = mip_minify(ptex->height0, level);
if (util_format_is_plain(ptex->format)) {
tile_height = r600_get_height_alignment(screen,
rtex->array_mode[level]);
height = align(height, tile_height);
}
return util_format_get_nblocksy(ptex->format, height);
}
/* Get a width in pixels from a stride in bytes. */
static unsigned pitch_to_width(enum pipe_format format,
unsigned pitch_in_bytes)
{
return (pitch_in_bytes / util_format_get_blocksize(format)) *
util_format_get_blockwidth(format);
}
static void r600_texture_set_array_mode(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level, unsigned array_mode)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
switch (array_mode) {
case V_0280A0_ARRAY_LINEAR_GENERAL:
case V_0280A0_ARRAY_LINEAR_ALIGNED:
case V_0280A0_ARRAY_1D_TILED_THIN1:
default:
rtex->array_mode[level] = array_mode;
break;
case V_0280A0_ARRAY_2D_TILED_THIN1:
{
unsigned w, h, tile_height, tile_width;
tile_height = r600_get_height_alignment(screen, array_mode);
tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode);
w = mip_minify(ptex->width0, level);
h = mip_minify(ptex->height0, level);
if (w < tile_width || h < tile_height)
rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
else
rtex->array_mode[level] = array_mode;
}
break;
}
}
static void r600_setup_miptree(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned array_mode)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
struct radeon *radeon = (struct radeon *)screen->winsys;
enum chip_class chipc = r600_get_family_class(radeon);
unsigned pitch, size, layer_size, i, offset;
unsigned nblocksy;
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for (i = 0, offset = 0; i <= ptex->last_level; i++) {
r600_texture_set_array_mode(screen, rtex, i, array_mode);
pitch = r600_texture_get_stride(screen, rtex, i);
nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
layer_size = pitch * nblocksy;
if (ptex->target == PIPE_TEXTURE_CUBE) {
if (chipc >= R700)
size = layer_size * 8;
else
size = layer_size * 6;
}
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else
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch_in_bytes[i] = pitch;
rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch);
offset += size;
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}
rtex->size = offset;
}
static struct r600_resource_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
unsigned array_mode,
unsigned pitch_in_bytes_override,
unsigned max_buffer_size,
struct r600_bo *bo)
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{
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct radeon *radeon = (struct radeon *)screen->winsys;
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rtex = CALLOC_STRUCT(r600_resource_texture);
if (rtex == NULL)
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return NULL;
resource = &rtex->resource;
resource->base.b = *base;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
resource->bo = bo;
rtex->pitch_override = pitch_in_bytes_override;
if (array_mode)
rtex->tiled = 1;
r600_setup_miptree(screen, rtex, array_mode);
resource->size = rtex->size;
if (!resource->bo) {
resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage);
if (!resource->bo) {
FREE(rtex);
return NULL;
}
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}
return rtex;
}
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
unsigned array_mode = 0;
static int force_tiling = -1;
/* Would like some magic "get_bool_option_once" routine.
*/
if (force_tiling == -1)
force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
if (force_tiling) {
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
!(templ->bind & PIPE_BIND_SCANOUT)) {
array_mode = V_038000_ARRAY_2D_TILED_THIN1;
}
}
return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
0, 0, NULL);
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}
static void r600_texture_destroy(struct pipe_screen *screen,
struct pipe_resource *ptex)
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{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
struct radeon *radeon = (struct radeon *)screen->winsys;
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if (rtex->flushed_depth_texture)
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pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
if (resource->bo) {
r600_bo_reference(radeon, &resource->bo, NULL);
}
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FREE(rtex);
}
static boolean r600_texture_get_handle(struct pipe_screen* screen,
struct pipe_resource *ptex,
struct winsys_handle *whandle)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
struct radeon *radeon = (struct radeon *)screen->winsys;
return r600_bo_get_winsys_handle(radeon, resource->bo,
rtex->pitch_in_bytes[0], whandle);
}
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static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
struct pipe_resource *texture,
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unsigned face, unsigned level,
unsigned zslice, unsigned flags)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
unsigned offset, tile_height;
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if (surface == NULL)
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
surface->base.format = texture->format;
surface->base.width = mip_minify(texture->width0, level);
surface->base.height = mip_minify(texture->height0, level);
surface->base.offset = offset;
surface->base.usage = flags;
surface->base.zslice = zslice;
surface->base.texture = texture;
surface->base.face = face;
surface->base.level = level;
tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
surface->aligned_height = align(surface->base.height, tile_height);
return &surface->base;
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}
static void r600_tex_surface_destroy(struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
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FREE(surface);
}
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
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{
struct radeon *rw = (struct radeon*)screen->winsys;
struct r600_bo *bo = NULL;
unsigned array_mode = 0;
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/* Support only 2D textures without mipmaps */
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
templ->depth0 != 1 || templ->last_level != 0)
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return NULL;
bo = r600_bo_handle(rw, whandle->handle, &array_mode);
if (bo == NULL) {
return NULL;
}
return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
whandle->stride,
0,
bo);
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}
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
unsigned face, unsigned level)
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{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
int r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
if (rtex->flushed_depth_texture)
goto out;
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;
resource.width0 = texture->width0;
resource.height0 = texture->height0;
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resource.depth0 = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_DYNAMIC;
resource.bind = 0;
resource.flags = R600_RESOURCE_FLAG_TRANSFER;
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resource.bind |= PIPE_BIND_DEPTH_STENCIL;
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rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (rtex->flushed_depth_texture == NULL) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
return -ENOMEM;
}
out:
/* XXX: only do this if the depth texture has actually changed:
*/
r600_blit_uncompress_depth_ptr(ctx, rtex);
return 0;
}
/* Needs adjustment for pixelformat:
*/
static INLINE unsigned u_box_volume( const struct pipe_box *box )
{
return box->width * box->depth * box->height;
};
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
struct r600_transfer *trans;
int r;
boolean use_staging_texture = FALSE;
boolean discard = FALSE;
if (!(usage & PIPE_TRANSFER_READ) && (usage & PIPE_TRANSFER_DISCARD))
discard = TRUE;
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit.
*
* Also, use a temporary in GTT memory for read transfers, as
* the CPU is much happier reading out of cached system memory
* than uncached VRAM.
*/
if (rtex->tiled)
use_staging_texture = TRUE;
if (usage & PIPE_TRANSFER_READ &&
u_box_volume(box) > 1024)
use_staging_texture = TRUE;
/* XXX: Use a staging texture for uploads if the underlying BO
* is busy. No interface for checking that currently? so do
* it eagerly whenever the transfer doesn't require a readback
* and might block.
*/
if ((usage & PIPE_TRANSFER_WRITE) &&
discard &&
!(usage & (PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED)))
use_staging_texture = TRUE;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
trans->transfer.sr = sr;
trans->transfer.usage = usage;
trans->transfer.box = *box;
if (rtex->depth) {
/* XXX: only readback the rectangle which is being mapped?
*/
/* XXX: when discard is true, no need to read back from depth texture
*/
r = r600_texture_depth_flush(ctx, texture);
if (r < 0) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
return NULL;
}
} else if (use_staging_texture) {
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;
resource.width0 = box->width;
resource.height0 = box->height;
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resource.depth0 = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_STAGING;
resource.bind = 0;
resource.flags = R600_RESOURCE_FLAG_TRANSFER;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
if (usage & PIPE_TRANSFER_READ) {
resource.bind |= PIPE_BIND_RENDER_TARGET;
}
/* For texture writing, the temporary texture is used as a sampler
* when blitting into a tiled texture. */
if (usage & PIPE_TRANSFER_WRITE) {
resource.bind |= PIPE_BIND_SAMPLER_VIEW;
}
/* Create the temporary texture. */
trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
if (trans->staging_texture == NULL) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
return NULL;
}
trans->transfer.stride =
((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
if (!discard) {
r600_copy_to_staging_texture(ctx, trans);
/* Always referenced in the blit. */
ctx->flush(ctx, 0, NULL);
}
return &trans->transfer;
}
trans->transfer.stride = rtex->pitch_in_bytes[sr.level];
trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
return &trans->transfer;
}
void r600_texture_transfer_destroy(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
if (rtransfer->staging_texture) {
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if (transfer->usage & PIPE_TRANSFER_WRITE) {
r600_copy_from_staging_texture(ctx, rtransfer);
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}
pipe_resource_reference(&rtransfer->staging_texture, NULL);
}
if (rtex->flushed_depth_texture) {
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pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
}
pipe_resource_reference(&transfer->resource, NULL);
FREE(transfer);
}
void* r600_texture_transfer_map(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct r600_bo *bo;
enum pipe_format format = transfer->resource->format;
struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
unsigned offset = 0;
unsigned usage = 0;
char *map;
if (rtransfer->staging_texture) {
bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
} else {
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
if (rtex->flushed_depth_texture)
bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
else
bo = ((struct r600_resource *)transfer->resource)->bo;
offset = rtransfer->offset +
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
if (transfer->usage & PIPE_TRANSFER_WRITE) {
usage |= PB_USAGE_CPU_WRITE;
if (transfer->usage & PIPE_TRANSFER_DISCARD) {
}
if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
}
}
if (transfer->usage & PIPE_TRANSFER_READ) {
usage |= PB_USAGE_CPU_READ;
}
if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
usage |= PB_USAGE_DONTBLOCK;
}
if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
usage |= PB_USAGE_UNSYNCHRONIZED;
}
map = r600_bo_map(radeon, bo, usage, ctx);
if (!map) {
return NULL;
}
return map + offset;
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}
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer)
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{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
struct r600_bo *bo;
if (rtransfer->staging_texture) {
bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
} else {
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
if (rtex->flushed_depth_texture) {
bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
} else {
bo = ((struct r600_resource *)transfer->resource)->bo;
}
}
r600_bo_unmap(radeon, bo);
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}
struct u_resource_vtbl r600_texture_vtbl =
{
r600_texture_get_handle, /* get_handle */
r600_texture_destroy, /* resource_destroy */
r600_texture_is_referenced, /* is_resource_referenced */
r600_texture_get_transfer, /* get_transfer */
r600_texture_transfer_destroy, /* transfer_destroy */
r600_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region,/* transfer_flush_region */
r600_texture_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
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void r600_init_screen_texture_functions(struct pipe_screen *screen)
{
screen->get_tex_surface = r600_get_tex_surface;
screen->tex_surface_destroy = r600_tex_surface_destroy;
}
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
const unsigned char *swizzle_view)
{
unsigned i;
unsigned char swizzle[4];
unsigned result = 0;
const uint32_t swizzle_shift[4] = {
16, 19, 22, 25,
};
const uint32_t swizzle_bit[4] = {
0, 1, 2, 3,
};
if (swizzle_view) {
/* Combine two sets of swizzles. */
for (i = 0; i < 4; i++) {
swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
swizzle_format[swizzle_view[i]] : swizzle_view[i];
}
} else {
memcpy(swizzle, swizzle_format, 4);
}
/* Get swizzle. */
for (i = 0; i < 4; i++) {
switch (swizzle[i]) {
case UTIL_FORMAT_SWIZZLE_Y:
result |= swizzle_bit[1] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_Z:
result |= swizzle_bit[2] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_W:
result |= swizzle_bit[3] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_0:
result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_1:
result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
break;
default: /* UTIL_FORMAT_SWIZZLE_X */
result |= swizzle_bit[0] << swizzle_shift[i];
}
}
return result;
}
/* texture format translate */
uint32_t r600_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p)
{
uint32_t result = 0, word4 = 0, yuv_format = 0;
const struct util_format_description *desc;
boolean uniform = TRUE;
int i;
const uint32_t sign_bit[4] = {
S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
};
desc = util_format_description(format);
2010-09-02 06:51:23 +01:00
word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
/* Colorspace (return non-RGB formats directly). */
switch (desc->colorspace) {
/* Depth stencil formats */
case UTIL_FORMAT_COLORSPACE_ZS:
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
result = FMT_16;
goto out_word4;
case PIPE_FORMAT_X24S8_USCALED:
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
result = FMT_8_24;
goto out_word4;
case PIPE_FORMAT_S8X24_USCALED:
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
result = FMT_24_8;
goto out_word4;
case PIPE_FORMAT_S8_USCALED:
result = V_0280A0_COLOR_8;
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
goto out_word4;
default:
goto out_unknown;
}
case UTIL_FORMAT_COLORSPACE_YUV:
yuv_format |= (1 << 30);
switch (format) {
case PIPE_FORMAT_UYVY:
case PIPE_FORMAT_YUYV:
default:
break;
}
goto out_unknown; /* TODO */
case UTIL_FORMAT_COLORSPACE_SRGB:
word4 |= S_038010_FORCE_DEGAMMA(1);
if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
goto out_unknown; /* fails for some reason - TODO */
break;
default:
break;
}
/* S3TC formats. TODO */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
goto out_unknown;
}
for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
word4 |= sign_bit[i];
}
}
/* R8G8Bx_SNORM - TODO CxV8U8 */
/* RGTC - TODO */
/* See whether the components are of the same size. */
for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
/* Non-uniform formats. */
if (!uniform) {
switch(desc->nr_channels) {
case 3:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
desc->channel[2].size == 5) {
result = FMT_5_6_5;
goto out_word4;
}
goto out_unknown;
case 4:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 5 &&
desc->channel[2].size == 5 &&
desc->channel[3].size == 1) {
result = FMT_1_5_5_5;
goto out_word4;
}
if (desc->channel[0].size == 10 &&
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2) {
result = FMT_10_10_10_2;
goto out_word4;
}
goto out_unknown;
}
goto out_unknown;
}
/* Find the first non-VOID channel. */
for (i = 0; i < 4; i++) {
if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
break;
}
}
if (i == 4)
goto out_unknown;
/* uniform formats */
switch (desc->channel[i].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
if (!desc->channel[i].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
goto out_unknown;
}
switch (desc->channel[i].size) {
case 4:
switch (desc->nr_channels) {
case 2:
result = FMT_4_4;
goto out_word4;
case 4:
result = FMT_4_4_4_4;
goto out_word4;
}
goto out_unknown;
case 8:
switch (desc->nr_channels) {
case 1:
result = FMT_8;
goto out_word4;
case 2:
result = FMT_8_8;
goto out_word4;
case 4:
result = FMT_8_8_8_8;
goto out_word4;
}
goto out_unknown;
case 16:
switch (desc->nr_channels) {
case 1:
result = FMT_16;
goto out_word4;
case 2:
result = FMT_16_16;
goto out_word4;
case 4:
result = FMT_16_16_16_16;
goto out_word4;
}
}
goto out_unknown;
case UTIL_FORMAT_TYPE_FLOAT:
switch (desc->channel[i].size) {
case 16:
switch (desc->nr_channels) {
case 1:
result = FMT_16_FLOAT;
goto out_word4;
case 2:
result = FMT_16_16_FLOAT;
goto out_word4;
case 4:
result = FMT_16_16_16_16_FLOAT;
goto out_word4;
}
goto out_unknown;
case 32:
switch (desc->nr_channels) {
case 1:
result = FMT_32_FLOAT;
goto out_word4;
case 2:
result = FMT_32_32_FLOAT;
goto out_word4;
case 4:
result = FMT_32_32_32_32_FLOAT;
goto out_word4;
}
}
}
out_word4:
if (word4_p)
*word4_p = word4;
if (yuv_format_p)
*yuv_format_p = yuv_format;
return result;
out_unknown:
// R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
return ~0;
}