mesa/src/gallium/drivers/radeonsi/si_state_viewport.c

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/*
* Copyright 2012 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_build_pm4.h"
#include "util/u_viewport.h"
#include "tgsi/tgsi_scan.h"
#define SI_MAX_SCISSOR 16384
static void si_set_scissor_states(struct pipe_context *pctx,
unsigned start_slot,
unsigned num_scissors,
const struct pipe_scissor_state *state)
{
struct si_context *ctx = (struct si_context *)pctx;
int i;
for (i = 0; i < num_scissors; i++)
ctx->scissors.states[start_slot + i] = state[i];
if (!ctx->queued.named.rasterizer ||
!ctx->queued.named.rasterizer->scissor_enable)
return;
ctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot;
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
}
/* Since the guard band disables clipping, we have to clip per-pixel
* using a scissor.
*/
static void si_get_scissor_from_viewport(struct si_context *ctx,
const struct pipe_viewport_state *vp,
struct si_signed_scissor *scissor)
{
float tmp, minx, miny, maxx, maxy;
/* Convert (-1, -1) and (1, 1) from clip space into window space. */
minx = -vp->scale[0] + vp->translate[0];
miny = -vp->scale[1] + vp->translate[1];
maxx = vp->scale[0] + vp->translate[0];
maxy = vp->scale[1] + vp->translate[1];
/* Handle inverted viewports. */
if (minx > maxx) {
tmp = minx;
minx = maxx;
maxx = tmp;
}
if (miny > maxy) {
tmp = miny;
miny = maxy;
maxy = tmp;
}
/* Convert to integer and round up the max bounds. */
scissor->minx = minx;
scissor->miny = miny;
scissor->maxx = ceilf(maxx);
scissor->maxy = ceilf(maxy);
}
static void si_clamp_scissor(struct si_context *ctx,
struct pipe_scissor_state *out,
struct si_signed_scissor *scissor)
{
out->minx = CLAMP(scissor->minx, 0, SI_MAX_SCISSOR);
out->miny = CLAMP(scissor->miny, 0, SI_MAX_SCISSOR);
out->maxx = CLAMP(scissor->maxx, 0, SI_MAX_SCISSOR);
out->maxy = CLAMP(scissor->maxy, 0, SI_MAX_SCISSOR);
}
static void si_clip_scissor(struct pipe_scissor_state *out,
struct pipe_scissor_state *clip)
{
out->minx = MAX2(out->minx, clip->minx);
out->miny = MAX2(out->miny, clip->miny);
out->maxx = MIN2(out->maxx, clip->maxx);
out->maxy = MIN2(out->maxy, clip->maxy);
}
static void si_scissor_make_union(struct si_signed_scissor *out,
struct si_signed_scissor *in)
{
out->minx = MIN2(out->minx, in->minx);
out->miny = MIN2(out->miny, in->miny);
out->maxx = MAX2(out->maxx, in->maxx);
out->maxy = MAX2(out->maxy, in->maxy);
}
static void si_emit_one_scissor(struct si_context *ctx,
struct radeon_cmdbuf *cs,
struct si_signed_scissor *vp_scissor,
struct pipe_scissor_state *scissor)
{
struct pipe_scissor_state final;
if (ctx->vs_disables_clipping_viewport) {
final.minx = final.miny = 0;
final.maxx = final.maxy = SI_MAX_SCISSOR;
} else {
si_clamp_scissor(ctx, &final, vp_scissor);
}
if (scissor)
si_clip_scissor(&final, scissor);
radeon_emit(cs, S_028250_TL_X(final.minx) |
S_028250_TL_Y(final.miny) |
S_028250_WINDOW_OFFSET_DISABLE(1));
radeon_emit(cs, S_028254_BR_X(final.maxx) |
S_028254_BR_Y(final.maxy));
}
/* the range is [-MAX, MAX] */
#define SI_MAX_VIEWPORT_RANGE 32768
static void si_emit_guardband(struct si_context *ctx)
{
const struct si_signed_scissor *vp_as_scissor;
struct si_signed_scissor max_vp_scissor;
struct pipe_viewport_state vp;
float left, top, right, bottom, max_range, guardband_x, guardband_y;
float discard_x, discard_y;
if (ctx->vs_writes_viewport_index) {
/* Shaders can draw to any viewport. Make a union of all
* viewports. */
max_vp_scissor = ctx->viewports.as_scissor[0];
for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) {
si_scissor_make_union(&max_vp_scissor,
&ctx->viewports.as_scissor[i]);
}
vp_as_scissor = &max_vp_scissor;
} else {
vp_as_scissor = &ctx->viewports.as_scissor[0];
}
/* Reconstruct the viewport transformation from the scissor. */
vp.translate[0] = (vp_as_scissor->minx + vp_as_scissor->maxx) / 2.0;
vp.translate[1] = (vp_as_scissor->miny + vp_as_scissor->maxy) / 2.0;
vp.scale[0] = vp_as_scissor->maxx - vp.translate[0];
vp.scale[1] = vp_as_scissor->maxy - vp.translate[1];
/* Treat a 0x0 viewport as 1x1 to prevent division by zero. */
if (vp_as_scissor->minx == vp_as_scissor->maxx)
vp.scale[0] = 0.5;
if (vp_as_scissor->miny == vp_as_scissor->maxy)
vp.scale[1] = 0.5;
/* Find the biggest guard band that is inside the supported viewport
* range. The guard band is specified as a horizontal and vertical
* distance from (0,0) in clip space.
*
* This is done by applying the inverse viewport transformation
* on the viewport limits to get those limits in clip space.
*
* Use a limit one pixel smaller to allow for some precision error.
*/
max_range = SI_MAX_VIEWPORT_RANGE - 1;
left = (-max_range - vp.translate[0]) / vp.scale[0];
right = ( max_range - vp.translate[0]) / vp.scale[0];
top = (-max_range - vp.translate[1]) / vp.scale[1];
bottom = ( max_range - vp.translate[1]) / vp.scale[1];
assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1);
guardband_x = MIN2(-left, right);
guardband_y = MIN2(-top, bottom);
discard_x = 1.0;
discard_y = 1.0;
if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim))) {
/* When rendering wide points or lines, we need to be more
* conservative about when to discard them entirely. */
const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
float pixels;
if (ctx->current_rast_prim == PIPE_PRIM_POINTS)
pixels = rs->max_point_size;
else
pixels = rs->line_width;
/* Add half the point size / line width */
discard_x += pixels / (2.0 * vp.scale[0]);
discard_y += pixels / (2.0 * vp.scale[1]);
/* Discard primitives that would lie entirely outside the clip
* region. */
discard_x = MIN2(discard_x, guardband_x);
discard_y = MIN2(discard_y, guardband_y);
}
/* If any of the GB registers is updated, all of them must be updated.
* R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, R_028BEC_PA_CL_GB_VERT_DISC_ADJ
* R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ
*/
radeon_opt_set_context_reg4(ctx, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ,
SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ,
fui(guardband_y), fui(discard_y),
fui(guardband_x), fui(discard_x));
}
static void si_emit_scissors(struct si_context *ctx)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
struct pipe_scissor_state *states = ctx->scissors.states;
unsigned mask = ctx->scissors.dirty_mask;
bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable;
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0];
if (!(mask & 1))
return;
radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL);
ctx->scissors.dirty_mask &= ~1; /* clear one bit */
return;
}
while (mask) {
int start, count, i;
u_bit_scan_consecutive_range(&mask, &start, &count);
radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL +
start * 4 * 2, count * 2);
for (i = start; i < start+count; i++) {
si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
scissor_enabled ? &states[i] : NULL);
}
}
ctx->scissors.dirty_mask = 0;
}
static void si_set_viewport_states(struct pipe_context *pctx,
unsigned start_slot,
unsigned num_viewports,
const struct pipe_viewport_state *state)
{
struct si_context *ctx = (struct si_context *)pctx;
unsigned mask;
int i;
for (i = 0; i < num_viewports; i++) {
unsigned index = start_slot + i;
ctx->viewports.states[index] = state[i];
si_get_scissor_from_viewport(ctx, &state[i],
&ctx->viewports.as_scissor[index]);
}
mask = ((1 << num_viewports) - 1) << start_slot;
ctx->viewports.dirty_mask |= mask;
ctx->viewports.depth_range_dirty_mask |= mask;
ctx->scissors.dirty_mask |= mask;
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
}
static void si_emit_one_viewport(struct si_context *ctx,
struct pipe_viewport_state *state)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
radeon_emit(cs, fui(state->scale[0]));
radeon_emit(cs, fui(state->translate[0]));
radeon_emit(cs, fui(state->scale[1]));
radeon_emit(cs, fui(state->translate[1]));
radeon_emit(cs, fui(state->scale[2]));
radeon_emit(cs, fui(state->translate[2]));
}
static void si_emit_viewports(struct si_context *ctx)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
struct pipe_viewport_state *states = ctx->viewports.states;
unsigned mask = ctx->viewports.dirty_mask;
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
if (!(mask & 1))
return;
radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
si_emit_one_viewport(ctx, &states[0]);
ctx->viewports.dirty_mask &= ~1; /* clear one bit */
return;
}
while (mask) {
int start, count, i;
u_bit_scan_consecutive_range(&mask, &start, &count);
radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
start * 4 * 6, count * 6);
for (i = start; i < start+count; i++)
si_emit_one_viewport(ctx, &states[i]);
}
ctx->viewports.dirty_mask = 0;
}
static inline void
si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz,
bool window_space_position, float *zmin, float *zmax)
{
if (window_space_position) {
*zmin = 0;
*zmax = 1;
return;
}
util_viewport_zmin_zmax(vp, halfz, zmin, zmax);
}
static void si_emit_depth_ranges(struct si_context *ctx)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
struct pipe_viewport_state *states = ctx->viewports.states;
unsigned mask = ctx->viewports.depth_range_dirty_mask;
bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
bool window_space = ctx->vs_disables_clipping_viewport;
float zmin, zmax;
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
if (!(mask & 1))
return;
si_viewport_zmin_zmax(&states[0], clip_halfz, window_space,
&zmin, &zmax);
radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
radeon_emit(cs, fui(zmin));
radeon_emit(cs, fui(zmax));
ctx->viewports.depth_range_dirty_mask &= ~1; /* clear one bit */
return;
}
while (mask) {
int start, count, i;
u_bit_scan_consecutive_range(&mask, &start, &count);
radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 +
start * 4 * 2, count * 2);
for (i = start; i < start+count; i++) {
si_viewport_zmin_zmax(&states[i], clip_halfz, window_space,
&zmin, &zmax);
radeon_emit(cs, fui(zmin));
radeon_emit(cs, fui(zmax));
}
}
ctx->viewports.depth_range_dirty_mask = 0;
}
static void si_emit_viewport_states(struct si_context *ctx)
{
si_emit_viewports(ctx);
si_emit_depth_ranges(ctx);
}
/**
* This reacts to 2 state changes:
* - VS.writes_viewport_index
* - VS output position in window space (enable/disable)
*
* Normally, we only emit 1 viewport and 1 scissor if no shader is using
* the VIEWPORT_INDEX output, and emitting the other viewports and scissors
* is delayed. When a shader with VIEWPORT_INDEX appears, this should be
* called to emit the rest.
*/
void si_update_vs_viewport_state(struct si_context *ctx)
{
struct tgsi_shader_info *info = si_get_vs_info(ctx);
bool vs_window_space;
if (!info)
return;
/* When the VS disables clipping and viewport transformation. */
vs_window_space =
info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
if (ctx->vs_disables_clipping_viewport != vs_window_space) {
ctx->vs_disables_clipping_viewport = vs_window_space;
ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
}
/* Viewport index handling. */
if (ctx->vs_writes_viewport_index == info->writes_viewport_index)
return;
/* This changes how the guardband is computed. */
ctx->vs_writes_viewport_index = info->writes_viewport_index;
si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
if (!ctx->vs_writes_viewport_index)
return;
if (ctx->scissors.dirty_mask)
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
if (ctx->viewports.dirty_mask ||
ctx->viewports.depth_range_dirty_mask)
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
}
void si_init_viewport_functions(struct si_context *ctx)
{
ctx->atoms.s.guardband.emit = si_emit_guardband;
ctx->atoms.s.scissors.emit = si_emit_scissors;
ctx->atoms.s.viewports.emit = si_emit_viewport_states;
ctx->b.set_scissor_states = si_set_scissor_states;
ctx->b.set_viewport_states = si_set_viewport_states;
}