fteqw/engine/gl
Spoike fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
..
gl_alias.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_backend.c And fix up windows builds a little, too. 2019-02-01 08:34:05 +00:00
gl_bloom.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
gl_draw.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
gl_heightmap.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_hlmdl.c Misc compile fixes (mostly warnings) 2019-01-29 20:38:12 +00:00
gl_model.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_model.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
gl_ngraph.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
gl_rlight.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_rmain.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_rmisc.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00
gl_rsurf.c Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels. 2018-10-27 04:32:18 +00:00
gl_screen.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
gl_shader.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_shadow.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
gl_terrain.h Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels. 2018-10-27 04:32:18 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
gl_viddroid.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
gl_videgl.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
gl_videgl.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
gl_vidmacos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes. 2018-12-20 00:57:15 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c Misc tweaks. 2018-10-23 07:09:06 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c fix bug reported by ciscon: do not crash when XDG_SESSION_TYPE is unset in linux's environment. 2018-12-02 09:01:51 +00:00
gl_warp.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
glsupp.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
ltface.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
model_hl.h hlmdl: added "support" for fullbright and chrome materials. still requires GLSL additions upstream. 2019-01-22 00:52:35 +00:00
r_bishaders.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
shader.h Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00