fteqw/engine/client
Spoike fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
api_menu.h Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_null.c more compile fixes 2017-02-21 23:44:11 +00:00
cd_sdl.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_win.c split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cdaudio.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cl_cam.c Fix some warnings. Hopefully fix bullet plugin. 2018-08-04 19:00:19 +00:00
cl_cg.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
cl_demo.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_ents.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
cl_ignore.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
cl_ignore.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
cl_input.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_main.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
cl_master.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_parse.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
cl_plugin.inc reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
cl_pred.c Try to fix mvd playback issue. 2018-11-04 08:38:27 +00:00
cl_screen.c Misc compile fixes (mostly warnings) 2019-01-29 19:41:31 +00:00
cl_tent.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
cl_ui.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
clq3_parse.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
clq3defs.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
console.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
fragstats.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
freecs.ico FreeCS icon added. 2018-06-10 00:38:39 +00:00
fte_eukara.ico Updated the fallback icon for FTE 2019-01-27 03:52:14 +00:00
fte_eukara64.h Updated the fallback icon for FTE 2019-01-27 03:52:14 +00:00
fte_eukaranopng.ico Updated the fallback icon for FTE 2019-01-27 03:52:14 +00:00
image.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
in_generic.c Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes. 2018-12-20 00:57:15 +00:00
in_morphos.c added cmake file. 2018-03-04 14:41:16 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c added cmake file. 2018-03-04 14:41:16 +00:00
in_win.c Those prints were annoying me 2018-12-04 08:59:22 +00:00
input.h added cmake file. 2018-03-04 14:41:16 +00:00
keys.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
keys.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
m_items.c Fix eukara's error-on-restart issue. 2019-01-15 14:12:49 +00:00
m_master.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
m_mp3.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
m_multi.c Fix eukara's error-on-restart issue. 2019-01-15 14:12:49 +00:00
m_native.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
m_options.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
m_script.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_single.c Fix eukara's error-on-restart issue. 2019-01-15 14:12:49 +00:00
menu.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
menu.h Fix eukara's error-on-restart issue. 2019-01-15 14:12:49 +00:00
merged.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
p_classic.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
p_null.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
p_script.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
pr_clcmd.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
pr_csqc.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
pr_menu.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
pr_skelobj.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
r_2d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
r_partset.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
r_partset.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
r_surf.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
render.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
renderer.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
roq_read.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sbar.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
sbar.h qccgui: add custom right-click menu. move buttons for more screen space. 2017-06-05 15:20:57 +00:00
screen.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
skin.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
snd_al.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
snd_alsa.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_directx.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_dma.c Misc minor compile fixes that noone else will ever notice 2019-01-29 23:43:50 +00:00
snd_droid.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_linux.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_macos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mem.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_mix.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_morphos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_pulse.c lame attempt at simple pulseaudio driver 2019-01-13 17:01:59 +00:00
snd_sblaster.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_sdl.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
snd_sndio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_wasapi.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_win.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_xaudio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sound.h Calculate voip levels for other clients 2018-11-22 03:02:36 +00:00
spritegn.h misc fixes. 2017-02-01 04:42:33 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_dos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sys_droid.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
sys_linux.c Early version of fteqccgui-qt 2019-01-20 01:00:18 +00:00
sys_morphos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_npfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_win.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
sys_xdk.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
teamplay.c added cmake file. 2018-03-04 14:41:16 +00:00
textedit.c Misc compile fixes (mostly warnings) 2019-01-29 20:38:12 +00:00
valid.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
vid.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
vid_headless.c cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
view.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
view.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
wad.c wads: make sure decals.wad is assumed on hl bsp 2019-01-22 13:57:57 +00:00
wad.h Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
wastes.ico Update wastes icon/config 2018-06-21 13:14:53 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Misc tweaks. 2018-10-23 07:09:06 +00:00
winquake.rc Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
zqtp.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00