fteqw/engine/server
Spoike 49197218bc Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-04 08:08:49 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
pr_cmds.c Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff. 2013-04-04 08:08:49 +00:00
pr_q1qvm.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
progdefs.h ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
progs.h ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
q2game.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
server.h Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff. 2013-04-04 08:08:49 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_chat.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_demo.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_ents.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_init.c Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff. 2013-04-04 08:08:49 +00:00
sv_main.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_master.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_move.c try to fix a clientonly-with-csqc build issue. 2012-01-25 04:11:27 +00:00
sv_mvd.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_nchan.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_phys.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_rankin.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_send.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_sql.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_sql.h qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_sys_unix.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4277 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-03-31 05:00:53 +00:00
sv_sys_win.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_user.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svhl_game.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svhl_gcapi.h Android tweeks 2012-07-05 19:42:36 +00:00
svhl_phys.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svhl_world.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svmodel.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq2_ents.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq2_game.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq3_game.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
world.c clang has some nice warnings. minor optimisation here. 2013-04-04 02:42:29 +00:00