fteqw/engine/client
Spoike b749d8356a remove the old SCVAR macro
server: my attempt at mvd recording fixes. there's a couple of other issues, at least with nq mods.
client: properly support recording .dems mid-map for 15+666
client: server browser now queries nq servers for players+rules.
renderer: add support for single-image dual-layer skies that some other engines use.
qcc: add #merge, along with __wrap + __weak keywords. fix a symboldata issue revealed by this.
qcc: added a flag to write the sourcecode into the .dat (zip format compatible with any zip program that can deal with 'self extractors').
qccgui: can be told to open a .dat file instead of .src, showing/using any embedded sourcecode.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-09-08 19:04:35 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_cg.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
cl_demo.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_ents.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
cl_ignore.c add hud_miniscores_show cvar to hide the mini deathmatch overlay 2015-11-18 07:37:39 +00:00
cl_ignore.h Reworked client support for DPP5+. less code now, its much more graceful. 2015-07-26 10:56:18 +00:00
cl_input.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_main.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_master.h remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_parse.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_plugin.inc fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
cl_pred.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_screen.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
cl_tent.c update triptohell's self-signed cert. 2016-07-17 18:41:01 +00:00
cl_ui.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h d3d11: stripped the reflection stuff from the d3d11 renderer. we'll do that stuff explicitly instead of having to deal with microsoft's api. its just more reliable. 2016-07-26 11:47:59 +00:00
clq2_cin.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
clq2_ents.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
clq3_parse.c added qccgui icon (courtesy of shpuld) 2015-12-28 17:41:39 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
fragstats.c vulkan: rewrote render target stuff so bloom, r_projection, fxaa, should now be working. 2016-07-28 13:18:22 +00:00
image.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
in_generic.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
in_morphos.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
in_win.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
input.h try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
keys.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
keys.h try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
m_items.c cl_clock 2; now gives a 12-hour clock. 2016-09-01 14:31:24 +00:00
m_master.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
m_mp3.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
m_multi.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
m_options.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
m_script.c qcc: allow variable definitions inside for statements. these are strictly subscoped. 2015-09-18 20:30:10 +00:00
m_single.c cl_clock 2; now gives a 12-hour clock. 2016-09-01 14:31:24 +00:00
menu.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
menu.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
merged.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
p_classic.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
p_null.c added qccgui icon (courtesy of shpuld) 2015-12-28 17:41:39 +00:00
p_script.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
pr_clcmd.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
pr_csqc.c cl_clock 2; now gives a 12-hour clock. 2016-09-01 14:31:24 +00:00
pr_menu.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
pr_skelobj.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
r_2d.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
r_d3.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
r_part.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
r_partset.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
r_partset.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
r_surf.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
render.h try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
renderer.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
sbar.h tweak intermissions a little so that quakeworld mods actually works properly (especially mvds). 2015-09-01 04:45:15 +00:00
screen.h update triptohell's self-signed cert. 2016-07-17 18:41:01 +00:00
skin.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
snd_al.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
snd_alsa.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_directx.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_dma.c Vulkan: Fall back on (XLib-)XCB if (regular)XLib is not supported by the loader/icd. 2016-07-30 17:59:55 +00:00
snd_droid.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_linux.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_macos.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_mem.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_mix.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_morphos.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c reworked menusys combo items, as per mushi's request. should be a bit prettier now. 2016-02-15 06:01:17 +00:00
snd_sdl.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_wasapi.c cl_clock 2; now gives a 12-hour clock. 2016-09-01 14:31:24 +00:00
snd_win.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
snd_xaudio.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
sound.h LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
sys_linux.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
sys_morphos.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sys_npfte.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
sys_plugfte.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
sys_win.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
valid.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
vid.h Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
vid_headless.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
view.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
wad.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00