fteqw/engine/shaders
Spoike 29cb22af8e try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
fix sdl1 not compiling.
fix temporalscenecache with q3bsp
add the net_wm_ping protocol to fte's native x11 stuff, allowing our process to be killed if we lock up (usually due to vulkan drivers...).
qccguiqt: actually save the config.
try to fix hl fonts


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-11-04 10:19:30 +00:00
..
glsl big commit. :( 2020-10-26 06:30:35 +00:00
hlsl9 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
hlsl11 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
vulkan Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
Makefile Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
generatebuiltinsl.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
makevulkanblob.c try to fix vulkan validation warnings (and maybe some crashes on amd gpus) 2020-11-04 10:19:30 +00:00