fteqw/engine/shaders/hlsl9
Spoike 5b0843e0c7 split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
tweak rtlights a bit, to not bug out on The Waste's decals.
use compatibility glsl in order to get ftransform working for consistent vertex coords (still uses core if there's no fixed function stuff). this fixes z-fighting issues with rtlights.
Rework punchangles for greater compatibility.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-21 20:22:07 +00:00
..
defaultskin.hlsl LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
defaultsky.hlsl q2w bsp format support. 2015-03-03 00:14:43 +00:00
defaultwarp.hlsl q2w bsp format support. 2015-03-03 00:14:43 +00:00
rtlight.hlsl split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00