fteqw/engine/d3d
Spoike 3250de5851 Fix csqc polygon issue (using explicit glsl that doesn't need normals).
Added gl_texture_lodbias cvar for the luls.
Fix some serious-but-situational traceline issues.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-19 06:49:03 +00:00
..
d3d8_backend.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d8_image.c added cmake file. 2018-03-04 14:41:16 +00:00
d3d11_backend.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
d3d11_image.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
d3d11_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d_backend.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
d3d_image.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
d3d_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
vid_d3d8.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d11.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00