fteqw/engine/d3d
Spoike 577419de37 improve handling of writing to world entity.
split left and right alt. binds+gamecode still use left-alt exclusively. alt-for-red-chars only works with left alt. right alt is alt-gr, so text input now works fine.
fixed support for keypad and text entry.
sdl2 clipboard support, if we're compiled with sdl2.
fixed issues with sdl sound. shouldn't be so terrible now.
soundinfo command now more verbose.
support for interpolated ramps.
removed input line length limitations, although some limitations still remain.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 08:15:18 +00:00
..
d3d11_backend.c Desperate attempt to boost framerates with webgl. 2013-04-06 03:36:00 +00:00
d3d11_image.c d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer. 2012-12-04 19:37:57 +00:00
d3d11_shader.c d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer. 2012-12-04 19:37:57 +00:00
d3d_backend.c Desperate attempt to boost framerates with webgl. 2013-04-06 03:36:00 +00:00
d3d_image.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
d3d_shader.c ------------------------------------------------------------------------ 2013-03-12 22:35:33 +00:00
vid_d3d.c Desperate attempt to boost framerates with webgl. 2013-04-06 03:36:00 +00:00
vid_d3d11.c improve handling of writing to world entity. 2013-04-13 08:15:18 +00:00