fteqw/engine/server
Spoike 7f2c356133 Fixed some bugs with servers using gnutls.
Attempted to clean up build configs slightly, now ALWAYS using a build config.
Now enabling wayland renderer by default on linux (activates by default only when x11 fails).
Given linux servers the ability to chroot (will be used by default if run as suid-root).
Fixed a couple of vulkan warnings.
Makefile now treats speex like any other library.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 04:02:09 +00:00
..
botlib.h r_softwarebanding is now a bit more generic and can now palettize rgb textures. 2016-11-25 08:14:54 +00:00
net_preparse.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
pr_cmds.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
pr_lua.c xonotic: fix 'sticky walls' issue when spectating. 2017-12-28 16:24:50 +00:00
pr_q1qvm.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
progdefs.h rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
progs.h playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
q2game.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
server.h added cmake file. 2018-03-04 14:41:16 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_chat.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sv_cluster.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_init.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_main.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
sv_mvd.c fix some font issues. 2017-12-20 08:23:41 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_rankin.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sv_send.c Fix missing sounds/etc with fteq2 servers. 2018-02-08 17:43:01 +00:00
sv_sql.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
sv_sql.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
sv_sys_unix.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sv_sys_win.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
sv_user.c Attempt to work around a DP client bug, where DP sends either 16bit or 8bit angles depending upon the type of the previous server that DP connected to. 2018-03-05 11:06:12 +00:00
svhl_game.c rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
svhl_gcapi.h code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svhl_phys.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
svhl_world.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
svq2_ents.c implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can. 2017-06-21 01:24:25 +00:00
svq2_game.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
svq3_game.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
world.c stop movetype_toss+solid_trigger from touching themselves. this fixes lavaballs. 2018-02-11 05:37:11 +00:00