fteqw/engine/shaders
Spoike 326f9dddc8 Fix skyrotate glsl compilation error, apparently nvidia are fine with qcish syntax while other drivers are not.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-21 05:00:29 +00:00
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glsl Fix skyrotate glsl compilation error, apparently nvidia are fine with qcish syntax while other drivers are not. 2019-07-21 05:00:29 +00:00
hlsl9 Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
hlsl11 fix r_wateralpha in the d3d9+d3d11 renderers too. 2018-01-06 17:38:31 +00:00
vulkan fix TW patch/uncrouch bug. 2019-04-01 10:16:36 +00:00
Makefile Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
generatebuiltinsl.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
makevulkanblob.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00