fteqw/engine/libs
Spoike a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
..
dxsdk7 mingw needs that one too.... 2004-09-15 03:17:31 +00:00
ogg we don't use these yet. 2004-09-14 06:52:50 +00:00
vorbis we don't use these yet. 2004-09-14 06:52:50 +00:00
.cvsignore Let's let them grab the libs easily. 2004-09-14 06:49:09 +00:00
jconfig.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
jerror.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
jmorecfg.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
jpeg.lib library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
jpeglib.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
libpng.lib library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
png.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
pngconf.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
zconf.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
zlib.h library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00
zlib.lib library files so people can just update and compile straight away. 2004-09-14 06:51:31 +00:00