fteqw/engine/gl
Molgrum 30daf3a9e7 r_replacemodels didn't work when gl_load24bit was 1, should be the other way around.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-23 03:14:25 +00:00
..
gltod3d No more HandlePause crap. 2007-09-23 15:20:46 +00:00
gl_alias.c s/thier/their 2007-10-05 17:43:26 +00:00
gl_backend.c A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
gl_bloom.c One d3d renderer. 2007-05-25 22:16:29 +00:00
gl_draw.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
gl_draw.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_heightmap.c More warnings fixed in D3D. 2007-10-06 15:33:38 +00:00
gl_hlmdl.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
gl_model.c r_replacemodels didn't work when gl_load24bit was 1, should be the other way around. 2007-10-23 03:14:25 +00:00
gl_model.h Fixed _alot_ of warnings, happy reviewing! 2007-08-06 21:13:15 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c Let's hope this fixes r_drawviewmodel 2007-08-17 18:41:14 +00:00
gl_rlight.c One d3d renderer. 2007-05-25 22:16:29 +00:00
gl_rmain.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
gl_rmisc.c Resolved conflicts with macosx header files 2007-09-22 19:28:27 +00:00
gl_rsurf.c s/thier/their 2007-10-05 17:43:26 +00:00
gl_screen.c One d3d renderer. 2007-05-25 22:16:29 +00:00
gl_shader.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
gl_vidcocoa.m We now have a really crappy gl renderer for macosx. 2007-09-23 22:00:19 +00:00
gl_vidcommon.c s/possabilities/possibilities, sv_displaypossabilities has changed name. 2007-10-08 12:56:17 +00:00
gl_vidlinuxglx.c DGA mouse support compiles now, maybe. 2007-10-17 14:09:43 +00:00
gl_vidmacos.c We now have a really crappy gl renderer for macosx. 2007-09-23 22:00:19 +00:00
gl_vidmorphos.c Added non-public constants. 2007-10-20 15:54:04 +00:00
gl_vidnt.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
gl_vidnull.c No more HandlePause crap. 2007-09-23 15:20:46 +00:00
gl_vidsdl.c No more HandlePause crap. 2007-09-23 15:20:46 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too) 2007-10-05 18:08:47 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
glquake.h Merged builds again. 2007-10-12 13:23:46 +00:00
glsupp.h fixed msvc6 warnings 2006-01-27 08:06:48 +00:00
ltface.c One d3d renderer. 2007-05-25 22:16:29 +00:00
model_hl.h cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading 2006-03-12 09:19:31 +00:00
shader.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00