fteqw/engine/client/m_master.c

808 lines
23 KiB
C

#include "quakedef.h"
#if defined(CL_MASTER) && !defined(NOBUILTINMENUS)
#include "cl_master.h"
//filtering
static cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE);
static cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE);
static cvar_t sb_hidenetquake = SCVARF("sb_hidenetquake", "0", CVAR_ARCHIVE);
static cvar_t sb_hidequakeworld = SCVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
static cvar_t sb_hideproxies = SCVARF("sb_hideproxies", "0", CVAR_ARCHIVE);
static cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE);
static cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE);
static cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE);
static cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
static cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE);
static cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE);
static cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE);
extern cvar_t slist_writeserverstxt;
extern cvar_t slist_cacheinfo;
void M_Serverlist_Init(void)
{
char *grp = "Server Browser Vars";
Cvar_Register(&sb_hideempty, grp);
Cvar_Register(&sb_hidenotempty, grp);
Cvar_Register(&sb_hidefull, grp);
Cvar_Register(&sb_hidedead, grp);
Cvar_Register(&sb_hidenetquake, grp);
Cvar_Register(&sb_hidequakeworld, grp);
Cvar_Register(&sb_hideproxies, grp);
Cvar_Register(&sb_showping, grp);
Cvar_Register(&sb_showaddress, grp);
Cvar_Register(&sb_showmap, grp);
Cvar_Register(&sb_showgamedir, grp);
Cvar_Register(&sb_showplayers, grp);
Cvar_Register(&sb_showfraglimit, grp);
Cvar_Register(&sb_showtimelimit, grp);
Cvar_Register(&slist_writeserverstxt, grp);
Cvar_Register(&slist_cacheinfo, grp);
}
typedef struct {
int visibleslots;
int scrollpos;
int selectedpos;
int numslots;
qboolean stillpolling;
qbyte filter[8];
char refreshtext[64];
qboolean sliderpressed;
menupicture_t *mappic;
} serverlist_t;
static void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw)
{
int xmin;
if (x == NULL)
xmin = 0;
else
xmin = (*x - xlen);
if (recolor)
str = va("^&%c-%s", clr, str);
if (mx >= xmin && !(*filldraw))
{
*filldraw = true;
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
R2D_FillBlock(xmin, y, xlen, 8);
}
Draw_FunStringWidth(xmin, y, str, xlen, false, false);
if (x != NULL)
*x -= xlen + 8;
}
static void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
int sf = Master_GetSortField();
int mx = mousecursor_x;
qboolean filldraw = false;
qbyte clr;
if (Master_GetSortDescending())
clr = 'D';
else
clr = 'B';
x = ths->common.width;
if (mx > x || mousecursor_y < y || mousecursor_y >= y+8)
filldraw = true;
if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);}
if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);}
if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5*8, mx, "plyrs", (sf==SLKEY_NUMPLAYERS), clr, &filldraw);}
if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);}
if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);}
if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "png", (sf==SLKEY_PING), clr, &filldraw);}
if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21*8, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);}
SL_DrawColumnTitle(NULL, y, x, mx, "hostname ", (sf==SLKEY_NAME), clr, &filldraw);
}
static qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key)
{
int x;
int mx = mousecursor_x/8;
int sortkey;
if (key != K_MOUSE1)
return false;
do {
x = ths->common.width/8;
if (mx > x) return false; //out of bounds
if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; break;}}
if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; break;}}
if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMPLAYERS; break;}}
if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; break;}}
if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; break;}}
if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; break;}}
if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; break;}}
sortkey = SLKEY_NAME;break;
} while (0);
if (sortkey == SLKEY_ADDRESS)
return true;
switch(sortkey)
{
case SLKEY_NUMPLAYERS:
//favour descending order (low first)
Master_SetSortField(sortkey, Master_GetSortField()!=sortkey||!Master_GetSortDescending());
break;
default:
//favour ascending order (low first)
Master_SetSortField(sortkey, Master_GetSortField()==sortkey&&!Master_GetSortDescending());
break;
}
return true;
}
typedef enum {
ST_NORMALQW,
ST_FTESERVER,
ST_QUAKE2,
ST_QUAKE3,
ST_NETQUAKE,
ST_QTV,
ST_PROXY,
ST_FAVORITE,
MAX_SERVERTYPES
} servertypes_t;
static float serverbackcolor[MAX_SERVERTYPES * 2][3] =
{
{0.08, 0.08, 0.08}, // default
{0.16, 0.16, 0.16},
{0.14, 0.07, 0.07}, // FTE server
{0.28, 0.14, 0.14},
{0.04, 0.09, 0.04}, // Quake 2
{0.08, 0.18, 0.08},
{0.05, 0.05, 0.12}, // Quake 3
{0.10, 0.10, 0.24},
{0.12, 0.08, 0.02}, // NetQuake
{0.24, 0.16, 0.04},
{0.10, 0.05, 0.10}, // FTEQTV
{0.20, 0.10, 0.20},
{0.10, 0.05, 0.10}, // qizmo
{0.20, 0.10, 0.20},
{0.01, 0.13, 0.13}, // Favorite
{0.02, 0.26, 0.26}
};
static float serverhighlight[MAX_SERVERTYPES][3] =
{
{0.35, 0.35, 0.45}, // Default
{0.60, 0.30, 0.30}, // FTE Server
{0.25, 0.45, 0.25}, // Quake 2
{0.20, 0.20, 0.60}, // Quake 3
{0.40, 0.40, 0.25}, // NetQuake
{0.45, 0.20, 0.45}, // FTEQTV
{0.45, 0.20, 0.45}, // qizmo
{0.10, 0.60, 0.60} // Favorite
};
static servertypes_t flagstoservertype(int flags)
{
if (flags & SS_FAVORITE)
return ST_FAVORITE;
if (flags & SS_PROXY)
{
if (flags & SS_FTESERVER)
return ST_QTV;
else
return ST_PROXY;
}
#ifdef _DEBUG
if (flags & SS_FTESERVER)
return ST_FTESERVER;
#endif
switch(flags & SS_PROTOCOLMASK)
{
case SS_NETQUAKE:
case SS_DARKPLACES:
return ST_NETQUAKE;
case SS_QUAKE2:
return ST_QUAKE2;
case SS_QUAKE3:
return ST_QUAKE3;
case SS_QUAKEWORLD:
return ST_NORMALQW;
case SS_UNKNOWN:
return ST_NORMALQW;
default:
return ST_FTESERVER; //bug
}
}
static void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *si;
int thisone = ths->dint + info->scrollpos;
servertypes_t stype;
char adr[MAX_ADR_SIZE];
si = Master_SortedServer(thisone);
if (si)
{
x = ths->common.width;
stype = flagstoservertype(si->special);
if (thisone == info->selectedpos)
{
R2D_ImageColours(
serverhighlight[(int)stype][0],
serverhighlight[(int)stype][1],
serverhighlight[(int)stype][2],
1.0);
}
else if (thisone == info->scrollpos + (int)(mousecursor_y-16)/8 && mousecursor_x < x)
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
else if (selectedserver.inuse && NET_CompareAdr(&si->adr, &selectedserver.adr))
R2D_ImageColours(((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5, 1.0);
else
{
R2D_ImageColours(
serverbackcolor[(int)stype * 2 + (thisone & 1)][0],
serverbackcolor[(int)stype * 2 + (thisone & 1)][1],
serverbackcolor[(int)stype * 2 + (thisone & 1)][2],
1.0);
}
R2D_FillBlock(0, y, ths->common.width, 8);
if (sb_showtimelimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->tl), 3*8, false, false); x-=4*8;}
if (sb_showfraglimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->fl), 3*8, false, false); x-=4*8;}
if (sb_showplayers.value) {Draw_FunStringWidth((x-5*8), y, va("%2i/%2i", si->players, si->maxplayers), 5*8, false, false); x-=6*8;}
if (sb_showmap.value) {Draw_FunStringWidth((x-8*8), y, si->map, 8*8, false, false); x-=9*8;}
if (sb_showgamedir.value) {Draw_FunStringWidth((x-8*8), y, si->gamedir, 8*8, false, false); x-=9*8;}
if (sb_showping.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->ping), 3*8, false, false); x-=4*8;}
if (sb_showaddress.value) {Draw_FunStringWidth((x-21*8), y, NET_AdrToString(adr, sizeof(adr), &si->adr), 21*8, false, false); x-=22*8;}
Draw_FunStringWidth(0, y, si->name, x, false, false);
}
}
static qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key)
{
static int lastclick;
int curtime;
int oldselection;
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *server;
char adr[MAX_ADR_SIZE];
if (key == K_MOUSE1)
{
oldselection = info->selectedpos;
info->selectedpos = info->scrollpos + (mousecursor_y-16)/8;
server = Master_SortedServer(info->selectedpos);
selectedserver.inuse = true;
SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
return true;
}
curtime = Sys_Milliseconds();
if (lastclick > curtime || lastclick < curtime-250)
{ //shouldn't happen, or too old a click
lastclick = curtime;
return true;
}
if (oldselection == info->selectedpos)
goto joinserver;
return true;
}
if (key == 'f')
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
server->special ^= SS_FAVORITE;
}
}
if (key == K_ENTER || key == K_KP_ENTER || key == K_KP_ENTER || key == 's' || key == 'j' || key == K_SPACE)
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
if (key == 's' || key == K_SPACE)
Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
else if (key == 'j')
{
joinserver:
Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
}
if ((server->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("connect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL);
M_RemoveAllMenus();
}
return true;
}
return false;
}
static void SL_PreDraw (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_CheckPollSockets();
CL_QueryServers();
snprintf(info->refreshtext, sizeof(info->refreshtext), "Refresh - %u/%u/%u\n", Master_NumSorted(), Master_NumPolled(), Master_TotalCount());
info->numslots = Master_NumSorted();
}
static qboolean SL_Key (int key, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
if (key == K_HOME)
{
info->scrollpos = 0;
info->selectedpos = 0;
return true;
}
if (key == K_END)
{
info->selectedpos = info->numslots-1;
info->scrollpos = info->selectedpos - (vid.height-16-7)/8;
return true;
}
if (key == K_PGDN)
info->selectedpos += 10;
else if (key == K_PGUP)
info->selectedpos -= 10;
else if (key == K_DOWNARROW)
info->selectedpos += 1;
else if (key == K_UPARROW)
info->selectedpos -= 1;
else if (key == K_MWHEELUP)
info->selectedpos -= 3;
else if (key == K_MWHEELDOWN)
info->selectedpos += 3;
else
return false;
{
serverinfo_t *server;
server = Master_SortedServer(info->selectedpos);
// selectedserver.inuse = true;
// SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
}
if (info->selectedpos < 0)
info->selectedpos = 0;
if (info->selectedpos > info->numslots-1)
info->selectedpos = info->numslots-1;
if (info->scrollpos < info->selectedpos - info->visibleslots)
info->scrollpos = info->selectedpos - info->visibleslots;
if (info->selectedpos < info->scrollpos)
info->scrollpos = info->selectedpos;
return true;
}
static void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
{
if (selectedserver.inuse)
{
if (selectedserver.detail)
if (ths->dint < selectedserver.detail->numplayers)
{
int i = ths->dint;
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].topc), 1.0);
R2D_FillBlock (x, y, 28, 4);
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].botc), 1.0);
R2D_FillBlock (x, y+4, 28, 4);
Draw_FunStringWidth (x, y, va("%3i", selectedserver.detail->players[i].frags), 28, false, false);
Draw_FunStringWidth (x+28, y, selectedserver.detail->players[i].name, 12*8, false, false);
}
}
}
static void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
mpic_t *pic;
pic = R2D_SafeCachePic("scrollbars/slidebg.tga");
if (pic)
{
R2D_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_up.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 8, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_down.tga");
R2D_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1));
y += 8;
pic = R2D_SafeCachePic("scrollbars/slider.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 64, pic);
}
else
{
R2D_ImageColours(0.1, 0.1, 0.2, 1.0);
R2D_FillBlock(x, y, ths->common.width, ths->common.height);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8);
R2D_ImageColours(0.35, 0.35, 0.55, 1.0);
R2D_FillBlock(x, y, 8, 8);
}
if (info->sliderpressed)
{
extern qboolean keydown[K_MAX];
if (keydown[K_MOUSE1])
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R2D_SafeCachePic("scrollbars/slidebg.tga"))
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
}
else
info->sliderpressed = false;
}
}
static qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key)
{
if (key == K_MOUSE1)
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R2D_SafeCachePic("scrollbars/slidebg.png"))
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
info->sliderpressed = true;
return true;
}
return false;
}
static void CalcFilters(menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_ClearMasks();
// Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_GREATEREQUAL);
Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_UNKNOWN, SLIST_TEST_NOTEQUAL);
if (info->filter[1] && info->filter[2])
Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_CONTAINS);
else
{
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_NETQUAKE, SLIST_TEST_NOTEQUAL);
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_DARKPLACES, SLIST_TEST_NOTEQUAL);
if (info->filter[2]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_QUAKEWORLD, SLIST_TEST_NOTEQUAL);
}
if (info->filter[3]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_NOTCONTAIN);
if (info->filter[5]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_FAVORITE, SLIST_TEST_CONTAINS);
if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMPLAYERS, 0, SLIST_TEST_NOTEQUAL);
if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL);
}
static qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
switch(set)
{
case CHK_CHECKED:
return info->filter[option->bits];
case CHK_TOGGLE:
if (option->bits>0)
{
info->filter[option->bits] ^= 1;
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
CalcFilters(menu);
return true;
}
return true;
}
static void SL_Remove (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
static qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
{
MasterInfo_Refresh();
return true;
}
void M_Menu_ServerList2_f(void)
{
int i, y, x;
menu_t *menu;
menucustom_t *cust;
serverlist_t *info;
if (!qrenderer)
{
Cbuf_AddText("wait; menu_servers\n", Cmd_ExecLevel);
return;
}
Key_Dest_Add(kdm_menu);
m_state = m_complex;
menu = M_CreateMenu(sizeof(serverlist_t));
menu->event = SL_PreDraw;
menu->key = SL_Key;
menu->remove = SL_Remove;
info = (serverlist_t*)(menu + 1);
y = 8;
cust = MC_AddCustom(menu, 0, y, NULL, 0);
cust->draw = SL_TitlesDraw;
cust->key = SL_TitlesKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
info->visibleslots = (vid.height-16 - 64);
cust = MC_AddCustom(menu, vid.width-8, 16, NULL, 0);
cust->draw = SL_SliderDraw;
cust->key = SL_SliderKey;
cust->common.height = info->visibleslots;
cust->common.width = 8;
info->visibleslots = (info->visibleslots-7)/8;
for (i = 0, y = 16; i <= info->visibleslots; y +=8, i++)
{
cust = MC_AddCustom(menu, 0, y, NULL, i);
cust->draw = SL_ServerDraw;
cust->key = SL_ServerKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
cust->common.noselectionsound = true;
}
menu->dontexpand = true;
i = 0;
for (x = 256; x < vid.width-64; x += 128)
{
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
{
cust = MC_AddCustom(menu, x+16, y, NULL, i);
cust->draw = SL_ServerPlayer;
cust->key = NULL;
cust->common.height = 8;
cust->common.width = 0;
}
}
strcpy(info->refreshtext, "Refresh");
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*3, "Map ", &sb_showmap, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*5, "Players ", &sb_showplayers, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1);
#ifdef NQPROT
if (M_GameType() == MGT_QUAKE1)
{
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*1, "Hide NQ ", SL_ReFilter, 1);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*2, "Hide QW ", SL_ReFilter, 2);
}
#endif
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*3, "Hide Proxies", SL_ReFilter, 3);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*6, "Hide Empty", SL_ReFilter, 6);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*7, "Hide Full ", SL_ReFilter, 7);
MC_AddCommand(menu, 64, 320, 0, info->refreshtext, SL_DoRefresh);
info->filter[1] = !!sb_hidenetquake.value;
info->filter[2] = !!sb_hidequakeworld.value;
info->filter[3] = !!sb_hideproxies.value;
info->filter[6] = !!sb_hideempty.value;
info->filter[7] = !!sb_hidefull.value;
info->mappic = (menupicture_t *)MC_AddPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012");
CalcFilters(menu);
Master_SetSortField(SLKEY_PING, false);
MasterInfo_Refresh();
}
static float quickconnecttimeout;
static void M_QuickConnect_PreDraw(menu_t *menu)
{
serverinfo_t *best = NULL;
serverinfo_t *s;
char adr[MAX_ADR_SIZE];
Master_CheckPollSockets(); //see if we were told something important.
CL_QueryServers();
if (Sys_DoubleTime() > quickconnecttimeout)
{
for (s = firstserver; s; s = s->next)
{
if (!s->maxplayers) //no response?
continue;
if (s->players == s->maxplayers)
continue; //server is full already
if (s->special & SS_PROXY)
continue; //don't quickconnect to a proxy. their player counts are often wrong (especially with qtv)
if (s->ping < 50) //don't like servers with too high a ping
{
if (s->players > 0)
{
if (best)
if (best->players > s->players)
continue; //go for the one with most players
best = s;
}
}
}
if (best)
{
Con_Printf("Quick connect found %s (gamedir %s, players %i/%i, ping %ims)\n", best->name, best->gamedir, best->players, best->maxplayers, best->ping);
if ((best->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("join %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
M_ToggleMenu_f();
return;
}
//retry
MasterInfo_Refresh();
quickconnecttimeout = Sys_DoubleTime() + 5;
}
}
static qboolean M_QuickConnect_Key (int key, menu_t *menu)
{
return false;
}
static void M_QuickConnect_Remove (menu_t *menu)
{
}
static qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key)
{
return false;
}
static void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu)
{
Draw_FunString(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9)));
}
void M_QuickConnect_f(void)
{
menucustom_t *cust;
menu_t *menu;
Key_Dest_Add(kdm_menu);
m_state = m_complex;
MasterInfo_Refresh();
quickconnecttimeout = Sys_DoubleTime() + 5;
menu = M_CreateMenu(sizeof(serverlist_t));
menu->event = M_QuickConnect_PreDraw;
menu->key = M_QuickConnect_Key;
menu->remove = M_QuickConnect_Remove;
cust = MC_AddCustom(menu, 64, 64, NULL, 0);
cust->draw = M_QuickConnect_DrawStatus;
cust->common.height = 8;
cust->common.width = vid.width-8;
MC_AddCommand(menu, 64, 0, 128, "Refresh", SL_DoRefresh);
MC_AddCommand(menu, 64, 0, 136, "Cancel", M_QuickConnect_Cancel);
}
#endif