fteqw/engine/client
Spoike fdd903e0a3 win: emulate gamepad thumb axis as buttons.
keys: add some extra key names for compat with DP+QS (primarily gamepad buttons).
keys: fix a few keys getting mistranslated between engine and qc scancodes.
engine menus: remove 16bpp from the video options menu on win8+, as win8 no longer supports anything but rgbx8.
pmove: coord size and rounding is now part of the pmove code itself. this fixes truncation issues.
r_clutter_density: fix crash from clutter comprising of boneless iqms.
gl: added cvars to disable immutable buffers or textures. hopefully these might be usable to work around the issue reported on various geforce 1080s
wav: convert ieee wav files to 16bit on load, in case someone tries giving us one of these.
vid_srgb: this cvar now uses -1 for the former gamma-only setting.
r_viewmodel_quake: new cvar (name comes from quakespasm) that can be used to disable the weird movement of the viewmodel when pitching up or down.
nquake: try to block nquake's frogbot's autoexec.cfg, as I keep getting complaints about it fucking over singleplayer games.
fs: added -netquake commandline argument that disables the use of the qw/ gamedir.
fog: disabled fog on aky surfaces, as it was bugging out in The Wastes.
vid: fix some vid_restart/vid_reload issues (which got much worse recently in my attempt to fix a different crash)
routing: first attempt at engine-side routing. feature is currently disabled.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-27 16:40:50 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_null.c more compile fixes 2017-02-21 23:44:11 +00:00
cd_sdl.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_win.c split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cdaudio.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cl_cam.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
cl_cg.c implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can. 2017-06-21 01:24:25 +00:00
cl_demo.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
cl_ents.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
cl_ignore.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
cl_ignore.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
cl_input.c write +moveleft etc to configs ONLY if they were explicitly +fooed, and not just because someone was still holding a key on a map change. 2018-04-09 18:01:15 +00:00
cl_main.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
cl_master.h added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
cl_parse.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
cl_plugin.inc win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
cl_pred.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
cl_screen.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
cl_tent.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_ui.c Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6. 2018-03-07 20:31:09 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c added cmake file. 2018-03-04 14:41:16 +00:00
clq3_parse.c added qccgui icon (courtesy of shpuld) 2015-12-28 17:41:39 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c fix bind command arg completion crash. 2018-04-17 13:58:11 +00:00
fragstats.c Including "fragstats" features only when QUAKEHUD is defined. 2017-07-10 15:40:42 +00:00
fte_eukara.ico New icon, woop woop. 2017-07-30 10:26:15 +00:00
fte_eukaranopng.ico Alternative .ico file without PNG compression in case you're using an older MSVC version. 2017-07-31 14:42:31 +00:00
image.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
in_generic.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
in_morphos.c added cmake file. 2018-03-04 14:41:16 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c added cmake file. 2018-03-04 14:41:16 +00:00
in_win.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
input.h added cmake file. 2018-03-04 14:41:16 +00:00
keys.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
keys.h win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
m_items.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
m_master.c Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6. 2018-03-07 20:31:09 +00:00
m_mp3.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
m_multi.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
m_options.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
m_script.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
m_single.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
menu.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
menu.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
merged.h cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c fix bind command arg completion crash. 2018-04-17 13:58:11 +00:00
p_classic.c added cmake file. 2018-03-04 14:41:16 +00:00
p_null.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_script.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5216 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 07:02:44 +00:00
pr_clcmd.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
pr_csqc.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
pr_menu.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
pr_skelobj.c added cmake file. 2018-03-04 14:41:16 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
r_2d.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
r_partset.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
r_partset.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
r_surf.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
render.h added cmake file. 2018-03-04 14:41:16 +00:00
renderer.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
roq_read.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sbar.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
sbar.h qccgui: add custom right-click menu. move buttons for more screen space. 2017-06-05 15:20:57 +00:00
screen.h added cmake file. 2018-03-04 14:41:16 +00:00
skin.c added cmake file. 2018-03-04 14:41:16 +00:00
snd_al.c minor fixes 2018-03-24 08:33:03 +00:00
snd_alsa.c fix some memory reference/leak errors reported by valgrind. 2018-03-06 16:46:57 +00:00
snd_directx.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_dma.c don't swallow multimedia keys unless they're actually bound to something. 2018-04-06 17:21:15 +00:00
snd_droid.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_linux.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_macos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mem.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
snd_mix.c make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
snd_morphos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
snd_sblaster.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_sdl.c Fixes for The Wastes compilation under Linux. 2018-01-23 03:00:45 +00:00
snd_sndio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_wasapi.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_win.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_xaudio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sound.h make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
spritegn.h misc fixes. 2017-02-01 04:42:33 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_dos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sys_droid.c added cmake file. 2018-03-04 14:41:16 +00:00
sys_linux.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sys_morphos.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_npfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sys_win.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
sys_xdk.c added cmake file. 2018-03-04 14:41:16 +00:00
teamplay.c added cmake file. 2018-03-04 14:41:16 +00:00
textedit.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
valid.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
vid.h win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
vid_headless.c cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
view.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c added sys_priority cvar to the windows build. 2018-04-15 02:48:23 +00:00
wad.h Updated font code for freecs's benefit. 2017-12-09 21:22:46 +00:00
wastes.ico Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
winquake.rc Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
zqtp.c added cmake file. 2018-03-04 14:41:16 +00:00