fteqw/engine/vk
Spoike 2363b05216 If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
..
vk_backend.c Strip support for VK_NV_glsl_shader. nvidia drivers no longer support it anyway, and it was never recommended. 2021-06-01 17:11:07 +00:00
vk_init.c If texture names can have map-specific prefixes, shaders must also. 2021-06-22 14:40:53 +00:00
vkrenderer.h Strip support for VK_NV_glsl_shader. nvidia drivers no longer support it anyway, and it was never recommended. 2021-06-01 17:11:07 +00:00