fteqw/engine/client
Spoike 23971df104 fix some other issues that exhibited themselves in aqueous.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-02-03 09:44:27 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
cl_cg.c warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
cl_demo.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_ents.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_main.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_master.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
cl_parse.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_plugin.inc fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_pred.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_screen.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_tent.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_ui.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clq2_cin.c sdl2 support. 2014-02-07 08:38:40 +00:00
clq2_ents.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clq3_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
fragstats.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
image.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
in_generic.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
in_morphos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
in_win.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
input.h bugfixes: 2014-10-11 19:39:45 +00:00
keys.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
keys.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_items.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
m_master.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
m_mp3.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
m_multi.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
m_options.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
m_script.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
m_single.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
menu.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
menu.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
merged.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
p_classic.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_null.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_script.c fix particles spawned from csqc issue. 2015-02-02 20:18:14 +00:00
pr_clcmd.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
pr_csqc.c fix some other issues that exhibited themselves in aqueous. 2015-02-03 09:44:27 +00:00
pr_menu.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
pr_skelobj.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
r_2d.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c give csqc the ability to rewrite/override prydon cursor information. 2014-12-25 02:32:22 +00:00
r_partset.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_surf.c fix some other issues that exhibited themselves in aqueous. 2015-02-03 09:44:27 +00:00
render.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
renderer.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
skin.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
snd_al.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
snd_alsa.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_directx.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_dma.c fix silly lightmap bug. also fix related glitches 2015-01-08 13:09:20 +00:00
snd_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_linux.c misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_mix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_sdl.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sound.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_linux.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_morphos.c sdl2 support. 2014-02-07 08:38:40 +00:00
sys_npfte.c ------------------------------------------------------------------------ 2013-03-12 23:06:15 +00:00
sys_plugfte.c fix silly lightmap bug. also fix related glitches 2015-01-08 13:09:20 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_win.c fix some other issues that exhibited themselves in aqueous. 2015-02-03 09:44:27 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
valid.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
vid_headless.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
view.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
wad.h tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c fix some issues with nametags. 2015-01-12 12:28:13 +00:00