Commit Graph

11 Commits

Author SHA1 Message Date
Spoike eefc950400 particles: rework r_effect, such that its possible to project particles forwards
particles: add an emiteffectnum field (and support emiteffect+traileffect psuedo-fields), for reliable emissions that are not framerate dependant (emitted forwards by default...
particles: rewrote 'sky' surface emittance. can now emit from submodels too.
particles: be more verbose about unknown mode keywords, instead of silent.
server: add basic misc_model emulation, for mods that don't implement one.
quake2: better r1q2 compat.
renderer: rework mindist+maxdist, should be more consistent as well as more reliable with orthographic matricies. has actual VF_ enumerations now.
sound: fix CF_FOLLOW to not crash, and work with openal.
client: 'cl_loopbackprotocol nq' now uses appropriate protocol extensions.
fs: try using /usr/share/games/foo by default, if it exists.
server: uncap drate if unspecified, do not fall back on rate.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-10-22 07:06:51 +00:00
Spoike da316ce374 fix gles1 issues (read: android port now works again).
update csaddon code.
qclib now understands 'objects'. engine+qcc does not use them yet.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-09-14 10:36:42 +00:00
Spoike 57248e9f64 tiny update...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-27 05:10:01 +00:00
Spoike c3f681cfc8 Try to fix shadowmap issues to at least be consistent even if not acne free.
add light auto-rotation to csaddon, for rotating static lights.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-23 01:42:05 +00:00
Spoike 84888e3ff2 terrain editor update, to implement some of the things epicenter asked for.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 20:45:44 +00:00
Spoike 52bacf161b Made the lights editor more useful/usable.
tints for terrain, nicer save+load commands.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-04 18:19:20 +00:00
Spoike 586cedea8b Directly query client for video size.
Berkelium focus now properly tracked. The cursor blinks on google. yay.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-13 01:00:53 +00:00
Spoike 35c6aecad2 Support to pipe the keyboard/mouse input from csqc into media decoders (read: embedded web browsers / x11).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-07 18:36:28 +00:00
Spoike db40d60b95 added a terrain editor
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 23:20:06 +00:00
Spoike 855b3ee993 small update.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3975 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-05 01:40:39 +00:00
Spoike 03f3cc738f Added a particle effect editor. A few issues still to fix (like being unable to add a new effect).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:31:55 +00:00