Commit Graph

18 Commits

Author SHA1 Message Date
Spoike c6c3d3f4e0 Trimmed some dead files.
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time.
Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it.
Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives.
Tweaked networking to not overflow so much. Needs testing against other qw clients.
Fixed an issue with surface numbers > 32k on limit-breaking maps.
Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs.
Support for the DP-variant of BSP2. The depricated RMQ variant is still supported.
QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-09-30 05:52:03 +00:00
Spoike f33873ddb7 committing for fixes for OMC
some minor changes. Mostly bug fixes and internal reorganisation.
Added code to provide an activex control as part of the npfte.dll plugin. If the dll is registered the regsvr32 way, the plugin can be used with IE as well.
fisheye/panoramic view enable is now controlled by rulesets instead of serverinfo.
server will list all pak files it has loaded. client will probably do the wrong thing and still needs fixing properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-27 16:16:29 +00:00
Spoike a3a5e56b29 Basic example to serve as browser plugin documentation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-01 02:53:19 +00:00
Spoike 30cb0af30f Updated this slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-08-28 01:12:24 +00:00
TimeServ 1c1723d237 merge wip branch back into trunk
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-25 18:33:11 +00:00
Spoike 4bd284003d Because not everyone knows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-26 01:30:58 +00:00
Lance 342225fe9f Fixed WIP binary counts to reflect targets that started compiling
successfully again, also added WIP fteqcc & fteqtv shell scripts


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3548 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 07:49:07 +00:00
Spoike 1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Lance af100f8156 Scripts I use in Linux and MacOSX to mass build all the binaries on TimeServ's shell and my own.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-06-27 04:17:42 +00:00
Spoike 4d56e9ef50 useful multiprogs example, hope it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3536 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-20 23:43:29 +00:00
Spoike e31f31dba1 initial docs for multiprogs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3535 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-20 12:34:11 +00:00
Spoike e411c79c49 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3489 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-01-07 02:10:03 +00:00
Spoike e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike 66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike 091c0f9288 Let me know of an omissions/errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3346 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:38:40 +00:00
Spoike 4306bbff7c Docs are good for you.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:07:31 +00:00
Spoike ff4eaa2ea0 I wrote this ages ago. I might as well make it available. I've no idea how out of date it is.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3218 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-10 23:50:51 +00:00
Spoike d62acc7608 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3217 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-06-10 23:50:07 +00:00